e79aa3c0ed
Former-commit-id: a2155e9bd80020e49e72e86c44da02a8ac0e57a4
182 lines
7.7 KiB
C#
182 lines
7.7 KiB
C#
//------------------------------------------------------------------------------
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// <copyright file="RegionIterator.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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// <owner current="true" primary="true">[....]</owner>
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// <owner current="true" primary="false">[....]</owner>
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//------------------------------------------------------------------------------
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#pragma warning disable 618 // ignore obsolete warning about XmlDataDocument
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namespace System.Xml {
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using System;
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using System.Diagnostics;
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using System.Text;
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internal abstract class BaseRegionIterator : BaseTreeIterator {
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internal BaseRegionIterator( DataSetMapper mapper ) : base( mapper ) {
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}
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}
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// Iterates over non-attribute nodes
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internal sealed class RegionIterator : BaseRegionIterator {
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private XmlBoundElement rowElement;
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private XmlNode currentNode;
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internal RegionIterator( XmlBoundElement rowElement ) : base( ((XmlDataDocument)(rowElement.OwnerDocument)).Mapper ) {
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Debug.Assert( rowElement != null && rowElement.Row != null );
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this.rowElement = rowElement;
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this.currentNode = rowElement;
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}
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internal override void Reset() {
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currentNode = rowElement;
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}
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internal override XmlNode CurrentNode {
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get {
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return currentNode;
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}
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}
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internal override bool Next() {
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XmlNode nextNode;
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ElementState oldState = rowElement.ElementState;
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// We do not want to cause any foliation w/ this iterator or use this iterator once the region was defoliated
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Debug.Assert( oldState != ElementState.None );
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// Try to move to the first child
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nextNode = currentNode.FirstChild;
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// No children, try next sibling
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if ( nextNode != null ) {
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currentNode = nextNode;
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// If we have been defoliated, we should have stayed that way
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Debug.Assert( (oldState == ElementState.Defoliated) ? (rowElement.ElementState == ElementState.Defoliated) : true );
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// Rollback foliation
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rowElement.ElementState = oldState;
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return true;
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}
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return NextRight();
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}
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internal override bool NextRight() {
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// Make sure we do not get past the rowElement if we call NextRight on a just initialized iterator and rowElement has no children
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if ( currentNode == rowElement ) {
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currentNode = null;
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return false;
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}
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ElementState oldState = rowElement.ElementState;
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// We do not want to cause any foliation w/ this iterator or use this iterator once the region was defoliated
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Debug.Assert( oldState != ElementState.None );
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XmlNode nextNode = currentNode.NextSibling;
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if ( nextNode != null ) {
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currentNode = nextNode;
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// If we have been defoliated, we should have stayed that way
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Debug.Assert( (oldState == ElementState.Defoliated) ? (rowElement.ElementState == ElementState.Defoliated) : true );
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// Rollback foliation
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rowElement.ElementState = oldState;
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return true;
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}
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// No next sibling, try the first sibling of from the parent chain
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nextNode = currentNode;
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while ( nextNode != rowElement && nextNode.NextSibling == null )
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nextNode = nextNode.ParentNode;
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if ( nextNode == rowElement ) {
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currentNode = null;
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// If we have been defoliated, we should have stayed that way
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Debug.Assert( (oldState == ElementState.Defoliated) ? (rowElement.ElementState == ElementState.Defoliated) : true );
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// Rollback foliation
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rowElement.ElementState = oldState;
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return false;
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}
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currentNode = nextNode.NextSibling;
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Debug.Assert( currentNode != null );
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// If we have been defoliated, we should have stayed that way
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Debug.Assert( (oldState == ElementState.Defoliated) ? (rowElement.ElementState == ElementState.Defoliated) : true );
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// Rollback foliation
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rowElement.ElementState = oldState;
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return true;
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}
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// Get the initial text value for the current node. You should be positioned on the node (element) for
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// which to get the initial text value, not on the text node.
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internal bool NextInitialTextLikeNodes( out String value ) {
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Debug.Assert( this.CurrentNode != null );
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Debug.Assert( this.CurrentNode.NodeType == XmlNodeType.Element );
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#if DEBUG
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// It's not OK to try to read the initial text value for sub-regions, because we do not know how to revert their initial state
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if ( this.CurrentNode.NodeType == XmlNodeType.Element && mapper.GetTableSchemaForElement( (XmlElement)(this.CurrentNode) ) != null ) {
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if ( this.CurrentNode != rowElement )
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Debug.Assert( false );
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}
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#endif
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ElementState oldState = rowElement.ElementState;
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// We do not want to cause any foliation w/ this iterator or use this iterator once the region was defoliated
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Debug.Assert( oldState != ElementState.None );
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XmlNode n = this.CurrentNode.FirstChild;
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value = GetInitialTextFromNodes( ref n );
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if ( n == null ) {
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// If we have been defoliated, we should have stayed that way
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Debug.Assert( (oldState == ElementState.Defoliated) ? (rowElement.ElementState == ElementState.Defoliated) : true );
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// Rollback eventual foliation
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rowElement.ElementState = oldState;
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return NextRight();
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}
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Debug.Assert( ! XmlDataDocument.IsTextLikeNode( n ) );
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currentNode = n;
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// If we have been defoliated, we should have stayed that way
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Debug.Assert( (oldState == ElementState.Defoliated) ? (rowElement.ElementState == ElementState.Defoliated) : true );
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// Rollback eventual foliation
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rowElement.ElementState = oldState;
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return true;
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}
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private static string GetInitialTextFromNodes( ref XmlNode n ) {
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string value = null;
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if ( n != null ) {
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// don't consider whitespace
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while ( n.NodeType == XmlNodeType.Whitespace ) {
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n = n.NextSibling;
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if ( n == null )
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return String.Empty;
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}
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if ( XmlDataDocument.IsTextLikeNode( n ) && (n.NextSibling == null || ! XmlDataDocument.IsTextLikeNode( n.NextSibling )) ) {
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// don't use string builder if only one text node exists
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value = n.Value;
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n = n.NextSibling;
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}
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else {
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StringBuilder sb = new StringBuilder();
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while ( n != null && XmlDataDocument.IsTextLikeNode( n ) ) {
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// Ignore non-significant whitespace nodes
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if ( n.NodeType != XmlNodeType.Whitespace )
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sb.Append( n.Value );
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n = n.NextSibling;
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}
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value = sb.ToString();
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}
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}
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if ( value == null )
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value = String.Empty;
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return value;
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}
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}
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}
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