a575963da9
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
371 lines
8.0 KiB
C#
371 lines
8.0 KiB
C#
//
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// System.Web.UI.StateManagedCollection
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//
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// Authors:
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// Ben Maurer (bmaurer@users.sourceforge.net)
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// Sebastien Pouliot <sebastien@ximian.com>
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// Marek Habersack (mhabersack@novell.com)
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//
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// (C) 2003 Ben Maurer
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// Copyright (C) 2005-2008 Novell, Inc (http://www.novell.com)
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System.Collections;
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using System.Collections.Generic;
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namespace System.Web.UI {
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public abstract class StateManagedCollection : IList, IStateManager
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{
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ArrayList items = new ArrayList ();
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bool saveEverything = false;
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protected virtual object CreateKnownType (int index)
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{
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return null;
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}
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public void SetDirty ()
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{
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saveEverything = true;
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for (int i = 0; i < items.Count; i++)
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SetDirtyObject (items[i]);
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}
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protected abstract void SetDirtyObject (object o);
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protected virtual Type [] GetKnownTypes ()
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{
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return null;
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}
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#region OnXXX
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protected virtual void OnClear ()
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{
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}
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protected virtual void OnClearComplete ()
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{
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}
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protected virtual void OnInsert (int index, object value)
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{
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}
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protected virtual void OnInsertComplete (int index, object value)
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{
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}
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protected virtual void OnRemove (int index, object value)
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{
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}
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protected virtual void OnRemoveComplete (int index, object value)
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{
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}
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protected virtual void OnValidate (object value)
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{
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if (value == null)
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throw new ArgumentNullException ("value");
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}
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#endregion
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#region IStateManager
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void IStateManager.LoadViewState (object savedState)
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{
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if (savedState == null) {
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foreach (IStateManager i in items)
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i.LoadViewState (null);
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return;
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}
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Triplet state = savedState as Triplet;
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if (state == null)
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throw new InvalidOperationException ("Internal error.");
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List <int> indices = state.First as List <int>;
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List <object> states = state.Second as List <object>;
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List <object> types = state.Third as List <object>;
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IList list = this as IList;
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IStateManager item;
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object t;
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saveEverything = indices == null;
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if (saveEverything) {
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Clear ();
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for (int i = 0; i < states.Count; i++) {
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t = types [i];
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if (t is Type)
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item = (IStateManager) Activator.CreateInstance ((Type) t);
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else if (t is int)
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item = (IStateManager) CreateKnownType ((int) t);
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else
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continue;
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item.TrackViewState ();
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item.LoadViewState (states [i]);
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list.Add (item);
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}
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return;
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}
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int idx;
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for (int i = 0; i < indices.Count; i++) {
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idx = indices [i];
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if (idx < Count) {
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item = list [idx] as IStateManager;
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item.TrackViewState ();
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item.LoadViewState (states [i]);
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continue;
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}
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t = types [i];
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if (t is Type)
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item = (IStateManager) Activator.CreateInstance ((Type) t);
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else if (t is int)
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item = (IStateManager) CreateKnownType ((int) t);
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else
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continue;
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item.TrackViewState ();
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item.LoadViewState (states [i]);
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list.Add (item);
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}
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}
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void AddListItem <T> (ref List <T> list, T item)
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{
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if (list == null)
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list = new List <T> ();
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list.Add (item);
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}
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object IStateManager.SaveViewState ()
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{
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Type[] knownTypes = GetKnownTypes ();
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bool haveData = false, haveKnownTypes = knownTypes != null && knownTypes.Length > 0;
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int count = items.Count;
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IStateManager item;
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object itemState;
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Type type;
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int idx;
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List <int> indices = null;
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List <object> states = null;
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List <object> types = null;
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for (int i = 0; i < count; i++) {
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item = items [i] as IStateManager;
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if (item == null)
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continue;
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item.TrackViewState ();
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itemState = item.SaveViewState ();
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if (saveEverything || itemState != null) {
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haveData = true;
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type = item.GetType ();
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idx = haveKnownTypes ? Array.IndexOf (knownTypes, type) : -1;
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if (!saveEverything)
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AddListItem <int> (ref indices, i);
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AddListItem <object> (ref states, itemState);
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if (idx == -1)
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AddListItem <object> (ref types, type);
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else
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AddListItem <object> (ref types, idx);
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}
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}
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if (!haveData)
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return null;
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return new Triplet (indices, states, types);
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}
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void IStateManager.TrackViewState ()
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{
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isTrackingViewState = true;
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if (items != null && items.Count > 0) {
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IStateManager item;
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foreach (object o in items) {
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item = o as IStateManager;
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if (item == null)
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continue;
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item.TrackViewState ();
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}
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}
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}
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bool isTrackingViewState;
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bool IStateManager.IsTrackingViewState {
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get { return isTrackingViewState; }
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}
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#endregion
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#region ICollection, IList, IEnumerable
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public void Clear ()
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{
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this.OnClear ();
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items.Clear ();
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this.OnClearComplete ();
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if (isTrackingViewState)
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SetDirty ();
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}
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public IEnumerator GetEnumerator ()
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{
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return items.GetEnumerator ();
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}
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public void CopyTo (Array array, int index)
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{
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items.CopyTo (array, index);
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}
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IEnumerator IEnumerable.GetEnumerator ()
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{
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return GetEnumerator ();
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}
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int IList.Add (object value)
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{
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OnValidate(value);
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if (isTrackingViewState) {
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((IStateManager) value).TrackViewState ();
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SetDirtyObject (value);
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}
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OnInsert (-1, value);
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items.Add (value);
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OnInsertComplete (-1, value);
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return Count - 1;
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}
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void IList.Insert (int index, object value)
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{
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OnValidate(value);
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if (isTrackingViewState) {
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((IStateManager) value).TrackViewState ();
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SetDirty ();
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}
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OnInsert (index, value);
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items.Insert (index, value);
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OnInsertComplete(index, value);
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}
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void IList.Remove (object value)
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{
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if (value == null)
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return;
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OnValidate (value);
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IList list = (IList)this;
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int i = list.IndexOf (value);
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if (i >= 0)
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list.RemoveAt (i);
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}
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void IList.RemoveAt (int index)
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{
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object o = items [index];
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OnRemove (index, o);
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items.RemoveAt (index);
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OnRemoveComplete(index, o);
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if (isTrackingViewState)
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SetDirty ();
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}
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void IList.Clear ()
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{
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this.Clear ();
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}
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bool IList.Contains (object value)
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{
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if (value == null)
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return false;
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OnValidate (value);
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return items.Contains (value);
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}
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int IList.IndexOf (object value)
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{
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if (value == null)
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return -1;
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OnValidate (value);
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return items.IndexOf (value);
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}
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public int Count {
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get { return items.Count; }
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}
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int ICollection.Count {
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get { return items.Count; }
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}
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bool ICollection.IsSynchronized {
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get { return false; }
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}
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object ICollection.SyncRoot {
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get { return this; }
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}
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bool IList.IsFixedSize {
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get { return false; }
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}
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bool IList.IsReadOnly {
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get { return false; }
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}
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object IList.this [int index] {
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get { return items [index]; }
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set {
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if (index < 0 || index >= Count)
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throw new ArgumentOutOfRangeException ("index");
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OnValidate (value);
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if (isTrackingViewState) {
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((IStateManager) value).TrackViewState ();
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SetDirty ();
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}
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items [index] = value;
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}
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}
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#endregion
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}
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}
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