Jo Shields a575963da9 Imported Upstream version 3.6.0
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
2014-08-13 10:39:27 +01:00

50 lines
2.9 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Type Name="ICodeDomDesignerReload" FullName="System.ComponentModel.Design.Serialization.ICodeDomDesignerReload">
<TypeSignature Language="C#" Value="public interface ICodeDomDesignerReload" />
<AssemblyInfo>
<AssemblyName>System.Design</AssemblyName>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Interfaces />
<Docs>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>A <see cref="T:System.CodeDom.Compiler.CodeDomProvider" /> can implement this interface to support optimized reloading by the designer. When a designer reparses a file for display, it can use this interface to improve performance.</para>
<para>To support this performance optimization method, the designer can pass a <see cref="T:System.CodeDom.CodeCompileUnit" /> that represents the document code to the <see cref="M:System.ComponentModel.Design.Serialization.ICodeDomDesignerReload.ShouldReloadDesigner(System.CodeDom.CodeCompileUnit)" /> method. <see cref="M:System.ComponentModel.Design.Serialization.ICodeDomDesignerReload.ShouldReloadDesigner(System.CodeDom.CodeCompileUnit)" /> returns a value that indicates whether the code has changed and typically, whether your code should reload the designer. Otherwise, it is unnecessary to spend time reloading the designer.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Provides an interface that can be used to optimize the reloading of a designer.</para>
</summary>
</Docs>
<Members>
<Member MemberName="ShouldReloadDesigner">
<MemberSignature Language="C#" Value="public bool ShouldReloadDesigner (System.CodeDom.CodeCompileUnit newTree);" />
<MemberType>Method</MemberType>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="newTree" Type="System.CodeDom.CodeCompileUnit" />
</Parameters>
<Docs>
<remarks>To be added.</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Indicates whether the designer should reload in order to import the specified compile unit correctly.</para>
</summary>
<returns>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>true if the designer should reload; otherwise, false.</para>
</returns>
<param name="newTree">
<attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.CodeDom.CodeCompileUnit" /> containing the designer document code. </param>
</Docs>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
</AssemblyInfo>
</Member>
</Members>
</Type>