Files
linux-packaging-mono/external/llvm-project/llvm/include/llvm/Linker/Linker.h
Xamarin Public Jenkins (auto-signing) 468663ddbb Imported Upstream version 6.10.0.49
Former-commit-id: 1d6753294b2993e1fbf92de9366bb9544db4189b
2020-01-16 16:38:04 +00:00

60 lines
1.8 KiB
C++

//===- Linker.h - Module Linker Interface -----------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LINKER_LINKER_H
#define LLVM_LINKER_LINKER_H
#include "llvm/ADT/StringSet.h"
#include "llvm/Linker/IRMover.h"
namespace llvm {
class Module;
class StructType;
class Type;
/// This class provides the core functionality of linking in LLVM. It keeps a
/// pointer to the merged module so far. It doesn't take ownership of the
/// module since it is assumed that the user of this class will want to do
/// something with it after the linking.
class Linker {
IRMover Mover;
public:
enum Flags {
None = 0,
OverrideFromSrc = (1 << 0),
LinkOnlyNeeded = (1 << 1),
};
Linker(Module &M);
/// \brief Link \p Src into the composite.
///
/// Passing OverrideSymbols as true will have symbols from Src
/// shadow those in the Dest.
///
/// Passing InternalizeCallback will have the linker call the function with
/// the new module and a list of global value names to be internalized by the
/// callback.
///
/// Returns true on error.
bool linkInModule(std::unique_ptr<Module> Src, unsigned Flags = Flags::None,
std::function<void(Module &, const StringSet<> &)>
InternalizeCallback = {});
static bool linkModules(Module &Dest, std::unique_ptr<Module> Src,
unsigned Flags = Flags::None,
std::function<void(Module &, const StringSet<> &)>
InternalizeCallback = {});
};
} // End llvm namespace
#endif