Jo Shields a575963da9 Imported Upstream version 3.6.0
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
2014-08-13 10:39:27 +01:00

92 lines
2.6 KiB
C#

// Authors:
// Francis Fisher (frankie@terrorise.me.uk)
//
// (C) Francis Fisher 2013
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
using System;
using System.Drawing;
namespace System.Windows.Forms.DataVisualization.Charting
{
public class AnnotationPositionChangingEventArgs : EventArgs
{
public AnnotationPositionChangingEventArgs ()
{
}
public Annotation Annotation { get; set; }
public PointF NewAnchorLocation { get; set; }
public double NewAnchorLocationX {
get { return this.NewAnchorLocation.X; }
set {
PointF nal = this.NewAnchorLocation;
nal.X = (float)value;
this.NewAnchorLocation = nal;
}
}
public double NewAnchorLocationY {
get { return this.NewAnchorLocation.Y; }
set {
PointF nal = this.NewAnchorLocation;
nal.Y = (float)value;
this.NewAnchorLocation = nal;
}
}
public RectangleF NewPosition { get; set; }
public double NewLocationX {
get { return this.NewPosition.X; }
set {
RectangleF np = this.NewPosition;
np.X = (float)value;
this.NewPosition = np;
}
}
public double NewLocationY {
get { return this.NewPosition.Y; }
set {
RectangleF np = this.NewPosition;
np.Y = (float)value;
this.NewPosition = np;
}
}
public double NewSizeWidth {
get { return this.NewPosition.Width; }
set {
RectangleF np = this.NewPosition;
np.Width = (float)value;
this.NewPosition = np;
}
}
public double NewSizeHeight {
get { return this.NewPosition.Height; }
set {
RectangleF np = this.NewPosition;
np.Height = (float)value;
this.NewPosition = np;
}
}
}
}