95fdb59ea6
Former-commit-id: b39a328747c2f3414dc52e009fb6f0aa80ca2492
289 lines
12 KiB
XML
289 lines
12 KiB
XML
<Type Name="Structures+Point3D" FullName="Structures+Point3D">
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<TypeSignature Language="C#" Value="public struct Structures.Point3D : IComparable, IComparable<Structures.Point3D>, IEquatable<Structures.Point3D>, System.Collections.IStructuralComparable, System.Collections.IStructuralEquatable" />
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<TypeSignature Language="ILAsm" Value=".class nested public sequential ansi serializable sealed Structures/Point3D extends System.ValueType implements class System.Collections.IStructuralComparable, class System.Collections.IStructuralEquatable, class System.IComparable, class System.IComparable`1<Structures/Point3D>, class System.IEquatable`1<Structures/Point3D>" />
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<TypeSignature Language="F#" Value="type Structures.Point3D = struct" />
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<AssemblyInfo>
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<AssemblyName>mdoc.Test.FSharp</AssemblyName>
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<AssemblyVersion>1.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Base>
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<BaseTypeName>System.ValueType</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>System.Collections.IStructuralComparable</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.Collections.IStructuralEquatable</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IComparable</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IComparable<Structures+Point3D></InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IEquatable<Structures+Point3D></InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes>
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<Attribute>
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<AttributeName>Microsoft.FSharp.Core.CompilationMapping(Microsoft.FSharp.Core.SourceConstructFlags.ObjectType)</AttributeName>
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</Attribute>
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<Attribute>
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<AttributeName>System.Serializable</AttributeName>
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</Attribute>
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</Attributes>
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<Docs>
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<summary>To be added.</summary>
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<remarks>To be added.</remarks>
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</Docs>
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<Members>
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<Member MemberName="CompareTo">
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<MemberSignature Language="C#" Value="public override sealed int CompareTo (Structures.Point3D obj);" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance int32 CompareTo(Structures/Point3D obj) cil managed" />
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<MemberType>Method</MemberType>
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<Implements>
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<InterfaceMember>M:System.IComparable`1.CompareTo(`0)</InterfaceMember>
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</Implements>
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<AssemblyInfo>
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<AssemblyVersion>1.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="obj" Type="Structures+Point3D" />
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</Parameters>
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<Docs>
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<param name="obj">To be added.</param>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="CompareTo">
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<MemberSignature Language="C#" Value="public override sealed int CompareTo (object obj);" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance int32 CompareTo(object obj) cil managed" />
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<MemberType>Method</MemberType>
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<Implements>
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<InterfaceMember>M:System.IComparable.CompareTo(System.Object)</InterfaceMember>
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</Implements>
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<AssemblyInfo>
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<AssemblyVersion>1.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="obj" Type="System.Object" />
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</Parameters>
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<Docs>
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<param name="obj">To be added.</param>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="CompareTo">
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<MemberSignature Language="C#" Value="public override sealed int CompareTo (object obj, System.Collections.IComparer comp);" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance int32 CompareTo(object obj, class System.Collections.IComparer comp) cil managed" />
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<MemberType>Method</MemberType>
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<Implements>
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<InterfaceMember>M:System.Collections.IStructuralComparable.CompareTo(System.Object,System.Collections.IComparer)</InterfaceMember>
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</Implements>
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<AssemblyInfo>
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<AssemblyVersion>1.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="obj" Type="System.Object" />
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<Parameter Name="comp" Type="System.Collections.IComparer" />
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</Parameters>
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<Docs>
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<param name="obj">To be added.</param>
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<param name="comp">To be added.</param>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Equals">
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<MemberSignature Language="C#" Value="public override sealed bool Equals (Structures.Point3D obj);" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool Equals(Structures/Point3D obj) cil managed" />
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<MemberType>Method</MemberType>
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<Implements>
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<InterfaceMember>M:System.IEquatable`1.Equals(`0)</InterfaceMember>
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</Implements>
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<AssemblyInfo>
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<AssemblyVersion>1.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="obj" Type="Structures+Point3D" />
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</Parameters>
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<Docs>
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<param name="obj">To be added.</param>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Equals">
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<MemberSignature Language="C#" Value="public override sealed bool Equals (object obj);" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool Equals(object obj) cil managed" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="obj" Type="System.Object" />
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</Parameters>
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<Docs>
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<param name="obj">To be added.</param>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="Equals">
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<MemberSignature Language="C#" Value="public override sealed bool Equals (object obj, System.Collections.IEqualityComparer comp);" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance bool Equals(object obj, class System.Collections.IEqualityComparer comp) cil managed" />
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<MemberType>Method</MemberType>
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<Implements>
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<InterfaceMember>M:System.Collections.IStructuralEquatable.Equals(System.Object,System.Collections.IEqualityComparer)</InterfaceMember>
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</Implements>
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<AssemblyInfo>
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<AssemblyVersion>1.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="obj" Type="System.Object" />
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<Parameter Name="comp" Type="System.Collections.IEqualityComparer" />
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</Parameters>
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<Docs>
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<param name="obj">To be added.</param>
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<param name="comp">To be added.</param>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetHashCode">
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<MemberSignature Language="C#" Value="public override sealed int GetHashCode ();" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance int32 GetHashCode() cil managed" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="GetHashCode">
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<MemberSignature Language="C#" Value="public override sealed int GetHashCode (System.Collections.IEqualityComparer comp);" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance int32 GetHashCode(class System.Collections.IEqualityComparer comp) cil managed" />
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<MemberType>Method</MemberType>
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<Implements>
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<InterfaceMember>M:System.Collections.IStructuralEquatable.GetHashCode(System.Collections.IEqualityComparer)</InterfaceMember>
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</Implements>
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<AssemblyInfo>
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<AssemblyVersion>1.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="comp" Type="System.Collections.IEqualityComparer" />
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</Parameters>
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<Docs>
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<param name="comp">To be added.</param>
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<summary>To be added.</summary>
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<returns>To be added.</returns>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="x">
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<MemberSignature Language="C#" Value="public double x { get; }" />
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<MemberSignature Language="ILAsm" Value=".property instance float64 x" />
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<MemberSignature Language="F#" Value="val x : double" Usage="Structures.Point3D.x" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Attributes>
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<Attribute>
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<AttributeName>Microsoft.FSharp.Core.CompilationMapping(Microsoft.FSharp.Core.SourceConstructFlags.Field, 0)</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="y">
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<MemberSignature Language="C#" Value="public double y { get; }" />
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<MemberSignature Language="ILAsm" Value=".property instance float64 y" />
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<MemberSignature Language="F#" Value="val y : double" Usage="Structures.Point3D.y" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Attributes>
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<Attribute>
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<AttributeName>Microsoft.FSharp.Core.CompilationMapping(Microsoft.FSharp.Core.SourceConstructFlags.Field, 1)</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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<Member MemberName="z">
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<MemberSignature Language="C#" Value="public double z { get; }" />
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<MemberSignature Language="ILAsm" Value=".property instance float64 z" />
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<MemberSignature Language="F#" Value="val z : double" Usage="Structures.Point3D.z" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Attributes>
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<Attribute>
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<AttributeName>Microsoft.FSharp.Core.CompilationMapping(Microsoft.FSharp.Core.SourceConstructFlags.Field, 2)</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.Double</ReturnType>
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</ReturnValue>
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<Docs>
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<summary>To be added.</summary>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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</Docs>
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</Member>
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</Members>
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</Type>
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