80 lines
985 B
C#
80 lines
985 B
C#
using System;
|
|
|
|
enum A {
|
|
Hello,
|
|
Bye
|
|
}
|
|
|
|
class X {
|
|
|
|
static int Main ()
|
|
{
|
|
int num = 0;
|
|
|
|
object x = A.Hello;
|
|
object y = A.Bye;
|
|
|
|
num++;
|
|
if ((int)x != 0)
|
|
return num;
|
|
|
|
num++;
|
|
if ((int)y != 1)
|
|
return num;
|
|
|
|
num++;
|
|
if ("Hello" != A.Hello.ToString ())
|
|
return num;
|
|
|
|
num++;
|
|
if (!x.Equals(x))
|
|
return num;
|
|
|
|
num++;
|
|
if (x.Equals(y))
|
|
return num;
|
|
|
|
num++;
|
|
if (x.Equals(0))
|
|
return num;
|
|
|
|
num++;
|
|
Type et = x.GetType ();
|
|
object z = Enum.ToObject (et, Int64.MaxValue);
|
|
if ((int)z != -1)
|
|
return num;
|
|
|
|
num++;
|
|
z = Enum.ToObject (et, 0);
|
|
if (!x.Equals(z))
|
|
return num;
|
|
|
|
num++;
|
|
z = Enum.ToObject (et, 1);
|
|
if (!y.Equals(z))
|
|
return num;
|
|
|
|
num++;
|
|
z = Enum.Parse (et, "Bye");
|
|
if (!y.Equals(z))
|
|
return num;
|
|
|
|
num++;
|
|
try {
|
|
z = Enum.Parse (et, "bye");
|
|
} catch {
|
|
z = null;
|
|
}
|
|
if (z != null)
|
|
return num;
|
|
|
|
num++;
|
|
z = Enum.Parse (et, "bye", true);
|
|
if (!y.Equals(z))
|
|
return num;
|
|
|
|
return 0;
|
|
}
|
|
}
|
|
|