linux-packaging-mono/mcs/class/corlib/System/NullConsoleDriver.cs
Xamarin Public Jenkins 6992685b86 Imported Upstream version 4.2.0.179
Former-commit-id: 0a113cb3a6feb7873f632839b1307cc6033cd595
2015-11-10 14:54:39 +00:00

183 lines
3.5 KiB
C#

//
// System.NullConsoleDriver
//
// Author:
// Gonzalo Paniagua Javier (gonzalo@ximian.com)
//
// (C) 2006 Novell, Inc. (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
#if !NET_2_1
using System.Runtime.InteropServices;
using System.Text;
namespace System {
class NullConsoleDriver : IConsoleDriver
{
static readonly ConsoleKeyInfo EmptyConsoleKeyInfo = new ConsoleKeyInfo ('\0', 0, false, false, false);
public ConsoleColor BackgroundColor {
get { return ConsoleColor.Black; }
set {
}
}
public int BufferHeight {
get { return 0; }
set {}
}
public int BufferWidth {
get { return 0; }
set {}
}
public bool CapsLock {
get { return false; }
}
public int CursorLeft {
get { return 0; }
set {}
}
public int CursorSize {
get { return 0; }
set { }
}
public int CursorTop {
get { return 0; }
set {}
}
public bool CursorVisible {
get { return false; }
set {}
}
public ConsoleColor ForegroundColor {
get { return ConsoleColor.Black; }
set {}
}
public bool KeyAvailable {
get { return false; } // FIXME: throw?
}
public bool Initialized {
get { return true; }
}
public int LargestWindowHeight {
get { return 0; }
}
public int LargestWindowWidth {
get { return 0; }
}
public bool NumberLock {
get { return false; }
}
public string Title {
get { return ""; }
set {}
}
public bool TreatControlCAsInput {
get { return false; }
set {}
}
public int WindowHeight {
get { return 0; }
set {}
}
public int WindowLeft {
get { return 0; }
set {}
}
public int WindowTop {
get { return 0; }
set {}
}
public int WindowWidth {
get { return 0; }
set {}
}
public void Beep (int frequency, int duration)
{
}
public void Clear ()
{
}
public void MoveBufferArea (int sourceLeft, int sourceTop, int sourceWidth, int sourceHeight,
int targetLeft, int targetTop, Char sourceChar,
ConsoleColor sourceForeColor, ConsoleColor sourceBackColor)
{
}
public void Init ()
{
}
public string ReadLine ()
{
return null;
}
public ConsoleKeyInfo ReadKey (bool intercept)
{
return EmptyConsoleKeyInfo;
}
public void ResetColor ()
{
}
public void SetBufferSize (int width, int height)
{
}
public void SetCursorPosition (int left, int top)
{
}
public void SetWindowPosition (int left, int top)
{
}
public void SetWindowSize (int width, int height)
{
}
}
}
#endif