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			37 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			37 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| //------------------------------------------------------------------------------
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| // <copyright file="RefreshMode.cs" company="Microsoft">
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| //     Copyright (c) Microsoft Corporation.  All rights reserved.
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| // </copyright>
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| //
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| // @owner       markash
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| // @backupOwner dsimmons
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| //------------------------------------------------------------------------------
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| 
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| namespace System.Data.Objects
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| {
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|     /// <summary>
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|     /// 
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|     /// </summary>
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|     ///
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|     [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1008:EnumsShouldHaveZeroValue")]
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|     public enum RefreshMode
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|     {
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|         /// <summary>
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|         /// For unmodified client objects, same behavior as StoreWins.  For modified client
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|         /// objects, Refresh original values with store value, keeping all values on client
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|         /// object. The next time an update happens, all the client change units will be
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|         /// considered modified and require updating.
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|         /// </summary>
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|         ///
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|         ClientWins       = MergeOption.PreserveChanges,
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|         
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|         /// <summary>
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|         /// Discard all changes on the client and refresh values with store values.
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|         /// Client original values is updated to match the store.
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|         /// </summary>
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|         ///
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|         StoreWins      = MergeOption.OverwriteChanges,
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|     }
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| }
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| 
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