Jo Shields a575963da9 Imported Upstream version 3.6.0
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
2014-08-13 10:39:27 +01:00

90 lines
2.5 KiB
C#

/******************************************************************************
* The MIT License
* Copyright (c) 2003 Novell Inc. www.novell.com
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the Software), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*******************************************************************************/
//
// Novell.Directory.Ldap.Utilclass.ArrayEnumeration.cs
//
// Author:
// Sunil Kumar (Sunilk@novell.com)
//
// (C) 2003 Novell, Inc (http://www.novell.com)
//
using System;
namespace Novell.Directory.Ldap.Utilclass
{
public class ArrayEnumeration : System.Collections.IEnumerator
{
private System.Object tempAuxObj;
public virtual bool MoveNext()
{
bool result = hasMoreElements();
if (result)
{
tempAuxObj = nextElement();
}
return result;
}
public virtual void Reset()
{
tempAuxObj = null;
}
public virtual System.Object Current
{
get
{
return tempAuxObj;
}
}
private System.Object[] eArray;
private int index = 0;
/// <summary> Constructor to create the Enumeration
///
/// </summary>
/// <param name="eArray">the array to use for the Enumeration
/// </param>
public ArrayEnumeration(System.Object[] eArray)
{
this.eArray = eArray;
}
public bool hasMoreElements()
{
if (eArray == null)
return false;
return (index < eArray.Length);
}
public System.Object nextElement()
{
if ((eArray == null) || (index >= eArray.Length))
{
throw new System.ArgumentOutOfRangeException();
}
return eArray[index++];
}
}
}