Xamarin Public Jenkins (auto-signing) 94b2861243 Imported Upstream version 4.8.0.309
Former-commit-id: 5f9c6ae75f295e057a7d2971f3a6df4656fa8850
2016-11-10 13:04:39 +00:00

57 lines
1.9 KiB
C#

//
// System.Security.Permissions.SecurityPermissionAttribute.cs
//
// Author: Nick Drochak, ndrochak@gol.com
// Created: 2002-01-06
//
// Copyright (C) 2001 Nick Drochak, All Rights Reserved
// Copyright (C) 2004-2006 Novell, Inc (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System.Runtime.InteropServices;
namespace System.Security.Permissions {
#if MOBILE && !MONOTOUCH
[Obsolete ("CAS support is not available with Silverlight applications.")]
#endif
[ComVisible (true)]
[AttributeUsage(
AttributeTargets.Assembly
| AttributeTargets.Class
| AttributeTargets.Struct
| AttributeTargets.Constructor
| AttributeTargets.Method,
AllowMultiple=true,
Inherited=false)
]
[Serializable]
public abstract class CodeAccessSecurityAttribute : SecurityAttribute {
protected CodeAccessSecurityAttribute (SecurityAction action)
: base (action)
{
}
}
}