a575963da9
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
202 lines
5.3 KiB
C#
202 lines
5.3 KiB
C#
//
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// A simple LRU cache used for tracking the cache items
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//
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// Authors:
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// Miguel de Icaza (miguel@gnome.org)
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//
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// Copyright 2010 Miguel de Icaza
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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namespace System.Web.Caching
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{
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sealed class CacheItemLRU
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{
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public delegate bool SelectItemsQualifier (CacheItem item);
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Dictionary<string, LinkedListNode <CacheItem>> dict;
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Dictionary<LinkedListNode<CacheItem>, string> revdict;
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LinkedList<CacheItem> list;
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Cache owner;
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// High/Low water mark is here to avoid situations when we hit a limit, evict an
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// entry, add another one and have to evict again because the limit was hit. When we
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// hit the high water limit, we evict until we reach the low water mark to avoid the
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// situation.
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int highWaterMark, lowWaterMark;
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bool needsEviction;
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public int Count {
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get { return dict.Count; }
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}
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public CacheItemLRU (Cache owner, int highWaterMark, int lowWaterMark)
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{
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list = new LinkedList<CacheItem> ();
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dict = new Dictionary<string, LinkedListNode<CacheItem>> (StringComparer.Ordinal);
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revdict = new Dictionary<LinkedListNode<CacheItem>, string> ();
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this.highWaterMark = highWaterMark;
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this.lowWaterMark = lowWaterMark;
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this.owner = owner;
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}
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public bool TryGetValue (string key, out CacheItem value)
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{
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LinkedListNode <CacheItem> item;
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if (dict.TryGetValue (key, out item)) {
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value = item.Value;
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return true;
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}
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value = null;
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return false;
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}
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// Must ALWAYS be called with the owner's write lock held
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public void EvictIfNecessary ()
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{
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if (!needsEviction)
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return;
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for (int i = dict.Count; i > lowWaterMark; i--) {
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var key = revdict [list.Last];
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owner.Remove (key, CacheItemRemovedReason.Underused, false, true);
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}
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}
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// Must ALWAYS be called with the owner's read lock held
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public void InvokePrivateCallbacks ()
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{
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foreach (var de in dict) {
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CacheItem item = de.Value.Value;
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if (item == null || item.Disabled)
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continue;
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if (item.OnRemoveCallback != null) {
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try {
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item.OnRemoveCallback (de.Key, item.Value, CacheItemRemovedReason.Removed);
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} catch {
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//TODO: anything to be done here?
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}
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}
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}
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}
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// Must ALWAYS be called with the owner's write lock held
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public List <CacheItem> SelectItems (SelectItemsQualifier qualifier)
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{
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var ret = new List <CacheItem> ();
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foreach (LinkedListNode <CacheItem> node in dict.Values) {
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CacheItem item = node.Value;
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if (qualifier (item))
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ret.Add (item);
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}
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return ret;
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}
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// Must ALWAYS be called with the owner's read lock held
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public List <CacheItem> ToList ()
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{
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var ret = new List <CacheItem> ();
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if (dict.Count == 0)
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return ret;
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foreach (LinkedListNode <CacheItem> node in dict.Values)
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ret.Add (node.Value);
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return ret;
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}
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public void Remove (string key)
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{
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if (key == null)
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return;
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LinkedListNode <CacheItem> node;
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if (!dict.TryGetValue (key, out node))
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return;
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CacheItem item = node.Value;
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dict.Remove (key);
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if (item == null || item.Priority != CacheItemPriority.NotRemovable) {
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revdict.Remove (node);
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list.Remove (node);
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}
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}
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public CacheItem this [string key] {
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get {
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if (key == null)
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return null;
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LinkedListNode<CacheItem> node;
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CacheItem item;
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if (dict.TryGetValue (key, out node)){
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item = node.Value;
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if (item == null || item.Priority != CacheItemPriority.NotRemovable) {
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list.Remove (node);
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list.AddFirst (node);
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}
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return item;
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}
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return null;
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}
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set {
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LinkedListNode<CacheItem> node;
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if (dict.TryGetValue (key, out node)){
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// If we already have a key, move it to the front
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list.Remove (node);
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if (value == null || value.Priority != CacheItemPriority.NotRemovable)
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list.AddFirst (node);
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else
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revdict.Remove (node);
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node.Value = value;
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return;
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}
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needsEviction = dict.Count >= highWaterMark;
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// Adding new node
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node = new LinkedListNode<CacheItem> (value);
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if (value == null || value.Priority != CacheItemPriority.NotRemovable) {
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list.AddFirst (node);
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revdict [node] = key;
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}
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dict [key] = node;
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}
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}
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}
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}
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