a575963da9
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
80 lines
2.3 KiB
C#
80 lines
2.3 KiB
C#
//
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// System.Diagnostics.BooleanSwitch.cs
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//
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// Author:
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// John R. Hicks (angryjohn69@nc.rr.com)
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// Jonathan Pryor (jonpryor@vt.edu)
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//
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// (C) 2001-2002
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//
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System.Globalization;
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namespace System.Diagnostics
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{
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/// <summary>
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/// Provides a simple on/off switch that controls debugging
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/// and tracing output
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/// </summary>
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[SwitchLevel (typeof (bool))]
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public class BooleanSwitch : Switch
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{
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/// <summary>
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/// Initializes a new instance
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/// </summary>
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public BooleanSwitch(string displayName, string description)
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: base(displayName, description)
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{
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}
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/// <summary>
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/// Initializes a new instance
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/// </summary>
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public BooleanSwitch(string displayName, string description, string defaultSwitchValue)
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: base(displayName, description, defaultSwitchValue)
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{
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}
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/// <summary>
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/// Specifies whether the switch is enabled or disabled
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/// </summary>
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public bool Enabled {
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// On .NET, any non-zero value is true. Only 0 is false.
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get {return SwitchSetting != 0;}
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set {
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SwitchSetting = Convert.ToInt32(value);
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}
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}
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protected override void OnValueChanged ()
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{
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int i;
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if (int.TryParse (Value, out i))
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Enabled = i != 0;
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else
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Enabled = Convert.ToBoolean (Value);
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}
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}
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}
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