a575963da9
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
172 lines
3.9 KiB
C#
172 lines
3.9 KiB
C#
//
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// System.Xml.XmlNodeList
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//
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// Author:
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// Kral Ferch <kral_ferch@hotmail.com>
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//
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// (C) 2002 Kral Ferch
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//
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System;
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using System.Collections;
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namespace System.Xml
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{
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internal class XmlNodeListChildren : XmlNodeList
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{
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#region Enumerator
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private class Enumerator : IEnumerator
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{
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IHasXmlChildNode parent;
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XmlLinkedNode currentChild;
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bool passedLastNode;
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internal Enumerator (IHasXmlChildNode parent)
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{
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currentChild = null;
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this.parent = parent;
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passedLastNode = false;
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}
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public virtual object Current {
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get {
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if ((currentChild == null) ||
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(parent.LastLinkedChild == null) ||
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(passedLastNode == true))
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throw new InvalidOperationException();
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return currentChild;
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}
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}
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public virtual bool MoveNext()
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{
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bool movedNext = true;
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if (parent.LastLinkedChild == null) {
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movedNext = false;
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}
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else if (currentChild == null) {
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currentChild = parent.LastLinkedChild.NextLinkedSibling;
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}
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else {
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if (Object.ReferenceEquals(currentChild, parent.LastLinkedChild)) {
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movedNext = false;
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passedLastNode = true;
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}
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else {
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currentChild = currentChild.NextLinkedSibling;
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}
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}
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return movedNext;
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}
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public virtual void Reset()
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{
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currentChild = null;
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}
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}
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#endregion
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#region Fields
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IHasXmlChildNode parent;
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#endregion
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#region Constructors
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public XmlNodeListChildren(IHasXmlChildNode parent)
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{
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this.parent = parent;
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}
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#endregion
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#region Properties
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public override int Count {
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get {
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int count = 0;
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if (parent.LastLinkedChild != null) {
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XmlLinkedNode currentChild = parent.LastLinkedChild.NextLinkedSibling;
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count = 1;
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while (!Object.ReferenceEquals(currentChild, parent.LastLinkedChild)) {
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currentChild = currentChild.NextLinkedSibling;
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count++;
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}
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}
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return count;
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}
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}
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#endregion
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#region Methods
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public override IEnumerator GetEnumerator ()
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{
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return new Enumerator(parent);
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}
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public override XmlNode Item (int index)
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{
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XmlNode requestedNode = null;
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// Return null if index is out of range. by DOM design.
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if (Count <= index)
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return null;
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// Instead of checking for && index < Count which has to walk
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// the whole list to get a count, we'll just keep a count since
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// we have to walk the list anyways to get to index.
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if ((index >= 0) && (parent.LastLinkedChild != null)) {
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XmlLinkedNode currentChild = parent.LastLinkedChild.NextLinkedSibling;
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int count = 0;
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while ((count < index) && !Object.ReferenceEquals(currentChild, parent.LastLinkedChild))
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{
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currentChild = currentChild.NextLinkedSibling;
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count++;
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}
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if (count == index) {
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requestedNode = currentChild;
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}
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}
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return requestedNode;
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}
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#endregion
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}
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}
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