7d05485754
Former-commit-id: df344e34b07851d296efb3e6604c8db42b6f7aa3
649 lines
17 KiB
C#
649 lines
17 KiB
C#
//
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// WaitHandleTest.cs
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//
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// Author:
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// Sebastien Pouliot <sebastien@ximian.com>
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//
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// Copyright (C) 2009 Novell, Inc (http://www.novell.com)
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System;
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using System.Diagnostics;
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using System.Collections.Generic;
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using System.Threading;
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using NUnit.Framework;
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namespace MonoTests.System.Threading {
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[TestFixture]
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public class WaitHandleTest {
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TimeSpan Infinite = new TimeSpan (-10000); // -10000 ticks == -1 ms
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TimeSpan SmallNegative = new TimeSpan (-2); // between 0 and -1.0 (infinite) ms
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TimeSpan Negative = new TimeSpan (-20000); // really negative
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WaitHandle [] TooLarge = new Mutex [65];
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WaitHandle [] Empty = new Mutex [1];
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WaitHandle [] Single = new Mutex [1] { new Mutex (true) };
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[Test]
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[ExpectedException (typeof (ArgumentNullException))]
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public void WaitAny_WaitHandle_Null ()
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{
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WaitHandle.WaitAny (null);
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}
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[Test]
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[ExpectedException (typeof (NotSupportedException))]
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public void WaitAny_WaitHandle_TooLarge ()
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{
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WaitHandle.WaitAny (TooLarge);
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}
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[Test]
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[ExpectedException (typeof (ArgumentNullException))]
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public void WaitAny_WaitHandle_Empty ()
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{
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WaitHandle.WaitAny (Empty);
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}
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[Test]
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public void WaitAny_WaitHandle ()
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{
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Assert.AreEqual (0, WaitHandle.WaitAny (Single), "WaitAny");
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}
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[Test]
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[ExpectedException (typeof (ArgumentNullException))]
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public void WaitAny_WaitHandleNull_Int ()
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{
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WaitHandle.WaitAny (null, -1);
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}
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[Test]
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[ExpectedException (typeof (NotSupportedException))]
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public void WaitAny_WaitHandle_TooLarge_Int ()
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{
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WaitHandle.WaitAny (TooLarge, -1);
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}
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[Test]
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[ExpectedException (typeof (ArgumentNullException))]
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public void WaitAny_WaitHandle_Empty_Int ()
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{
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WaitHandle.WaitAny (Empty, -1);
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}
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[Test]
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public void WaitAny_WaitHandle_Int ()
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{
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// -1 is infinite
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Assert.AreEqual (0, WaitHandle.WaitAny (Single, -1), "WaitAny");
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}
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[Test]
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[ExpectedException (typeof (ArgumentOutOfRangeException))]
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public void WaitAny_WaitHandle_Int_Negative ()
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{
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Assert.AreEqual (0, WaitHandle.WaitAny (Single, -2), "WaitAny");
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}
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[Test]
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[ExpectedException (typeof (ArgumentNullException))]
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public void WaitAny_WaitHandleNull_TimeSpan ()
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{
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WaitHandle.WaitAny (null, Infinite);
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}
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[Test]
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[ExpectedException (typeof (NotSupportedException))]
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public void WaitAny_WaitHandle_TooLarge_TimeSpan ()
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{
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WaitHandle.WaitAny (TooLarge, Infinite);
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}
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[Test]
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[ExpectedException (typeof (ArgumentNullException))]
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public void WaitAny_WaitHandle_Empty_TimeSpan ()
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{
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WaitHandle.WaitAny (Empty, Infinite);
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}
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[Test]
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public void WaitAny_WaitHandle_TimeSpan ()
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{
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Assert.AreEqual (Timeout.Infinite, (int) Infinite.TotalMilliseconds, "Infinite");
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Assert.AreEqual (0, WaitHandle.WaitAny (Single, Infinite), "WaitAny-Infinite");
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Assert.AreEqual (0, WaitHandle.WaitAny (Single, SmallNegative), "WaitAny-SmallNegative");
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}
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[Test]
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[ExpectedException (typeof (ArgumentOutOfRangeException))]
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public void WaitAny_WaitHandle_TimeSpan_Negative ()
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{
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Assert.AreEqual (0, WaitHandle.WaitAny (Single, Negative), "WaitAny");
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}
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[Test]
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[ExpectedException (typeof (ArgumentOutOfRangeException))]
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public void WaitAny_WaitHandle_TimeSpan_MaxValue ()
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{
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Assert.AreEqual (0, WaitHandle.WaitAny (Single, TimeSpan.MaxValue), "WaitAny");
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}
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[Test]
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[ExpectedException (typeof (ArgumentNullException))]
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public void WaitAll_WaitHandle_Null ()
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{
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WaitHandle.WaitAll (null);
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}
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[Test]
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[ExpectedException (typeof (NotSupportedException))]
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public void WaitAll_WaitHandle_TooLarge ()
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{
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WaitHandle.WaitAll (TooLarge);
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}
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[Test]
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[ExpectedException (typeof (ArgumentNullException))]
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public void WaitAll_WaitHandle_Empty ()
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{
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WaitHandle.WaitAll (Empty);
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}
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[Test]
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public void WaitAll_WaitHandle ()
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{
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Assert.IsTrue (WaitHandle.WaitAll (Single), "WaitAll");
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}
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[Test]
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[ExpectedException (typeof (ArgumentNullException))]
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public void WaitAll_WaitHandleNull_Int ()
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{
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WaitHandle.WaitAll (null, -1);
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}
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[Test]
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[ExpectedException (typeof (NotSupportedException))]
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public void WaitAll_WaitHandle_TooLarge_Int ()
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{
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WaitHandle.WaitAll (TooLarge, -1);
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}
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[Test]
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[ExpectedException (typeof (ArgumentNullException))]
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public void WaitAll_WaitHandle_Empty_Int ()
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{
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WaitHandle.WaitAll (Empty, -1);
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}
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[Test]
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public void WaitAll_WaitHandle_Int ()
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{
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// -1 is infinite
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Assert.IsTrue (WaitHandle.WaitAll (Single, -1), "WaitAll");
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}
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[Test]
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[ExpectedException (typeof (ArgumentOutOfRangeException))]
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public void WaitAll_WaitHandle_Int_Negative ()
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{
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Assert.IsTrue (WaitHandle.WaitAll (Single, -2), "WaitAll");
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}
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[Test]
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[ExpectedException (typeof (ArgumentNullException))]
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public void WaitAll_WaitHandleNull_TimeSpan ()
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{
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WaitHandle.WaitAll (null, Infinite);
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}
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[Test]
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[ExpectedException (typeof (NotSupportedException))]
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public void WaitAll_WaitHandle_TooLarge_TimeSpan ()
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{
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WaitHandle.WaitAll (TooLarge, Infinite);
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}
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[Test]
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[ExpectedException (typeof (ArgumentNullException))]
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public void WaitAll_WaitHandle_Empty_TimeSpan ()
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{
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WaitHandle.WaitAll (Empty, Infinite);
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}
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[Test]
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public void WaitAll_WaitHandle_TimeSpan ()
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{
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Assert.AreEqual (Timeout.Infinite, (int) Infinite.TotalMilliseconds, "Infinite");
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Assert.IsTrue (WaitHandle.WaitAll (Single, Infinite), "WaitAll-Infinite");
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Assert.IsTrue (WaitHandle.WaitAll (Single, SmallNegative), "WaitAll-SmallNegative");
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}
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[Test]
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[ExpectedException (typeof (ArgumentOutOfRangeException))]
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public void WaitAll_WaitHandle_TimeSpan_Negative ()
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{
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Assert.IsTrue (WaitHandle.WaitAll (Single, Negative), "WaitAll");
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}
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[Test]
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[ExpectedException (typeof (ArgumentOutOfRangeException))]
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public void WaitAll_WaitHandle_TimeSpan_MaxValue ()
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{
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Assert.IsTrue (WaitHandle.WaitAll (Single, TimeSpan.MaxValue), "WaitAll");
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}
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[Test]
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public void WaitOne ()
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{
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Assert.IsTrue (Single [0].WaitOne (), "WaitOne");
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}
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[Test]
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public void WaitOne_Int ()
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{
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// -1 is infinite
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Assert.IsTrue (Single [0].WaitOne (-1), "WaitOne");
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}
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[Test]
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[ExpectedException (typeof (ArgumentOutOfRangeException))]
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public void WaitOne_Int_Negative ()
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{
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Assert.IsTrue (Single [0].WaitOne (-2), "WaitOne");
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}
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[Test]
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public void WaitOne_TimeSpan ()
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{
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Assert.AreEqual (Timeout.Infinite, (int) Infinite.TotalMilliseconds, "Infinite");
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Assert.IsTrue (Single [0].WaitOne (Infinite), "WaitOne-Infinite");
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Assert.IsTrue (Single [0].WaitOne (SmallNegative), "WaitOne-SmallNegative");
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}
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[Test]
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[ExpectedException (typeof (ArgumentOutOfRangeException))]
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public void WaitOne_TimeSpan_Negative ()
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{
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Assert.IsTrue (Single [0].WaitOne (Negative), "WaitOne");
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}
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[Test]
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[ExpectedException (typeof (ArgumentOutOfRangeException))]
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public void WaitOne_TimeSpan_MaxValue ()
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{
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Assert.IsTrue (Single [0].WaitOne (TimeSpan.MaxValue), "WaitOne");
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}
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[Test]
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[ExpectedException (typeof (ArgumentNullException))]
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public void WaitAll_Empty ()
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{
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WaitHandle.WaitAll (new WaitHandle [0]);
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}
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[Test]
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[ExpectedException (typeof (ArgumentException))]
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public void WaitAny_Empty ()
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{
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WaitHandle.WaitAny (new WaitHandle [0]);
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}
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[Test]
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public void InterrupedWaitAny ()
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{
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using (var m1 = new Mutex (true)) {
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using (var m2 = new Mutex (true)) {
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using (var done = new ManualResetEvent (false)) {
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var thread = new Thread (() =>
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{
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try {
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WaitHandle.WaitAny (new WaitHandle [] { m1, m2 });
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} catch (ThreadInterruptedException) {
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done.Set ();
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}
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});
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thread.Start ();
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Thread.Sleep (100); // wait a bit so the thread can enter its wait
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thread.Interrupt ();
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Assert.IsTrue (thread.Join (1000), "Join");
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Assert.IsTrue (done.WaitOne (1000), "done");
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m1.ReleaseMutex ();
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m2.ReleaseMutex ();
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}
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}
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}
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}
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[Test]
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public void InterrupedWaitAll ()
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{
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using (var m1 = new Mutex (true)) {
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using (var m2 = new Mutex (true)) {
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using (var done = new ManualResetEvent (false)) {
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var thread = new Thread (() =>
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{
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try {
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WaitHandle.WaitAll (new WaitHandle [] { m1, m2 });
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} catch (ThreadInterruptedException) {
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done.Set ();
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}
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});
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thread.Start ();
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Thread.Sleep (100); // wait a bit so the thread can enter its wait
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thread.Interrupt ();
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Assert.IsTrue (thread.Join (1000), "Join");
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Assert.IsTrue (done.WaitOne (1000), "done");
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m1.ReleaseMutex ();
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m2.ReleaseMutex ();
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}
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}
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}
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}
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[Test]
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public void InterrupedWaitOne ()
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{
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using (var m1 = new Mutex (true)) {
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using (var done = new ManualResetEvent (false)) {
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var thread = new Thread (() =>
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{
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try {
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m1.WaitOne ();
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} catch (ThreadInterruptedException) {
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done.Set ();
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}
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});
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thread.Start ();
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Thread.Sleep (100); // wait a bit so the thread can enter its wait
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thread.Interrupt ();
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Assert.IsTrue (thread.Join (1000), "Join");
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Assert.IsTrue (done.WaitOne (1000), "done");
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m1.ReleaseMutex ();
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}
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}
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}
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[Test]
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public void WaitOneWithAbandonedMutex ()
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{
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using (var m = new Mutex (false)) {
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var thread1 = new Thread (() => {
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m.WaitOne ();
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});
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thread1.Start ();
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thread1.Join (1000);
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try {
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m.WaitOne ();
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Assert.Fail ("Expected AbandonedMutexException");
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} catch (AbandonedMutexException) {
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}
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// Current thread should own the Mutex now
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var signalled = false;
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var thread2 = new Thread (() => {
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signalled = m.WaitOne (100);
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});
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thread2.Start ();
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thread2.Join (1000);
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Assert.IsFalse (signalled);
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// Since this thread owns the Mutex releasing it shouldn't fail
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m.ReleaseMutex ();
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// The Mutex should now be unowned
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try {
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m.ReleaseMutex ();
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Assert.Fail ("Expected ApplicationException");
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} catch (ApplicationException) {
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}
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}
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}
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[Test]
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public void WaitOneWithAbandonedMutexAndMultipleThreads ()
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{
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using (var m = new Mutex (true)) {
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var nonAbandoned = 0;
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var abandoned = 0;
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var n = 0;
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var threads = new List<Thread> ();
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for (int i = 0; i < 50; i++) {
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var thread = new Thread (() => {
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try {
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m.WaitOne ();
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nonAbandoned++;
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} catch (AbandonedMutexException) {
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abandoned++;
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}
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if (((n++) % 5) != 0)
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m.ReleaseMutex ();
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});
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thread.Start ();
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threads.Add (thread);
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}
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m.ReleaseMutex ();
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foreach (var thread in threads) {
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if (!thread.Join (1000)) {
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Assert.Fail ("Timed out");
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}
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}
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Assert.AreEqual (40, nonAbandoned);
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Assert.AreEqual (10, abandoned);
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}
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}
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[Test]
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public void WaitAnyWithSecondMutexAbandoned ()
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{
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using (var m1 = new Mutex (false)) {
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using (var m2 = new Mutex (false)) {
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var mainProceed = false;
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var thread2Proceed = false;
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var thread1 = new Thread (() => {
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m2.WaitOne ();
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});
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var thread2 = new Thread (() => {
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m1.WaitOne ();
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mainProceed = true;
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while (!thread2Proceed) {
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Thread.Sleep (10);
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}
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m1.ReleaseMutex ();
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});
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thread1.Start ();
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thread1.Join (1000);
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thread2.Start ();
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while (!mainProceed) {
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Thread.Sleep (10);
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}
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try {
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WaitHandle.WaitAny (new WaitHandle [] { m1, m2 });
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Assert.Fail ("Expected AbandonedMutexException");
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} catch (AbandonedMutexException e) {
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Assert.AreEqual (1, e.MutexIndex);
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Assert.AreEqual (m2, e.Mutex);
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} finally {
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thread2Proceed = true;
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thread2.Join (1000);
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}
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// Current thread should own the second Mutex now
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var signalled = -1;
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var thread3 = new Thread (() => {
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signalled = WaitHandle.WaitAny (new WaitHandle [] { m1, m2 }, 0);
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});
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thread3.Start ();
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thread3.Join (1000);
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Assert.AreEqual (0, signalled);
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// Since this thread owns the second Mutex releasing it shouldn't fail
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m2.ReleaseMutex ();
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// Second Mutex should now be unowned
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try {
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m2.ReleaseMutex ();
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Assert.Fail ("Expected ApplicationException");
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} catch (ApplicationException) {
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}
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// .NET allows the first Mutex which is now abandoned to be released multiple times by this thread
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m1.ReleaseMutex ();
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m1.ReleaseMutex ();
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}
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}
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}
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[Test]
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[ExpectedException (typeof (AbandonedMutexException))]
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public void WaitAllWithOneAbandonedMutex ()
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{
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using (var m1 = new Mutex (false)) {
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using (var m2 = new Mutex (false)) {
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var thread = new Thread (() => {
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m1.WaitOne ();
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});
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thread.Start ();
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thread.Join (1000);
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WaitHandle.WaitAll (new WaitHandle [] { m1, m2 });
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}
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}
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}
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#if MONO_FEATURE_THREAD_SUSPEND_RESUME
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[Test]
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public void WaitOneWithTimeoutAndSpuriousWake ()
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{
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/* This is to test that WaitEvent.WaitOne is not going to wait largely
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* more than its timeout. In this test, it shouldn't wait more than
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* 1500 milliseconds, with its timeout being 1000ms */
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using (ManualResetEvent mre = new ManualResetEvent (false))
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using (ManualResetEvent ready = new ManualResetEvent (false)) {
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var thread = new Thread (() => {
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ready.Set ();
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mre.WaitOne (1000);
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});
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thread.Start ();
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ready.WaitOne ();
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Thread.Sleep (10); // wait a bit so we enter mre.WaitOne
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var sw = Stopwatch.StartNew ();
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while (sw.ElapsedMilliseconds <= 500) {
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thread.Suspend ();
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thread.Resume ();
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}
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Assert.IsTrue (thread.Join (1000), "#1");
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}
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}
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[Test]
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public void WaitAnyWithTimeoutAndSpuriousWake ()
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{
|
|
/* This is to test that WaitEvent.WaitAny is not going to wait largely
|
|
* more than its timeout. In this test, it shouldn't wait more than
|
|
* 1500 milliseconds, with its timeout being 1000ms */
|
|
|
|
using (ManualResetEvent mre1 = new ManualResetEvent (false))
|
|
using (ManualResetEvent mre2 = new ManualResetEvent (false))
|
|
using (ManualResetEvent ready = new ManualResetEvent (false)) {
|
|
var thread = new Thread (() => {
|
|
ready.Set ();
|
|
WaitHandle.WaitAny (new [] { mre1, mre2 }, 1000);
|
|
});
|
|
|
|
thread.Start ();
|
|
ready.WaitOne ();
|
|
|
|
Thread.Sleep (10); // wait a bit so we enter WaitHandle.WaitAny ({mre1, mre2})
|
|
|
|
var sw = Stopwatch.StartNew ();
|
|
while (sw.ElapsedMilliseconds <= 500) {
|
|
thread.Suspend ();
|
|
thread.Resume ();
|
|
}
|
|
|
|
Assert.IsTrue (thread.Join (1000), "#1");
|
|
}
|
|
}
|
|
|
|
[Test]
|
|
public void WaitAllWithTimeoutAndSpuriousWake ()
|
|
{
|
|
/* This is to test that WaitEvent.WaitAll is not going to wait largely
|
|
* more than its timeout. In this test, it shouldn't wait more than
|
|
* 1500 milliseconds, with its timeout being 1000ms */
|
|
|
|
using (ManualResetEvent mre1 = new ManualResetEvent (false))
|
|
using (ManualResetEvent mre2 = new ManualResetEvent (false))
|
|
using (ManualResetEvent ready = new ManualResetEvent (false)) {
|
|
var thread = new Thread (() => {
|
|
ready.Set ();
|
|
WaitHandle.WaitAll (new [] { mre1, mre2 }, 1000);
|
|
});
|
|
|
|
thread.Start ();
|
|
ready.WaitOne ();
|
|
|
|
Thread.Sleep (10); // wait a bit so we enter WaitHandle.WaitAll ({mre1, mre2})
|
|
|
|
var sw = Stopwatch.StartNew ();
|
|
while (sw.ElapsedMilliseconds <= 500) {
|
|
thread.Suspend ();
|
|
thread.Resume ();
|
|
}
|
|
|
|
Assert.IsTrue (thread.Join (1000), "#1");
|
|
}
|
|
}
|
|
#endif // MONO_FEATURE_THREAD_SUSPEND_RESUME
|
|
|
|
[Test]
|
|
public static void SignalAndWait()
|
|
{
|
|
using (var eventToSignal = new AutoResetEvent (false))
|
|
using (var eventToWait = new AutoResetEvent (false))
|
|
{
|
|
eventToWait.Set ();
|
|
|
|
Assert.IsTrue (WaitHandle.SignalAndWait (eventToSignal, eventToWait), "#1");
|
|
Assert.IsTrue (eventToSignal.WaitOne (), "#2");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|