e79aa3c0ed
Former-commit-id: a2155e9bd80020e49e72e86c44da02a8ac0e57a4
44 lines
1.8 KiB
C#
44 lines
1.8 KiB
C#
//------------------------------------------------------------------------------
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// <copyright file="IPersistComponentSettings.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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//------------------------------------------------------------------------------
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namespace System.Configuration {
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/// <devdoc>
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/// Components should implement this interface if they want to persist custom settings
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/// in a hosting application. This interface allows the application author to tell a control
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/// whether to persist, when to load, save etc.
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/// </devdoc>
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public interface IPersistComponentSettings {
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/// <devdoc>
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/// Indicates to the implementor that settings should be persisted.
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/// </devdoc>
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bool SaveSettings { get; set; }
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/// <devdoc>
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/// Unique key that identifies an individual instance of a settings group(s). This key is needed
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/// to identify which instance of a component owns a given group(s) of settings. Usually, the component
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/// will frame its own key, but this property allows the hosting application to override it if necessary.
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/// </devdoc>
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string SettingsKey { get; set; }
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/// <devdoc>
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/// Tells the component to load its settings.
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/// </devdoc>
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void LoadComponentSettings();
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/// <devdoc>
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/// Tells the component to save its settings.
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/// </devdoc>
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void SaveComponentSettings();
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/// <devdoc>
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/// Tells the component to reset its settings. Typically, the component can call Reset on its settings class(es).
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/// </devdoc>
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void ResetComponentSettings();
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}
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}
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