Xamarin Public Jenkins (auto-signing) 95fdb59ea6 Imported Upstream version 6.6.0.89
Former-commit-id: b39a328747c2f3414dc52e009fb6f0aa80ca2492
2019-09-24 08:53:40 +00:00

327 lines
14 KiB
XML

<Type Name="UnitsOfMeasure+vector3D" FullName="UnitsOfMeasure+vector3D">
<TypeSignature Language="C#" Value="public sealed class UnitsOfMeasure.vector3D : IComparable, IComparable&lt;UnitsOfMeasure.vector3D&gt;, IEquatable&lt;UnitsOfMeasure.vector3D&gt;, System.Collections.IStructuralComparable, System.Collections.IStructuralEquatable" />
<TypeSignature Language="ILAsm" Value=".class nested public auto ansi serializable sealed beforefieldinit UnitsOfMeasure/vector3D extends System.Object implements class System.Collections.IStructuralComparable, class System.Collections.IStructuralEquatable, class System.IComparable, class System.IComparable`1&lt;UnitsOfMeasure/vector3D&gt;, class System.IEquatable`1&lt;UnitsOfMeasure/vector3D&gt;" />
<TypeSignature Language="F#" Value="type UnitsOfMeasure.vector3D = {}" />
<AssemblyInfo>
<AssemblyName>mdoc.Test.FSharp</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.Collections.IStructuralComparable</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.Collections.IStructuralEquatable</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IComparable</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IComparable&lt;UnitsOfMeasure+vector3D&gt;</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IEquatable&lt;UnitsOfMeasure+vector3D&gt;</InterfaceName>
</Interface>
</Interfaces>
<Attributes>
<Attribute>
<AttributeName>Microsoft.FSharp.Core.CompilationMapping(Microsoft.FSharp.Core.SourceConstructFlags.RecordType)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.Serializable</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public vector3D (double x, double y, double z);" />
<MemberSignature Language="ILAsm" Value=".method public specialname rtspecialname instance void .ctor(float64 x, float64 y, float64 z) cil managed" />
<MemberSignature Language="F#" Value="new UnitsOfMeasure.vector3D : double * double * double -&gt; UnitsOfMeasure.vector3D" Usage="new UnitsOfMeasure.vector3D (x, y, z)" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="x" Type="System.Double" />
<Parameter Name="y" Type="System.Double" />
<Parameter Name="z" Type="System.Double" />
</Parameters>
<Docs>
<param name="x">To be added.</param>
<param name="y">To be added.</param>
<param name="z">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CompareTo">
<MemberSignature Language="C#" Value="public override sealed int CompareTo (object obj);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance int32 CompareTo(object obj) cil managed" />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:System.IComparable.CompareTo(System.Object)</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="obj" Type="System.Object" />
</Parameters>
<Docs>
<param name="obj">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CompareTo">
<MemberSignature Language="C#" Value="public override sealed int CompareTo (UnitsOfMeasure.vector3D obj);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance int32 CompareTo(UnitsOfMeasure/vector3D obj) cil managed" />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:System.IComparable`1.CompareTo(`0)</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="obj" Type="UnitsOfMeasure+vector3D" />
</Parameters>
<Docs>
<param name="obj">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CompareTo">
<MemberSignature Language="C#" Value="public override sealed int CompareTo (object obj, System.Collections.IComparer comp);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance int32 CompareTo(object obj, class System.Collections.IComparer comp) cil managed" />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:System.Collections.IStructuralComparable.CompareTo(System.Object,System.Collections.IComparer)</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="obj" Type="System.Object" />
<Parameter Name="comp" Type="System.Collections.IComparer" />
</Parameters>
<Docs>
<param name="obj">To be added.</param>
<param name="comp">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Equals">
<MemberSignature Language="C#" Value="public override sealed bool Equals (object obj);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool Equals(object obj) cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="obj" Type="System.Object" />
</Parameters>
<Docs>
<param name="obj">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Equals">
<MemberSignature Language="C#" Value="public override sealed bool Equals (UnitsOfMeasure.vector3D obj);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool Equals(UnitsOfMeasure/vector3D obj) cil managed" />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:System.IEquatable`1.Equals(`0)</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="obj" Type="UnitsOfMeasure+vector3D" />
</Parameters>
<Docs>
<param name="obj">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Equals">
<MemberSignature Language="C#" Value="public override sealed bool Equals (object obj, System.Collections.IEqualityComparer comp);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool Equals(object obj, class System.Collections.IEqualityComparer comp) cil managed" />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:System.Collections.IStructuralEquatable.Equals(System.Object,System.Collections.IEqualityComparer)</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="obj" Type="System.Object" />
<Parameter Name="comp" Type="System.Collections.IEqualityComparer" />
</Parameters>
<Docs>
<param name="obj">To be added.</param>
<param name="comp">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="GetHashCode">
<MemberSignature Language="C#" Value="public override sealed int GetHashCode ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance int32 GetHashCode() cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="GetHashCode">
<MemberSignature Language="C#" Value="public override sealed int GetHashCode (System.Collections.IEqualityComparer comp);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance int32 GetHashCode(class System.Collections.IEqualityComparer comp) cil managed" />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:System.Collections.IStructuralEquatable.GetHashCode(System.Collections.IEqualityComparer)</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Int32</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="comp" Type="System.Collections.IEqualityComparer" />
</Parameters>
<Docs>
<param name="comp">To be added.</param>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="ToString">
<MemberSignature Language="C#" Value="public override string ToString ();" />
<MemberSignature Language="ILAsm" Value=".method public virtual instance string ToString() cil managed" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>To be added.</summary>
<returns>To be added.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="x">
<MemberSignature Language="C#" Value="public double x { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance float64 x" />
<MemberSignature Language="F#" Value="x : double" Usage="UnitsOfMeasure.vector3D.x" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Microsoft.FSharp.Core.CompilationMapping(Microsoft.FSharp.Core.SourceConstructFlags.Field, 0)</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="y">
<MemberSignature Language="C#" Value="public double y { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance float64 y" />
<MemberSignature Language="F#" Value="y : double" Usage="UnitsOfMeasure.vector3D.y" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Microsoft.FSharp.Core.CompilationMapping(Microsoft.FSharp.Core.SourceConstructFlags.Field, 1)</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="z">
<MemberSignature Language="C#" Value="public double z { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance float64 z" />
<MemberSignature Language="F#" Value="z : double" Usage="UnitsOfMeasure.vector3D.z" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>Microsoft.FSharp.Core.CompilationMapping(Microsoft.FSharp.Core.SourceConstructFlags.Field, 2)</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Double</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>