a575963da9
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
177 lines
4.8 KiB
C#
177 lines
4.8 KiB
C#
//
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// Microsoft.Win32.SystemEvents.cs
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//
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// Authors:
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// Johannes Roith (johannes@jroith.de)
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// Andreas Nahr (ClassDevelopment@A-SoftTech.com)
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//
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// (C) 2002 Johannes Roith
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// (C) 2003 Andreas Nahr
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// Copyright (C) 2005 Novell, Inc (http://www.novell.com)
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System;
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using System.Collections;
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using System.ComponentModel;
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using System.Security.Permissions;
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using System.Timers;
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namespace Microsoft.Win32 {
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[PermissionSet (SecurityAction.LinkDemand, Unrestricted = true)]
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public sealed class SystemEvents
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{
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private static Hashtable TimerStore = new Hashtable ();
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private SystemEvents ()
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{
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}
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// You can use timers using the CreateTimer, KillTimer methods and the Timerelapsed event
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// This is only a partial solution, as it only works in managed code.
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// TODO implement this on OS level
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// Till done this solution should work if you are only using the mentioned members
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public static IntPtr CreateTimer (int interval)
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{
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Guid Ident = Guid.NewGuid ();
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int IdentValue = Ident.GetHashCode ();
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Timer t = new System.Timers.Timer (interval);
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t.Elapsed += new ElapsedEventHandler (InternalTimerElapsed);
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TimerStore.Add (IdentValue, t);
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return new IntPtr (IdentValue);
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}
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public static void KillTimer (IntPtr timerId)
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{
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Timer t = (Timer) TimerStore[timerId.GetHashCode()];
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t.Stop ();
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t.Elapsed -= new ElapsedEventHandler (InternalTimerElapsed);
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t.Dispose ();
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TimerStore.Remove (timerId.GetHashCode());
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}
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private static void InternalTimerElapsed (object e, ElapsedEventArgs args)
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{
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if (TimerElapsed != null)
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TimerElapsed (null, new TimerElapsedEventArgs (IntPtr.Zero));
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}
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[MonoTODO]
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public static void InvokeOnEventsThread(Delegate method)
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{
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throw new System.NotImplementedException ();
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}
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[MonoTODO]
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public static event System.EventHandler DisplaySettingsChanged
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{
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add { }
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remove { }
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}
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[MonoTODO("Currently does nothing on Mono")]
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public static event EventHandler DisplaySettingsChanging {
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add { }
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remove { }
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}
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[MonoTODO("Currently does nothing on Mono")]
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public static event System.EventHandler EventsThreadShutdown
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{
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add { }
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remove { }
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}
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[MonoTODO("Currently does nothing on Mono")]
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public static event System.EventHandler InstalledFontsChanged
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{
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add { }
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remove { }
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}
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[MonoTODO("Currently does nothing on Mono")]
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[Browsable (false)]
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[EditorBrowsable (EditorBrowsableState.Never)]
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[Obsolete ("")]
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public static event System.EventHandler LowMemory
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{
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add { }
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remove { }
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}
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[MonoTODO("Currently does nothing on Mono")]
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public static event System.EventHandler PaletteChanged
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{
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add { }
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remove { }
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}
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[MonoTODO("Currently does nothing on Mono")]
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public static event PowerModeChangedEventHandler PowerModeChanged
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{
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add { }
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remove { }
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}
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[MonoTODO("Currently does nothing on Mono")]
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public static event SessionEndedEventHandler SessionEnded
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{
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add { }
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remove { }
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}
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[MonoTODO("Currently does nothing on Mono")]
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public static event SessionEndingEventHandler SessionEnding
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{
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add { }
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remove { }
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}
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[MonoTODO("Currently does nothing on Mono")]
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public static event SessionSwitchEventHandler SessionSwitch {
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add { }
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remove { }
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}
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[MonoTODO("Currently does nothing on Mono")]
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public static event System.EventHandler TimeChanged
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{
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add { }
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remove { }
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}
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public static event TimerElapsedEventHandler TimerElapsed;
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[MonoTODO("Currently does nothing on Mono")]
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public static event UserPreferenceChangedEventHandler UserPreferenceChanged
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{
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add { }
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remove { }
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}
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[MonoTODO("Currently does nothing on Mono")]
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public static event UserPreferenceChangingEventHandler UserPreferenceChanging
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{
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add { }
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remove { }
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}
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}
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}
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