Files
linux-packaging-mono/mcs/class/Mono.Messaging.RabbitMQ/Mono.Messaging.RabbitMQ/RabbitMQMessageQueueTransaction.cs
Jo Shields a575963da9 Imported Upstream version 3.6.0
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
2014-08-13 10:39:27 +01:00

186 lines
4.3 KiB
C#

//
// Mono.Messaging.RabbitMQ
//
// Authors:
// Michael Barker (mike@middlesoft.co.uk)
//
// (C) 2008 Michael Barker
//
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using System.Collections;
using System.ComponentModel;
using System.IO;
using System.Text;
using Mono.Messaging;
using RabbitMQ.Client;
using RabbitMQ.Client.Content;
using RabbitMQ.Client.Events;
using RabbitMQ.Client.Exceptions;
using RabbitMQ.Client.MessagePatterns;
using RabbitMQ.Util;
namespace Mono.Messaging.RabbitMQ {
public class RabbitMQMessageQueueTransaction : IMessageQueueTransaction, IMessagingContext {
private readonly string txId;
private readonly MessagingContextPool contextPool;
private MessageQueueTransactionStatus status = MessageQueueTransactionStatus.Initialized;
private String host = null;
private bool isDisposed = false;
private Object syncObj = new Object ();
private bool isActive = false;
private MessagingContext context = null;
public RabbitMQMessageQueueTransaction (string txId, MessagingContextPool contextPool)
{
this.txId = txId;
this.contextPool = contextPool;
}
private IModel Model {
get { return Context.Model; }
}
private IConnection Connection {
get { return Context.Connection; }
}
private MessagingContext Context {
get {
if (null == context) {
context = contextPool.GetContext (host);
}
return context;
}
}
public IMessage Receive (QueueReference qRef, TimeSpan timeout, IsMatch matcher, bool ack)
{
lock (syncObj) {
ValidateHost (qRef);
Model.TxSelect ();
isActive = true;
return Context.Receive (qRef, timeout, matcher, ack);
}
}
public void Send (QueueReference qRef, IMessage msg)
{
lock (syncObj) {
ValidateHost (qRef);
Model.TxSelect ();
isActive = true;
Context.Send (qRef, msg);
}
}
private void ValidateHost (QueueReference qRef)
{
if (null == host) {
host = qRef.Host;
} else if (host != qRef.Host) {
throw new MonoMessagingException ("Transactions can not span multiple hosts");
}
}
public MessageQueueTransactionStatus Status {
get {
lock (syncObj)
return status;
}
}
public void Abort ()
{
lock (syncObj) {
if (isActive)
Context.Model.TxRollback ();
status = MessageQueueTransactionStatus.Aborted;
}
}
public void Begin ()
{
lock (syncObj) {
if (status == MessageQueueTransactionStatus.Pending)
throw new InvalidOperationException ("Transaction already started");
status = MessageQueueTransactionStatus.Pending;
}
}
public void Commit ()
{
lock (syncObj) {
Context.Model.TxCommit ();
status = MessageQueueTransactionStatus.Committed;
}
}
public void Delete (QueueReference qRef)
{
lock (syncObj) {
Context.Delete (qRef);
}
}
public void Purge (QueueReference qRef)
{
lock (syncObj) {
Context.Purge (qRef);
}
}
public string Id {
get { return txId; }
}
public void Dispose ()
{
Dispose (true);
GC.SuppressFinalize (this);
}
protected virtual void Dispose (bool disposing)
{
lock (syncObj) {
if (!isDisposed && disposing) {
if (context != null)
context.Dispose ();
isDisposed = true;
}
}
}
}
}