a575963da9
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
180 lines
5.4 KiB
C#
180 lines
5.4 KiB
C#
//
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// MoonlightA11yProcessor.cs
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//
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// Author:
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// Andrés G. Aragoneses (aaragoneses@novell.com)
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//
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// (C) 2009 Novell, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System;
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using System.Linq;
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using Mono.Cecil;
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using Mono.Linker;
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namespace Mono.Tuner {
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public class MoonlightA11yProcessor : InjectSecurityAttributes {
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protected override bool ConditionToProcess ()
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{
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return true;
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}
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protected override void ProcessAssembly (AssemblyDefinition assembly)
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{
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if (Annotations.GetAction (assembly) != AssemblyAction.Link)
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return;
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_assembly = assembly;
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// remove existing [SecurityCritical] and [SecuritySafeCritical]
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RemoveSecurityAttributes ();
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// add [SecurityCritical]
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AddSecurityAttributes ();
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// convert all public members into internal
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MakeApiInternal ();
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}
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void MakeApiInternal ()
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{
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foreach (TypeDefinition type in _assembly.MainModule.Types) {
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if (type.IsPublic)
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type.IsPublic = false;
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if (type.HasMethods && !type.Name.EndsWith ("Adapter"))
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foreach (MethodDefinition ctor in type.Methods.Where (m => m.IsConstructor))
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if (ctor.IsPublic)
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ctor.IsAssembly = true;
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if (type.HasMethods)
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foreach (MethodDefinition method in type.Methods.Where (m => !m.IsConstructor))
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if (method.IsPublic)
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method.IsAssembly = true;
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}
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}
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void AddSecurityAttributes ()
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{
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foreach (TypeDefinition type in _assembly.MainModule.Types) {
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AddCriticalAttribute (type);
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if (type.HasMethods)
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foreach (MethodDefinition ctor in type.Methods.Where (m => m.IsConstructor))
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AddCriticalAttribute (ctor);
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if (type.HasMethods)
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foreach (MethodDefinition method in type.Methods.Where (m => !m.IsConstructor)) {
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MethodDefinition parent = null;
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//TODO: take in account generic params
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if (!method.HasGenericParameters) {
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/*
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* we need to scan base methods because the CoreCLR complains about SC attribs added
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* to overriden methods whose base (virtual or interface) method is not marked as SC
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* with TypeLoadExceptions
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*/
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parent = GetBaseMethod (type, method);
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}
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//if there's no base method
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if (parent == null ||
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//if it's our bridge assembly, we're sure it will (finally, at the end of the linking process) have the SC attrib
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_assembly.MainModule.Types.Contains (parent.DeclaringType) ||
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//if the type is in the moonlight assemblies, check if it has the SC attrib
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HasSecurityAttribute (parent, AttributeType.Critical))
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AddCriticalAttribute (method);
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}
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}
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}
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MethodDefinition GetBaseMethod (TypeDefinition finalType, MethodDefinition final)
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{
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// both GetOverridenMethod and GetInterfaceMethod return null if there is no base method
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return GetOverridenMethod (finalType, final) ?? GetInterfaceMethod (finalType, final);
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}
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//note: will not return abstract methods
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MethodDefinition GetOverridenMethod (TypeDefinition finalType, MethodDefinition final)
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{
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TypeReference baseType = finalType.BaseType;
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while (baseType != null && baseType.Resolve () != null) {
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foreach (MethodDefinition method in baseType.Resolve ().Methods) {
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if (!method.IsVirtual || method.Name != final.Name)
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continue;
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//TODO: should we discard them?
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if (method.IsAbstract)
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continue;
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if (HasSameSignature (method, final))
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return method;
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}
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baseType = baseType.Resolve().BaseType;
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}
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return null;
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}
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MethodDefinition GetInterfaceMethod (TypeDefinition finalType, MethodDefinition final)
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{
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TypeDefinition baseType = finalType;
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while (baseType != null) {
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if (baseType.HasInterfaces)
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foreach (TypeReference @interface in baseType.Interfaces)
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foreach (MethodDefinition method in @interface.Resolve ().Methods)
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if (method.Name == final.Name && HasSameSignature (method, final))
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return method;
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baseType = baseType.BaseType == null ? null : baseType.BaseType.Resolve ();
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}
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return null;
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}
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bool HasSameSignature (MethodDefinition method1, MethodDefinition method2)
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{
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if (method1.ReturnType.FullName != method2.ReturnType.FullName)
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return false;
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if (method1.Parameters.Count != method2.Parameters.Count)
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return false;
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for (int i = 0; i < method1.Parameters.Count; i++) {
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if (method1.Parameters [i].ParameterType.FullName !=
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method2.Parameters [i].ParameterType.FullName)
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return false;
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}
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return true;
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}
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}
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}
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