67 lines
2.6 KiB
C#
67 lines
2.6 KiB
C#
//
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// System.ComponentModel.Design.Serialization.ComponentSerializationService
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//
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// Authors:
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// Ivan N. Zlatev (contact@i-nZ.net)
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//
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// (C) 2007 Ivan N. Zlatev
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System;
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using System.ComponentModel;
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using System.Collections;
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using System.IO;
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namespace System.ComponentModel.Design.Serialization
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{
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public abstract class ComponentSerializationService
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{
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protected ComponentSerializationService ()
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{
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}
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public abstract SerializationStore CreateStore ();
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public abstract ICollection Deserialize (SerializationStore store);
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public abstract ICollection Deserialize (SerializationStore store, IContainer container);
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public abstract SerializationStore LoadStore (Stream stream);
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public abstract void Serialize (SerializationStore store, object value);
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public abstract void SerializeAbsolute (SerializationStore store, object value);
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public abstract void SerializeMember (SerializationStore store, object owningObject, MemberDescriptor member);
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public abstract void SerializeMemberAbsolute (SerializationStore store, object owningObject, MemberDescriptor member);
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public void DeserializeTo (SerializationStore store, IContainer container)
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{
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DeserializeTo (store, container, true);
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}
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public void DeserializeTo (SerializationStore store, IContainer container, bool validateRecycledTypes)
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{
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DeserializeTo (store, container, validateRecycledTypes, true);
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}
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public abstract void DeserializeTo (SerializationStore store, IContainer container, bool validateRecycledTypes, bool applyDefaults);
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}
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}
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