Xamarin Public Jenkins 6992685b86 Imported Upstream version 4.2.0.179
Former-commit-id: 0a113cb3a6feb7873f632839b1307cc6033cd595
2015-11-10 14:54:39 +00:00

115 lines
6.3 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Type Name="ResXResourceSet" FullName="System.Resources.ResXResourceSet">
<TypeSignature Language="C#" Value="public class ResXResourceSet : System.Resources.ResourceSet" />
<AssemblyInfo>
<AssemblyName>System.Windows.Forms</AssemblyName>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Resources.ResourceSet</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>The <see cref="T:System.Resources.ResXResourceSet" /> class enumerates over an <see cref="T:System.Resources.IResourceReader" />, loads every name and value, and stores them in a hash table. You can then enumerate the resources in the <see cref="T:System.Resources.ResXResourceSet" /> object or retrieve individual resources by name.</para>
<block subset="none" type="note">
<para>This class contains a <see cref="F:System.Security.Permissions.SecurityAction.LinkDemand" /> and an <see cref="F:System.Security.Permissions.SecurityAction.InheritanceDemand" /> at the class level that applies to all members. A <see cref="T:System.Security.SecurityException" /> exception is thrown when the immediate caller or a derived class does not have full-trust permission. For more information about security demands, see <format type="text/html"><a href="a33fd5f9-2de9-4653-a4f0-d9df25082c4d">Link Demands</a></format> and <format type="text/html"><a href="28b9adbb-8f08-4f10-b856-dbf59eb932d9">Inheritance Demands</a></format>. </para>
</block>
<para>A <see cref="T:System.Resources.ResXResourceSet" /> object provides a convenient way to read all the resources in a .resx file into memory. You can use the <see cref="M:System.Resources.ResourceSet.GetObject(System.String)" /> method to retrieve a particular resource when the .resx file has been read into a <see cref="T:System.Resources.ResXResourceSet" /> instance.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Represents all resources in an XML resource (.resx) file.</para>
</summary>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ResXResourceSet (System.IO.Stream stream);" />
<MemberType>Constructor</MemberType>
<Parameters>
<Parameter Name="stream" Type="System.IO.Stream" />
</Parameters>
<Docs>
<remarks>To be added.</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Initializes a new instance of the <see cref="T:System.Resources.ResXResourceSet" /> class using the system default <see cref="T:System.Resources.ResXResourceReader" /> to read resources from the specified stream.</para>
</summary>
<param name="stream">
<attribution license="cc4" from="Microsoft" modified="false" />The <see cref="T:System.IO.Stream" /> of resources to be read. The stream should refer to an existing resource file. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ResXResourceSet (string fileName);" />
<MemberType>Constructor</MemberType>
<Parameters>
<Parameter Name="fileName" Type="System.String" />
</Parameters>
<Docs>
<remarks>To be added.</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Initializes a new instance of a <see cref="T:System.Resources.ResXResourceSet" /> class using the system default <see cref="T:System.Resources.ResXResourceReader" /> that opens and reads resources from the specified file.</para>
</summary>
<param name="fileName">
<attribution license="cc4" from="Microsoft" modified="false" />The name of the file to read resources from. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="GetDefaultReader">
<MemberSignature Language="C#" Value="public override Type GetDefaultReader ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Type</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<remarks>To be added.</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Returns the preferred resource reader class for this kind of <see cref="T:System.Resources.ResXResourceSet" />.</para>
</summary>
<returns>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>The <see cref="T:System.Type" /> of the preferred resource reader for this kind of <see cref="T:System.Resources.ResXResourceSet" />.</para>
</returns>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
<Member MemberName="GetDefaultWriter">
<MemberSignature Language="C#" Value="public override Type GetDefaultWriter ();" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Type</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<remarks>To be added.</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Returns the preferred resource writer class for this kind of <see cref="T:System.Resources.ResXResourceSet" />.</para>
</summary>
<returns>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>The <see cref="T:System.Type" /> of the preferred resource writer for this kind of <see cref="T:System.Resources.ResXResourceSet" />.</para>
</returns>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
</Members>
</Type>