Jo Shields a575963da9 Imported Upstream version 3.6.0
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
2014-08-13 10:39:27 +01:00

283 lines
6.7 KiB
C#

//
// ConcurrentBag.cs
//
// Author:
// Jérémie "Garuma" Laval <jeremie.laval@gmail.com>
//
// Copyright (c) 2009 Jérémie "Garuma" Laval
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#if NET_4_0
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.InteropServices;
using System.Threading;
using System.Threading.Tasks;
namespace System.Collections.Concurrent
{
[ComVisible (false)]
[DebuggerDisplay ("Count={Count}")]
[DebuggerTypeProxy (typeof (CollectionDebuggerView<>))]
public class ConcurrentBag<T> : IProducerConsumerCollection<T>, IEnumerable<T>, IEnumerable
{
// We store hints in an int
int hints;
int count;
// The container area is where bag are added foreach thread
ConcurrentDictionary<int, CyclicDeque<T>> container = new ConcurrentDictionary<int, CyclicDeque<T>> ();
// The staging area is where non-empty bag are located for fast iteration
ConcurrentDictionary<int, CyclicDeque<T>> staging = new ConcurrentDictionary<int, CyclicDeque<T>> ();
public ConcurrentBag ()
{
}
public ConcurrentBag (IEnumerable<T> collection) : this ()
{
foreach (T item in collection)
Add (item);
}
public void Add (T item)
{
int index;
CyclicDeque<T> bag = GetBag (out index);
bag.PushBottom (item);
staging.TryAdd (index, bag);
AddHint (index);
Interlocked.Increment (ref count);
}
bool IProducerConsumerCollection<T>.TryAdd (T element)
{
Add (element);
return true;
}
public bool TryTake (out T result)
{
result = default (T);
if (count == 0)
return false;
int hintIndex;
CyclicDeque<T> bag = GetBag (out hintIndex, false);
bool ret = true;
if (bag == null || bag.PopBottom (out result) != PopResult.Succeed) {
var self = bag;
ret = false;
foreach (var other in staging) {
// Try to retrieve something based on a hint
ret = TryGetHint (out hintIndex) && (bag = container[hintIndex]).PopTop (out result) == PopResult.Succeed;
// We fall back to testing our slot
if (!ret && other.Value != self) {
var status = other.Value.PopTop (out result);
while (status == PopResult.Abort)
status = other.Value.PopTop (out result);
ret = status == PopResult.Succeed;
hintIndex = other.Key;
bag = other.Value;
}
// If we found something, stop
if (ret)
break;
}
}
if (ret) {
TidyBag (hintIndex, bag);
Interlocked.Decrement (ref count);
}
return ret;
}
public bool TryPeek (out T result)
{
result = default (T);
if (count == 0)
return false;
int hintIndex;
CyclicDeque<T> bag = GetBag (out hintIndex, false);
bool ret = true;
if (bag == null || !bag.PeekBottom (out result)) {
var self = bag;
ret = false;
foreach (var other in staging) {
// Try to retrieve something based on a hint
ret = TryGetHint (out hintIndex) && container[hintIndex].PeekTop (out result);
// We fall back to testing our slot
if (!ret && other.Value != self)
ret = other.Value.PeekTop (out result);
// If we found something, stop
if (ret)
break;
}
}
return ret;
}
void AddHint (int index)
{
// We only take thread index that can be stored in 5 bits (i.e. thread ids 1-15)
if (index > 0xF)
return;
var hs = hints;
// If cas failed then we don't retry
Interlocked.CompareExchange (ref hints, (int)(((uint)hs) << 4 | (uint)index), (int)hs);
}
bool TryGetHint (out int index)
{
/* Funny little thing to know, since hints is signed (because CAS has no uint overload),
* a shift-right operation is an arithmetic shift which might set high-order right bits
* to 1 instead of 0 if the number turns negative.
*/
var hs = hints;
index = 0;
if (Interlocked.CompareExchange (ref hints, (int)(((uint)hs) >> 4), hs) == hs)
index = (int)(hs & 0xF);
return index > 0;
}
public int Count {
get {
return count;
}
}
public bool IsEmpty {
get {
return count == 0;
}
}
object System.Collections.ICollection.SyncRoot {
get {
return this;
}
}
bool System.Collections.ICollection.IsSynchronized {
get {
return true;
}
}
IEnumerator IEnumerable.GetEnumerator ()
{
return GetEnumeratorInternal ();
}
public IEnumerator<T> GetEnumerator ()
{
return GetEnumeratorInternal ();
}
IEnumerator<T> GetEnumeratorInternal ()
{
foreach (var bag in container)
foreach (T item in bag.Value.GetEnumerable ())
yield return item;
}
void System.Collections.ICollection.CopyTo (Array array, int index)
{
T[] a = array as T[];
if (a == null)
return;
CopyTo (a, index);
}
public void CopyTo (T[] array, int index)
{
int c = count;
if (array.Length < c + index)
throw new InvalidOperationException ("Array is not big enough");
CopyTo (array, index, c);
}
void CopyTo (T[] array, int index, int num)
{
int i = index;
foreach (T item in this) {
if (i >= num)
break;
array[i++] = item;
}
}
public T[] ToArray ()
{
int c = count;
T[] temp = new T[c];
CopyTo (temp, 0, c);
return temp;
}
int GetIndex ()
{
return Thread.CurrentThread.ManagedThreadId;
}
CyclicDeque<T> GetBag (out int index, bool createBag = true)
{
index = GetIndex ();
CyclicDeque<T> value;
if (container.TryGetValue (index, out value))
return value;
return createBag ? container.GetOrAdd (index, new CyclicDeque<T> ()) : null;
}
void TidyBag (int index, CyclicDeque<T> bag)
{
if (bag != null && bag.IsEmpty) {
if (staging.TryRemove (index, out bag) && !bag.IsEmpty)
staging.TryAdd (index, bag);
}
}
}
}
#endif