Xamarin Public Jenkins f3e3aab35a Imported Upstream version 4.3.2.467
Former-commit-id: 9c2cb47f45fa221e661ab616387c9cda183f283d
2016-02-22 11:00:01 -05:00

592 lines
18 KiB
C#

//
// Engine.cs: Main engine of XBuild.
//
// Author:
// Marek Sieradzki (marek.sieradzki@gmail.com)
//
// (C) 2005 Marek Sieradzki
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Microsoft.Build.Framework;
using Microsoft.Build.Utilities;
using Mono.XBuild.Utilities;
namespace Microsoft.Build.BuildEngine {
public class Engine {
string binPath;
bool buildEnabled;
Dictionary<string, TaskDatabase> defaultTasksTableByToolsVersion;
const string defaultTasksProjectName = "Microsoft.Common.tasks";
EventSource eventSource;
bool buildStarted;
//ToolsetDefinitionLocations toolsetLocations;
BuildPropertyGroup global_properties;
//IDictionary importedProjects;
List <ILogger> loggers;
//bool onlyLogCriticalEvents;
Dictionary <string, Project> projects;
string defaultToolsVersion;
// the key here represents the project+target+global_properties set
Dictionary <string, ITaskItem[]> builtTargetsOutputByName;
Stack<Project> currentlyBuildingProjectsStack;
static Engine globalEngine;
static Version version;
static Engine ()
{
version = new Version ("0.1");
}
public Engine ()
: this (ToolLocationHelper.GetPathToDotNetFramework (TargetDotNetFrameworkVersion.Version20))
{
}
public Engine (ToolsetDefinitionLocations locations)
: this (ToolLocationHelper.GetPathToDotNetFramework (TargetDotNetFrameworkVersion.Version20))
{
//toolsetLocations = locations;
}
public Engine (BuildPropertyGroup globalProperties)
: this (ToolLocationHelper.GetPathToDotNetFramework (TargetDotNetFrameworkVersion.Version20))
{
this.global_properties = globalProperties;
}
public Engine (BuildPropertyGroup globalProperties, ToolsetDefinitionLocations locations)
: this (ToolLocationHelper.GetPathToDotNetFramework (TargetDotNetFrameworkVersion.Version20))
{
this.global_properties = globalProperties;
//toolsetLocations = locations;
}
// engine should be invoked with path where binary files are
// to find microsoft.build.tasks
public Engine (string binPath)
{
this.binPath = binPath;
this.buildEnabled = true;
this.projects = new Dictionary <string, Project> (StringComparer.OrdinalIgnoreCase);
this.eventSource = new EventSource ();
this.loggers = new List <ILogger> ();
this.buildStarted = false;
this.global_properties = new BuildPropertyGroup ();
this.builtTargetsOutputByName = new Dictionary<string, ITaskItem[]> ();
this.currentlyBuildingProjectsStack = new Stack<Project> ();
this.Toolsets = new ToolsetCollection ();
LoadDefaultToolsets ();
defaultTasksTableByToolsVersion = new Dictionary<string, TaskDatabase> ();
}
//FIXME: should be loaded from config file
void LoadDefaultToolsets ()
{
Toolsets.Add (new Toolset ("2.0",
ToolLocationHelper.GetPathToDotNetFramework (TargetDotNetFrameworkVersion.Version20)));
Toolsets.Add (new Toolset ("3.0",
ToolLocationHelper.GetPathToDotNetFramework (TargetDotNetFrameworkVersion.Version30)));
Toolsets.Add (new Toolset ("3.5",
ToolLocationHelper.GetPathToDotNetFramework (TargetDotNetFrameworkVersion.Version35)));
Toolsets.Add (new Toolset ("4.0",
ToolLocationHelper.GetPathToDotNetFramework (TargetDotNetFrameworkVersion.Version40)));
#if XBUILD_12
Toolsets.Add (new Toolset ("12.0", ToolLocationHelper.GetPathToBuildTools ("12.0")));
#endif
#if XBUILD_14
Toolsets.Add (new Toolset ("14.0", ToolLocationHelper.GetPathToBuildTools ("14.0")));
#endif
}
[MonoTODO]
public bool BuildProject (Project project)
{
if (project == null)
throw new ArgumentException ("project");
builtTargetsOutputByName.Clear ();
return project.Build ();
}
[MonoTODO]
public bool BuildProject (Project project, string targetName)
{
if (project == null)
throw new ArgumentException ("project");
if (targetName == null)
return false;
return BuildProject (project, new string[] { targetName}, null, BuildSettings.None);
}
[MonoTODO]
public bool BuildProject (Project project, string[] targetNames)
{
return BuildProject (project, targetNames, null, BuildSettings.None);
}
[MonoTODO]
public bool BuildProject (Project project,
string[] targetNames,
IDictionary targetOutputs)
{
return BuildProject (project, targetNames, targetOutputs, BuildSettings.None);
}
public bool BuildProject (Project project,
string[] targetNames,
IDictionary targetOutputs,
BuildSettings buildFlags)
{
if (project == null)
throw new ArgumentException ("project");
if (targetNames == null)
return false;
if ((buildFlags & BuildSettings.DoNotResetPreviouslyBuiltTargets) != BuildSettings.DoNotResetPreviouslyBuiltTargets)
builtTargetsOutputByName.Clear ();
if (defaultToolsVersion != null)
// it has been explicitly set, xbuild does this..
project.ToolsVersion = defaultToolsVersion;
return project.Build (targetNames, targetOutputs, buildFlags);
}
[MonoTODO]
public bool BuildProjectFile (string projectFile)
{
return BuildProjectFile (projectFile, new string [0]);
}
[MonoTODO]
public bool BuildProjectFile (string projectFile,
string targetName)
{
return BuildProjectFile (projectFile,
targetName == null ? new string [0] : new string [] {targetName});
}
[MonoTODO]
public bool BuildProjectFile (string projectFile,
string[] targetNames)
{
return BuildProjectFile (projectFile, targetNames, null);
}
[MonoTODO]
public bool BuildProjectFile (string projectFile,
string[] targetNames,
BuildPropertyGroup globalProperties)
{
return BuildProjectFile (projectFile, targetNames, globalProperties, null, BuildSettings.None);
}
[MonoTODO]
public bool BuildProjectFile (string projectFile,
string[] targetNames,
BuildPropertyGroup globalProperties,
IDictionary targetOutputs)
{
return BuildProjectFile (projectFile, targetNames, globalProperties, targetOutputs, BuildSettings.None);
}
public bool BuildProjectFile (string projectFile,
string[] targetNames,
BuildPropertyGroup globalProperties,
IDictionary targetOutputs,
BuildSettings buildFlags)
{
return BuildProjectFile (projectFile, targetNames, globalProperties, targetOutputs, buildFlags, null);
}
//FIXME: add a test for null @toolsVersion
public bool BuildProjectFile (string projectFile,
string[] targetNames,
BuildPropertyGroup globalProperties,
IDictionary targetOutputs,
BuildSettings buildFlags, string toolsVersion)
{
bool result = false;
try {
StartEngineBuild ();
result = BuildProjectFileInternal (projectFile, targetNames, globalProperties, targetOutputs, buildFlags, toolsVersion);
return result;
} catch (InvalidProjectFileException ie) {
this.LogErrorWithFilename (projectFile, ie.Message);
this.LogMessage (MessageImportance.Low, String.Format ("{0}: {1}", projectFile, ie.ToString ()));
return false;
} catch (Exception e) {
if (buildStarted) {
this.LogErrorWithFilename (projectFile, e.Message);
this.LogMessage (MessageImportance.Low, String.Format ("{0}: {1}", projectFile, e.ToString ()));
}
throw;
} finally {
EndEngineBuild (result);
}
}
bool BuildProjectFileInternal (string projectFile,
string[] targetNames,
BuildPropertyGroup globalProperties,
IDictionary targetOutputs,
BuildSettings buildFlags, string toolsVersion)
{
if ((buildFlags & BuildSettings.DoNotResetPreviouslyBuiltTargets) != BuildSettings.DoNotResetPreviouslyBuiltTargets)
builtTargetsOutputByName.Clear ();
Project project;
bool newProject = false;
if (!projects.TryGetValue (projectFile, out project)) {
project = CreateNewProject ();
newProject = true;
}
BuildPropertyGroup engine_old_grp = null;
BuildPropertyGroup project_old_grp = null;
if (globalProperties != null) {
engine_old_grp = GlobalProperties.Clone (true);
project_old_grp = project.GlobalProperties.Clone (true);
// Override project's global properties with the
// ones explicitlcur_y specified here
foreach (BuildProperty bp in globalProperties)
project.GlobalProperties.AddProperty (bp);
if (!newProject)
project.NeedToReevaluate ();
}
if (newProject)
project.Load (projectFile);
try {
string oldProjectToolsVersion = project.ToolsVersion;
if (String.IsNullOrEmpty (toolsVersion) && defaultToolsVersion != null)
// no tv specified, let the project inherit it from the
// engine. 'defaultToolsVersion' will be effective only
// it has been overridden. Otherwise, the project's own
// tv will be used.
project.ToolsVersion = defaultToolsVersion;
else
project.ToolsVersion = toolsVersion;
try {
return project.Build (targetNames, targetOutputs, buildFlags);
} finally {
project.ToolsVersion = oldProjectToolsVersion;
}
} finally {
if (globalProperties != null) {
GlobalProperties = engine_old_grp;
project.GlobalProperties = project_old_grp;
}
}
}
void CheckBinPath ()
{
if (BinPath == null) {
throw new InvalidOperationException ("Before a project can be instantiated, " +
"Engine.BinPath must be set to the location on disk where MSBuild " +
"is installed. This is used to evaluate $(MSBuildBinPath).");
}
}
public Project CreateNewProject ()
{
return new Project (this);
}
public Project GetLoadedProject (string projectFullFileName)
{
if (projectFullFileName == null)
throw new ArgumentNullException ("projectFullFileName");
Project project;
projects.TryGetValue (projectFullFileName, out project);
return project;
}
internal void RemoveLoadedProject (Project p)
{
if (!String.IsNullOrEmpty (p.FullFileName)) {
ClearBuiltTargetsForProject (p);
projects.Remove (p.FullFileName);
}
}
internal void AddLoadedProject (Project p)
{
if (p.FullFileName != String.Empty)
projects.Add (p.FullFileName, p);
}
public void UnloadProject (Project project)
{
if (project == null)
throw new ArgumentNullException ("project");
if (project.ParentEngine != this)
throw new InvalidOperationException ("The \"Project\" object specified does not belong to the correct \"Engine\" object.");
project.CheckUnloaded ();
RemoveLoadedProject (project);
project.Unload ();
}
public void UnloadAllProjects ()
{
IList<Project> values = new List<Project> (projects.Values);
foreach (Project p in values)
UnloadProject (p);
}
[MonoTODO]
public void RegisterLogger (ILogger logger)
{
if (logger == null)
throw new ArgumentNullException ("logger");
logger.Initialize (eventSource);
loggers.Add (logger);
}
[MonoTODO]
public void UnregisterAllLoggers ()
{
// FIXME: check if build succeeded
// FIXME: it shouldn't be here
if (buildStarted)
LogBuildFinished (true);
foreach (ILogger i in loggers) {
i.Shutdown ();
}
loggers.Clear ();
}
void StartEngineBuild ()
{
if (!buildStarted) {
LogBuildStarted ();
buildStarted = true;
}
}
void EndEngineBuild (bool succeeded)
{
if (buildStarted && currentlyBuildingProjectsStack.Count == 0) {
LogBuildFinished (succeeded);
buildStarted = false;
}
}
internal void StartProjectBuild (Project project, string [] target_names)
{
StartEngineBuild ();
if (currentlyBuildingProjectsStack.Count == 0 ||
String.Compare (currentlyBuildingProjectsStack.Peek ().FullFileName, project.FullFileName) != 0)
LogProjectStarted (project, target_names);
currentlyBuildingProjectsStack.Push (project);
}
internal void EndProjectBuild (Project project, bool succeeded)
{
if (!buildStarted)
throw new Exception ("build isnt started currently");
Project top_project = currentlyBuildingProjectsStack.Pop ();
if (String.Compare (project.FullFileName, top_project.FullFileName) != 0)
throw new Exception (String.Format (
"INTERNAL ERROR: Project finishing is not the same as the one on top " +
"of the stack. Project: {0} Top of stack: {1}",
project.FullFileName, top_project.FullFileName));
if (currentlyBuildingProjectsStack.Count == 0 ||
String.Compare (top_project.FullFileName, currentlyBuildingProjectsStack.Peek ().FullFileName) != 0)
LogProjectFinished (top_project, succeeded);
EndEngineBuild (succeeded);
}
internal void ClearBuiltTargetsForProject (Project project)
{
string project_key = project.GetKeyForTarget (String.Empty, false);
var to_remove_keys = BuiltTargetsOutputByName.Keys.Where (key => key.StartsWith (project_key)).ToList ();
foreach (string to_remove_key in to_remove_keys)
BuiltTargetsOutputByName.Remove (to_remove_key);
}
void LogProjectStarted (Project project, string [] target_names)
{
string targets;
if (target_names == null || target_names.Length == 0)
targets = String.Empty;
else
targets = String.Join (";", target_names);
ProjectStartedEventArgs psea = new ProjectStartedEventArgs ("Project started.", null, project.FullFileName, targets,
project.EvaluatedPropertiesAsDictionaryEntries, project.EvaluatedItemsByNameAsDictionaryEntries);
eventSource.FireProjectStarted (this, psea);
}
void LogProjectFinished (Project project, bool succeeded)
{
ProjectFinishedEventArgs pfea;
pfea = new ProjectFinishedEventArgs ("Project started.", null, project.FullFileName, succeeded);
eventSource.FireProjectFinished (this, pfea);
}
void LogBuildStarted ()
{
BuildStartedEventArgs bsea;
bsea = new BuildStartedEventArgs ("Build started.", null);
eventSource.FireBuildStarted (this, bsea);
}
void LogBuildFinished (bool succeeded)
{
BuildFinishedEventArgs bfea;
bfea = new BuildFinishedEventArgs ("Build finished.", null, succeeded);
eventSource.FireBuildFinished (this, bfea);
}
internal TaskDatabase GetDefaultTasks (string toolsVersion)
{
TaskDatabase db;
if (defaultTasksTableByToolsVersion.TryGetValue (toolsVersion, out db))
return db;
var toolset = Toolsets [toolsVersion];
if (toolset == null)
throw new UnknownToolsVersionException (toolsVersion);
string toolsPath = toolset.ToolsPath;
string tasksFile = Path.Combine (toolsPath, defaultTasksProjectName);
this.LogMessage (MessageImportance.Low, "Loading default tasks for ToolsVersion: {0} from {1}", toolsVersion, tasksFile);
// set a empty taskdb here, because the project loading the tasks
// file will try to get the default task db
defaultTasksTableByToolsVersion [toolsVersion] = new TaskDatabase ();
db = defaultTasksTableByToolsVersion [toolsVersion] = RegisterDefaultTasks (tasksFile);
return db;
}
TaskDatabase RegisterDefaultTasks (string tasksFile)
{
Project defaultTasksProject = CreateNewProject ();
TaskDatabase db;
if (File.Exists (tasksFile)) {
defaultTasksProject.Load (tasksFile);
db = defaultTasksProject.TaskDatabase;
} else {
this.LogWarning ("Default tasks file {0} not found, ignoring.", tasksFile);
db = new TaskDatabase ();
}
return db;
}
public string BinPath {
get { return binPath; }
set { binPath = value; }
}
public bool BuildEnabled {
get { return buildEnabled; }
set { buildEnabled = value; }
}
public static Version Version {
get { return version; }
}
public static Engine GlobalEngine {
get {
if (globalEngine == null)
globalEngine = new Engine ();
return globalEngine;
}
}
public BuildPropertyGroup GlobalProperties {
get { return global_properties; }
set { global_properties = value; }
}
public ToolsetCollection Toolsets {
get; private set;
}
public string DefaultToolsVersion {
get {
// This is used as the fall back version if the
// project can't find a version to use
return String.IsNullOrEmpty (defaultToolsVersion)
?
"4.0"
: defaultToolsVersion;
}
set {
if (Toolsets [value] == null)
throw new UnknownToolsVersionException (value);
defaultToolsVersion = value;
}
}
public bool IsBuilding {
get { return buildStarted; }
}
public bool OnlyLogCriticalEvents {
get { return eventSource.OnlyLogCriticalEvents; }
set { eventSource.OnlyLogCriticalEvents = value; }
}
internal EventSource EventSource {
get { return eventSource; }
}
internal Dictionary<string, ITaskItem[]> BuiltTargetsOutputByName {
get { return builtTargetsOutputByName; }
}
}
}