283 lines
6.7 KiB
C#
283 lines
6.7 KiB
C#
//
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// ConcurrentBag.cs
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//
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// Author:
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// Jérémie "Garuma" Laval <jeremie.laval@gmail.com>
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//
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// Copyright (c) 2009 Jérémie "Garuma" Laval
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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#if NET_4_0
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Runtime.InteropServices;
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using System.Threading;
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using System.Threading.Tasks;
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namespace System.Collections.Concurrent
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{
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[ComVisible (false)]
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[DebuggerDisplay ("Count={Count}")]
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[DebuggerTypeProxy (typeof (CollectionDebuggerView<>))]
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public class ConcurrentBag<T> : IProducerConsumerCollection<T>, IEnumerable<T>, IEnumerable
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{
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// We store hints in an int
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int hints;
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int count;
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// The container area is where bag are added foreach thread
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ConcurrentDictionary<int, CyclicDeque<T>> container = new ConcurrentDictionary<int, CyclicDeque<T>> ();
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// The staging area is where non-empty bag are located for fast iteration
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ConcurrentDictionary<int, CyclicDeque<T>> staging = new ConcurrentDictionary<int, CyclicDeque<T>> ();
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public ConcurrentBag ()
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{
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}
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public ConcurrentBag (IEnumerable<T> collection) : this ()
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{
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foreach (T item in collection)
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Add (item);
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}
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public void Add (T item)
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{
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int index;
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CyclicDeque<T> bag = GetBag (out index);
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bag.PushBottom (item);
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staging.TryAdd (index, bag);
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AddHint (index);
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Interlocked.Increment (ref count);
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}
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bool IProducerConsumerCollection<T>.TryAdd (T element)
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{
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Add (element);
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return true;
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}
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public bool TryTake (out T result)
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{
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result = default (T);
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if (count == 0)
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return false;
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int hintIndex;
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CyclicDeque<T> bag = GetBag (out hintIndex, false);
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bool ret = true;
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if (bag == null || bag.PopBottom (out result) != PopResult.Succeed) {
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var self = bag;
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ret = false;
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foreach (var other in staging) {
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// Try to retrieve something based on a hint
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ret = TryGetHint (out hintIndex) && (bag = container[hintIndex]).PopTop (out result) == PopResult.Succeed;
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// We fall back to testing our slot
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if (!ret && other.Value != self) {
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var status = other.Value.PopTop (out result);
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while (status == PopResult.Abort)
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status = other.Value.PopTop (out result);
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ret = status == PopResult.Succeed;
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hintIndex = other.Key;
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bag = other.Value;
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}
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// If we found something, stop
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if (ret)
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break;
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}
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}
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if (ret) {
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TidyBag (hintIndex, bag);
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Interlocked.Decrement (ref count);
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}
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return ret;
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}
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public bool TryPeek (out T result)
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{
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result = default (T);
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if (count == 0)
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return false;
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int hintIndex;
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CyclicDeque<T> bag = GetBag (out hintIndex, false);
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bool ret = true;
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if (bag == null || !bag.PeekBottom (out result)) {
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var self = bag;
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ret = false;
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foreach (var other in staging) {
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// Try to retrieve something based on a hint
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ret = TryGetHint (out hintIndex) && container[hintIndex].PeekTop (out result);
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// We fall back to testing our slot
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if (!ret && other.Value != self)
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ret = other.Value.PeekTop (out result);
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// If we found something, stop
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if (ret)
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break;
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}
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}
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return ret;
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}
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void AddHint (int index)
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{
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// We only take thread index that can be stored in 5 bits (i.e. thread ids 1-15)
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if (index > 0xF)
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return;
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var hs = hints;
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// If cas failed then we don't retry
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Interlocked.CompareExchange (ref hints, (int)(((uint)hs) << 4 | (uint)index), (int)hs);
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}
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bool TryGetHint (out int index)
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{
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/* Funny little thing to know, since hints is signed (because CAS has no uint overload),
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* a shift-right operation is an arithmetic shift which might set high-order right bits
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* to 1 instead of 0 if the number turns negative.
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*/
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var hs = hints;
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index = 0;
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if (Interlocked.CompareExchange (ref hints, (int)(((uint)hs) >> 4), hs) == hs)
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index = (int)(hs & 0xF);
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return index > 0;
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}
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public int Count {
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get {
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return count;
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}
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}
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public bool IsEmpty {
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get {
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return count == 0;
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}
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}
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object System.Collections.ICollection.SyncRoot {
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get {
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return this;
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}
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}
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bool System.Collections.ICollection.IsSynchronized {
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get {
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return true;
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}
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}
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IEnumerator IEnumerable.GetEnumerator ()
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{
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return GetEnumeratorInternal ();
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}
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public IEnumerator<T> GetEnumerator ()
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{
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return GetEnumeratorInternal ();
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}
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IEnumerator<T> GetEnumeratorInternal ()
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{
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foreach (var bag in container)
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foreach (T item in bag.Value.GetEnumerable ())
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yield return item;
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}
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void System.Collections.ICollection.CopyTo (Array array, int index)
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{
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T[] a = array as T[];
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if (a == null)
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return;
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CopyTo (a, index);
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}
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public void CopyTo (T[] array, int index)
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{
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int c = count;
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if (array.Length < c + index)
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throw new InvalidOperationException ("Array is not big enough");
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CopyTo (array, index, c);
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}
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void CopyTo (T[] array, int index, int num)
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{
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int i = index;
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foreach (T item in this) {
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if (i >= num)
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break;
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array[i++] = item;
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}
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}
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public T[] ToArray ()
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{
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int c = count;
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T[] temp = new T[c];
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CopyTo (temp, 0, c);
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return temp;
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}
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int GetIndex ()
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{
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return Thread.CurrentThread.ManagedThreadId;
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}
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CyclicDeque<T> GetBag (out int index, bool createBag = true)
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{
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index = GetIndex ();
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CyclicDeque<T> value;
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if (container.TryGetValue (index, out value))
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return value;
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return createBag ? container.GetOrAdd (index, new CyclicDeque<T> ()) : null;
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}
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void TidyBag (int index, CyclicDeque<T> bag)
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{
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if (bag != null && bag.IsEmpty) {
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if (staging.TryRemove (index, out bag) && !bag.IsEmpty)
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staging.TryAdd (index, bag);
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}
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}
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}
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}
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#endif
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