a575963da9
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
201 lines
5.6 KiB
C#
201 lines
5.6 KiB
C#
// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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// Copyright (c) 2007 Novell, Inc. (http://www.novell.com)
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// Copyright 2011 Xamarin Inc.
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//
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// Authors:
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// Chris Toshok (toshok@novell.com)
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// Brian O'Keefe (zer0keefie@gmail.com)
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// Marek Safar (marek.safar@gmail.com)
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//
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#if NET_4_0
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.ComponentModel;
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using System.Runtime.CompilerServices;
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namespace System.Collections.ObjectModel
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{
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[Serializable]
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#if !MOBILE
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[TypeForwardedFrom (Consts.WindowsBase_3_0)]
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#endif
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public class ObservableCollection<T> : Collection<T>, INotifyCollectionChanged, INotifyPropertyChanged {
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[Serializable]
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#if !MOBILE
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[TypeForwardedFrom (Consts.WindowsBase_3_0)]
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#endif
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sealed class SimpleMonitor : IDisposable {
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private int _busyCount;
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public SimpleMonitor()
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{
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}
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public void Enter()
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{
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_busyCount++;
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}
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public void Dispose()
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{
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_busyCount--;
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}
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public bool Busy
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{
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get { return _busyCount > 0; }
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}
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}
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private SimpleMonitor _monitor = new SimpleMonitor ();
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public ObservableCollection ()
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{
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}
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public ObservableCollection (IEnumerable<T> collection)
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{
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if (collection == null)
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throw new ArgumentNullException ("collection");
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foreach (var item in collection)
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Add (item);
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}
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public ObservableCollection (List<T> list)
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: base (list != null ? new List<T> (list) : null)
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{
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}
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[field:NonSerialized]
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public virtual event NotifyCollectionChangedEventHandler CollectionChanged;
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[field:NonSerialized]
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protected virtual event PropertyChangedEventHandler PropertyChanged;
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event PropertyChangedEventHandler INotifyPropertyChanged.PropertyChanged {
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add { this.PropertyChanged += value; }
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remove { this.PropertyChanged -= value; }
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}
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protected IDisposable BlockReentrancy ()
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{
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_monitor.Enter ();
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return _monitor;
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}
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protected void CheckReentrancy ()
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{
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NotifyCollectionChangedEventHandler eh = CollectionChanged;
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// Only have a problem if we have more than one event listener.
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if (_monitor.Busy && eh != null && eh.GetInvocationList ().Length > 1)
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throw new InvalidOperationException ("Cannot modify the collection while reentrancy is blocked.");
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}
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protected override void ClearItems ()
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{
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CheckReentrancy ();
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base.ClearItems ();
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OnCollectionChanged (new NotifyCollectionChangedEventArgs (NotifyCollectionChangedAction.Reset));
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OnPropertyChanged (new PropertyChangedEventArgs ("Count"));
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OnPropertyChanged (new PropertyChangedEventArgs ("Item[]"));
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}
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protected override void InsertItem (int index, T item)
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{
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CheckReentrancy ();
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base.InsertItem (index, item);
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OnCollectionChanged (new NotifyCollectionChangedEventArgs (NotifyCollectionChangedAction.Add, item, index));
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OnPropertyChanged (new PropertyChangedEventArgs ("Count"));
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OnPropertyChanged (new PropertyChangedEventArgs ("Item[]"));
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}
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public void Move (int oldIndex, int newIndex)
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{
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MoveItem (oldIndex, newIndex);
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}
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protected virtual void MoveItem (int oldIndex, int newIndex)
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{
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CheckReentrancy ();
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T item = Items [oldIndex];
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base.RemoveItem (oldIndex);
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base.InsertItem (newIndex, item);
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OnCollectionChanged (new NotifyCollectionChangedEventArgs (NotifyCollectionChangedAction.Move, item, newIndex, oldIndex));
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OnPropertyChanged (new PropertyChangedEventArgs ("Item[]"));
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}
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protected virtual void OnCollectionChanged (NotifyCollectionChangedEventArgs e)
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{
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NotifyCollectionChangedEventHandler eh = CollectionChanged;
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if (eh != null) {
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// Make sure that the invocation is done before the collection changes,
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// Otherwise there's a chance of data corruption.
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using (BlockReentrancy ()) {
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eh (this, e);
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}
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}
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}
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protected virtual void OnPropertyChanged (PropertyChangedEventArgs e)
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{
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PropertyChangedEventHandler eh = PropertyChanged;
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if (eh != null)
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eh (this, e);
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}
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protected override void RemoveItem (int index)
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{
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CheckReentrancy ();
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T item = Items [index];
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base.RemoveItem (index);
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OnCollectionChanged (new NotifyCollectionChangedEventArgs (NotifyCollectionChangedAction.Remove, item, index));
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OnPropertyChanged (new PropertyChangedEventArgs ("Count"));
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OnPropertyChanged (new PropertyChangedEventArgs ("Item[]"));
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}
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protected override void SetItem (int index, T item)
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{
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CheckReentrancy ();
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T oldItem = Items [index];
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base.SetItem (index, item);
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OnCollectionChanged (new NotifyCollectionChangedEventArgs (NotifyCollectionChangedAction.Replace, item, oldItem, index));
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OnPropertyChanged (new PropertyChangedEventArgs ("Item[]"));
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}
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}
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}
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#endif
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