a575963da9
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
43 lines
1.5 KiB
Plaintext
43 lines
1.5 KiB
Plaintext
2007-11-07 Gert Driesen <drieseng@users.sourceforge.net>
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* SoundPlayer.cs: Addded support for playing WAV files on Windows.
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Fixed ctor (Stream) to allow null argument. In LoadFromUri, first
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reset mstream to support resetting Stream to null. Support playing
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default sound. Allow Stream to be set to null. Reset AudioData and
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WaveData when new stream is loaded.
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* Win32SoundPlayer.cs: Wrapper for PlaySound Win32 API.
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2007-11-06 Sebastien Pouliot <sebastien@ximian.com>
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* AudioData.cs: Reset stream to position 0 before playing (required
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when playing the audio in a loop). Part of the fix for bug #338991.
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* SoundPlayer.cs: Only create the AudioData once (and reuse it).
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Part of the fix for bug #338991.
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2007-01-22 Alan McGovern <amcgovern@novell.com>
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* SoundPlayer.cs: Added support for loading from the filesystem
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and loading from a HTTP based source.
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2007-01-22 Miguel de Icaza <miguel@novell.com>
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* SoundPlayer.cs: Remove unused variables
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2006-12-22 Sebastien Pouliot <sebastien@ximian.com>
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* SoundPlayer.cs: Hide default public ctor (to please corcompare)
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* SystemSounds.cs: Add missing attribute and downgrade PlayLoop
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visibility (to please corcompare)
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Wed Dec 20 18:26:36 CET 2006 Paolo Molaro <lupus@ximian.com>
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* AudioData.cs, AudioDevice.cs: small (alsa) audio device and
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Wav file parsing implementation.
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* SoundPlayer.cs, SystemSound.cs: implemented most of the methods.
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Tue Dec 19 19:17:06 CET 2006 Paolo Molaro <lupus@ximian.com>
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* SoundPlayer.cs, SystemSound.cs, SystemSounds.cs: first stubs
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and partial implementation.
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