151 lines
4.1 KiB
C#
151 lines
4.1 KiB
C#
//
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// System.Text.RegularExpressions.MatchCollection
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//
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// Authors:
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// Dan Lewis (dlewis@gmx.co.uk)
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// Dick Porter (dick@ximian.com)
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//
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// (C) 2002 Dan Lewis
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// (C) 2004 Novell, Inc.
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//
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System;
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using System.Collections;
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namespace System.Text.RegularExpressions
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{
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[Serializable]
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public class MatchCollection: ICollection, IEnumerable {
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private Match current;
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// Stores all the matches before 'current'. If !current.Success, it has all the successful matches.
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private ArrayList list;
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/* No public constructor */
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internal MatchCollection (Match start)
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{
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current = start;
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list = new ArrayList ();
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}
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public int Count {
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get { return FullList.Count; }
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}
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public bool IsReadOnly {
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get { return true; }
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}
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public bool IsSynchronized {
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get { return false; }
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}
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public virtual Match this [int i] {
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get {
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if (i < 0 || !TryToGet (i))
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throw new ArgumentOutOfRangeException ("i");
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return i < list.Count ? (Match) list [i] : current;
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}
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}
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public object SyncRoot {
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get { return list; }
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}
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public void CopyTo (Array array, int arrayIndex)
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{
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FullList.CopyTo (array, arrayIndex);
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}
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public IEnumerator GetEnumerator ()
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{
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// If !current.Success, the list is fully populated. So, just use it.
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return current.Success ? new Enumerator (this) : list.GetEnumerator ();
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}
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// Returns true when: i < list.Count => this [i] == list [i]
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// i == list.Count && current.Success => this [i] == current
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private bool TryToGet (int i)
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{
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while (i > list.Count && current.Success) {
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list.Add (current);
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current = current.NextMatch ();
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}
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// Here we have: !(i > list.Count && current.Success)
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// or in a slightly more useful form: i > list.Count => current.Success == false
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return i < list.Count || current.Success;
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}
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private ICollection FullList {
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get {
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if (TryToGet (Int32.MaxValue)) {
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// list.Count == Int32.MaxValue && current.Success
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// i.e., we have more than Int32.MaxValue matches.
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// We can't represent that number with Int32.
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throw new SystemException ("too many matches");
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}
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return list;
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}
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}
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class Enumerator : IEnumerator {
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int index;
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MatchCollection coll;
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internal Enumerator (MatchCollection coll)
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{
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this.coll = coll;
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index = -1;
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}
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void IEnumerator.Reset ()
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{
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index = -1;
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}
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object IEnumerator.Current {
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get {
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if (index < 0)
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throw new InvalidOperationException ("'Current' called before 'MoveNext()'");
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if (index > coll.list.Count)
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throw new SystemException ("MatchCollection in invalid state");
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if (index == coll.list.Count && !coll.current.Success)
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throw new InvalidOperationException ("'Current' called after 'MoveNext()' returned false");
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return index < coll.list.Count ? coll.list [index] : coll.current;
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}
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}
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bool IEnumerator.MoveNext ()
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{
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if (index > coll.list.Count)
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throw new SystemException ("MatchCollection in invalid state");
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if (index == coll.list.Count && !coll.current.Success)
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return false;
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return coll.TryToGet (++index);
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}
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}
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}
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}
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