Jo Shields a575963da9 Imported Upstream version 3.6.0
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
2014-08-13 10:39:27 +01:00

351 lines
7.6 KiB
C#

//
// Mono.Xml.DTDAutomata
//
// Author:
// Atsushi Enomoto (ginga@kit.hi-ho.ne.jp)
//
// (C)2003 Atsushi Enomoto
//
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using System.Collections;
using System.Text;
using System.Xml;
#if !NET_2_1
using System.Xml.Schema;
using Mono.Xml.Schema;
#endif
namespace Mono.Xml
{
internal class DTDAutomataFactory
{
public DTDAutomataFactory (DTDObjectModel root)
{
this.root = root;
}
DTDObjectModel root;
Hashtable choiceTable = new Hashtable ();
Hashtable sequenceTable = new Hashtable ();
public DTDChoiceAutomata Choice (DTDAutomata left, DTDAutomata right)
{
Hashtable rightPool = choiceTable [left] as Hashtable;
if (rightPool == null) {
rightPool = new Hashtable ();
choiceTable [left] = rightPool;
}
DTDChoiceAutomata result = rightPool [right] as DTDChoiceAutomata;
if (result == null) {
result = new DTDChoiceAutomata (root, left, right);
rightPool [right] = result;
}
return result;
}
public DTDSequenceAutomata Sequence (DTDAutomata left, DTDAutomata right)
{
Hashtable rightPool = sequenceTable [left] as Hashtable;
if (rightPool == null) {
rightPool = new Hashtable ();
sequenceTable [left] = rightPool;
}
DTDSequenceAutomata result = rightPool [right] as DTDSequenceAutomata;
if (result == null) {
result = new DTDSequenceAutomata (root, left, right);
rightPool [right] = result;
}
return result;
}
}
internal abstract class DTDAutomata
{
public DTDAutomata (DTDObjectModel root)
{
this.root = root;
}
private DTDObjectModel root;
public DTDObjectModel Root {
get { return root; }
}
public DTDAutomata MakeChoice (DTDAutomata other)
{
if (this == Root.Invalid)
return other;
if (other == Root.Invalid)
return this;
if (this == Root.Empty && other == Root.Empty)
return this;
if (this == Root.Any && other == Root.Any)
return this;
else if (other == Root.Empty)
return Root.Factory.Choice (other, this);
else
return Root.Factory.Choice (this, other);
}
public DTDAutomata MakeSequence (DTDAutomata other)
{
if (this == Root.Invalid || other == Root.Invalid)
return Root.Invalid;
if (this == Root.Empty)
return other;
if (other == Root.Empty)
return this;
else
return Root.Factory.Sequence (this, other);
}
public abstract DTDAutomata TryStartElement (string name);
public virtual DTDAutomata TryEndElement ()
{
return Root.Invalid;
}
public virtual bool Emptiable {
get { return false; }
}
}
internal class DTDElementAutomata : DTDAutomata
{
public DTDElementAutomata (DTDObjectModel root, string name)
: base (root)
{
this.name = name;
}
private string name;
public string Name {
get { return name; }
}
public override DTDAutomata TryStartElement (string name)
{
if (name == Name)
return Root.Empty;
else
return Root.Invalid;
}
}
internal class DTDChoiceAutomata : DTDAutomata
{
public DTDChoiceAutomata (DTDObjectModel root,
DTDAutomata left, DTDAutomata right)
: base (root)
{
this.left = left;
this.right = right;
}
private DTDAutomata left;
private DTDAutomata right;
public DTDAutomata Left {
get { return left; }
}
public DTDAutomata Right {
get { return right; }
}
public override DTDAutomata TryStartElement (string name)
{
return left.TryStartElement (name).MakeChoice (
right.TryStartElement (name));
}
public override DTDAutomata TryEndElement ()
{
return left.TryEndElement ().MakeChoice (right.TryEndElement ());
}
bool hasComputedEmptiable;
bool cachedEmptiable;
public override bool Emptiable {
get {
if (!hasComputedEmptiable) {
cachedEmptiable = left.Emptiable ||
right.Emptiable;
hasComputedEmptiable = true;
}
return cachedEmptiable;
}
}
}
internal class DTDSequenceAutomata : DTDAutomata
{
public DTDSequenceAutomata (DTDObjectModel root,
DTDAutomata left, DTDAutomata right)
: base (root)
{
this.left = left;
this.right = right;
}
private DTDAutomata left;
private DTDAutomata right;
public DTDAutomata Left {
get { return left; }
}
public DTDAutomata Right {
get { return right; }
}
public override DTDAutomata TryStartElement (string name)
{
DTDAutomata afterL = left.TryStartElement (name);
DTDAutomata afterR = right.TryStartElement (name);
if (afterL == Root.Invalid)
return (left.Emptiable) ? afterR : afterL;
// else
DTDAutomata whenLeftConsumed = afterL.MakeSequence (right);
if (left.Emptiable)
return afterR.MakeChoice (whenLeftConsumed);
else
return whenLeftConsumed;
}
public override DTDAutomata TryEndElement ()
{
return left.Emptiable ? right : Root.Invalid;
}
bool hasComputedEmptiable;
bool cachedEmptiable;
public override bool Emptiable {
get {
if (!hasComputedEmptiable) {
cachedEmptiable = left.Emptiable &&
right.Emptiable;
hasComputedEmptiable = true;
}
return cachedEmptiable;
}
}
}
internal class DTDOneOrMoreAutomata : DTDAutomata
{
public DTDOneOrMoreAutomata (DTDObjectModel root,
DTDAutomata children)
: base (root)
{
this.children = children;
}
private DTDAutomata children;
public DTDAutomata Children {
get { return children; }
}
public override DTDAutomata TryStartElement (string name)
{
DTDAutomata afterC = children.TryStartElement (name);
if (afterC != Root.Invalid)
return afterC.MakeSequence (
Root.Empty.MakeChoice (this));
else
return Root.Invalid;
}
public override DTDAutomata TryEndElement ()
{
return Emptiable ? children.TryEndElement () : Root.Invalid;
}
}
internal class DTDEmptyAutomata : DTDAutomata
{
public DTDEmptyAutomata (DTDObjectModel root)
: base (root)
{
}
public override DTDAutomata TryEndElement ()
{
return this;
}
public override DTDAutomata TryStartElement (string name)
{
return Root.Invalid;
}
public override bool Emptiable {
get { return true; }
}
}
internal class DTDAnyAutomata : DTDAutomata
{
public DTDAnyAutomata (DTDObjectModel root)
: base (root)
{
}
public override DTDAutomata TryEndElement ()
{
return this;
}
public override DTDAutomata TryStartElement (string name)
{
return this;
}
public override bool Emptiable {
get { return true; }
}
}
internal class DTDInvalidAutomata : DTDAutomata
{
public DTDInvalidAutomata (DTDObjectModel root)
: base (root)
{
}
public override DTDAutomata TryEndElement ()
{
return this;
}
public override DTDAutomata TryStartElement (string name)
{
return this;
}
}
}