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			131 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| //===-- SystemZCallingConv.h - Calling conventions for SystemZ --*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #ifndef LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZCALLINGCONV_H
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| #define LLVM_LIB_TARGET_SYSTEMZ_SYSTEMZCALLINGCONV_H
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| 
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| #include "llvm/ADT/SmallVector.h"
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| #include "llvm/CodeGen/CallingConvLower.h"
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| #include "llvm/MC/MCRegisterInfo.h"
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| 
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| namespace llvm {
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| namespace SystemZ {
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|   const unsigned NumArgGPRs = 5;
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|   extern const MCPhysReg ArgGPRs[NumArgGPRs];
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| 
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|   const unsigned NumArgFPRs = 4;
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|   extern const MCPhysReg ArgFPRs[NumArgFPRs];
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| } // end namespace SystemZ
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| 
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| class SystemZCCState : public CCState {
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| private:
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|   /// Records whether the value was a fixed argument.
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|   /// See ISD::OutputArg::IsFixed.
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|   SmallVector<bool, 4> ArgIsFixed;
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| 
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|   /// Records whether the value was widened from a short vector type.
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|   SmallVector<bool, 4> ArgIsShortVector;
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| 
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|   // Check whether ArgVT is a short vector type.
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|   bool IsShortVectorType(EVT ArgVT) {
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|     return ArgVT.isVector() && ArgVT.getStoreSize() <= 8;
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|   }
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| 
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| public:
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|   SystemZCCState(CallingConv::ID CC, bool isVarArg, MachineFunction &MF,
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|                  SmallVectorImpl<CCValAssign> &locs, LLVMContext &C)
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|       : CCState(CC, isVarArg, MF, locs, C) {}
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| 
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|   void AnalyzeFormalArguments(const SmallVectorImpl<ISD::InputArg> &Ins,
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|                               CCAssignFn Fn) {
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|     // Formal arguments are always fixed.
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|     ArgIsFixed.clear();
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|     for (unsigned i = 0; i < Ins.size(); ++i)
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|       ArgIsFixed.push_back(true);
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|     // Record whether the call operand was a short vector.
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|     ArgIsShortVector.clear();
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|     for (unsigned i = 0; i < Ins.size(); ++i)
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|       ArgIsShortVector.push_back(IsShortVectorType(Ins[i].ArgVT));
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| 
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|     CCState::AnalyzeFormalArguments(Ins, Fn);
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|   }
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| 
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|   void AnalyzeCallOperands(const SmallVectorImpl<ISD::OutputArg> &Outs,
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|                            CCAssignFn Fn) {
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|     // Record whether the call operand was a fixed argument.
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|     ArgIsFixed.clear();
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|     for (unsigned i = 0; i < Outs.size(); ++i)
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|       ArgIsFixed.push_back(Outs[i].IsFixed);
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|     // Record whether the call operand was a short vector.
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|     ArgIsShortVector.clear();
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|     for (unsigned i = 0; i < Outs.size(); ++i)
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|       ArgIsShortVector.push_back(IsShortVectorType(Outs[i].ArgVT));
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| 
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|     CCState::AnalyzeCallOperands(Outs, Fn);
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|   }
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| 
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|   // This version of AnalyzeCallOperands in the base class is not usable
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|   // since we must provide a means of accessing ISD::OutputArg::IsFixed.
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|   void AnalyzeCallOperands(const SmallVectorImpl<MVT> &Outs,
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|                            SmallVectorImpl<ISD::ArgFlagsTy> &Flags,
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|                            CCAssignFn Fn) = delete;
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| 
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|   bool IsFixed(unsigned ValNo) { return ArgIsFixed[ValNo]; }
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|   bool IsShortVector(unsigned ValNo) { return ArgIsShortVector[ValNo]; }
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| };
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| 
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| // Handle i128 argument types.  These need to be passed by implicit
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| // reference.  This could be as simple as the following .td line:
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| //    CCIfType<[i128], CCPassIndirect<i64>>,
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| // except that i128 is not a legal type, and therefore gets split by
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| // common code into a pair of i64 arguments.
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| inline bool CC_SystemZ_I128Indirect(unsigned &ValNo, MVT &ValVT,
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|                                     MVT &LocVT,
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|                                     CCValAssign::LocInfo &LocInfo,
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|                                     ISD::ArgFlagsTy &ArgFlags,
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|                                     CCState &State) {
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|   SmallVectorImpl<CCValAssign> &PendingMembers = State.getPendingLocs();
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| 
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|   // ArgFlags.isSplit() is true on the first part of a i128 argument;
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|   // PendingMembers.empty() is false on all subsequent parts.
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|   if (!ArgFlags.isSplit() && PendingMembers.empty())
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|     return false;
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| 
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|   // Push a pending Indirect value location for each part.
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|   LocVT = MVT::i64;
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|   LocInfo = CCValAssign::Indirect;
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|   PendingMembers.push_back(CCValAssign::getPending(ValNo, ValVT,
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|                                                    LocVT, LocInfo));
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|   if (!ArgFlags.isSplitEnd())
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|     return true;
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| 
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|   // OK, we've collected all parts in the pending list.  Allocate
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|   // the location (register or stack slot) for the indirect pointer.
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|   // (This duplicates the usual i64 calling convention rules.)
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|   unsigned Reg = State.AllocateReg(SystemZ::ArgGPRs);
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|   unsigned Offset = Reg ? 0 : State.AllocateStack(8, 8);
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| 
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|   // Use that same location for all the pending parts.
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|   for (auto &It : PendingMembers) {
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|     if (Reg)
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|       It.convertToReg(Reg);
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|     else
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|       It.convertToMem(Offset);
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|     State.addLoc(It);
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|   }
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| 
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|   PendingMembers.clear();
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| 
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|   return true;
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| }
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| 
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| } // end namespace llvm
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| 
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| #endif
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