a575963da9
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
131 lines
3.3 KiB
C#
131 lines
3.3 KiB
C#
//
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// SocketResponder.cs - Utility class for tests that require a listener
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//
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// Author:
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// Gert Driesen (drieseng@users.sourceforge.net)
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//
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// Copyright (C) 2007 Gert Driesen
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System;
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using System.Globalization;
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using System.IO;
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using System.Net;
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using System.Net.Sockets;
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using System.Text;
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using System.Threading;
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namespace MonoTests.System.Net
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{
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public delegate byte [] SocketRequestHandler (Socket socket);
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public class SocketResponder : IDisposable
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{
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private TcpListener tcpListener;
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private readonly IPEndPoint _localEndPoint;
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private Thread listenThread;
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private SocketRequestHandler _requestHandler;
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private bool _stopped = true;
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private readonly object _syncRoot = new object ();
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private const int SOCKET_CLOSED = 10004;
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private const int SOCKET_INVALID_ARGS = 10022;
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public SocketResponder (IPEndPoint localEP, SocketRequestHandler requestHandler)
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{
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_localEndPoint = localEP;
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_requestHandler = requestHandler;
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}
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public IPEndPoint LocalEndPoint
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{
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get { return _localEndPoint; }
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}
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public void Dispose ()
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{
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Stop ();
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}
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public bool IsStopped
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{
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get
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{
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lock (_syncRoot) {
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return _stopped;
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}
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}
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}
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public void Start ()
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{
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lock (_syncRoot) {
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if (!_stopped)
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return;
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_stopped = false;
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tcpListener = new TcpListener (LocalEndPoint);
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tcpListener.Start ();
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listenThread = new Thread (new ThreadStart (Listen));
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listenThread.Start ();
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}
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}
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public void Stop ()
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{
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lock (_syncRoot) {
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if (_stopped)
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return;
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_stopped = true;
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if (tcpListener != null) {
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tcpListener.Stop ();
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tcpListener = null;
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Thread.Sleep (50);
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}
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}
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}
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private void Listen ()
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{
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while (!_stopped) {
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Socket socket = null;
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try {
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socket = tcpListener.AcceptSocket ();
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socket.Send (_requestHandler (socket));
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try {
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socket.Shutdown (SocketShutdown.Receive);
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socket.Shutdown (SocketShutdown.Send);
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} catch {
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}
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} catch (SocketException ex) {
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// ignore interruption of blocking call
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if (ex.ErrorCode != SOCKET_CLOSED && ex.ErrorCode != SOCKET_INVALID_ARGS)
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throw;
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} finally {
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Thread.Sleep (500);
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if (socket != null)
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socket.Close ();
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}
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}
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}
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}
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}
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