6992685b86
Former-commit-id: 0a113cb3a6feb7873f632839b1307cc6033cd595
604 lines
20 KiB
C#
604 lines
20 KiB
C#
//
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// TableLayout.cs
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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// Copyright (c) 2006 Jonathan Pobst
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//
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// Authors:
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// Jonathan Pobst (monkey@jpobst.com)
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//
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#undef TABLE_DEBUG
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using System;
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using System.Drawing;
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namespace System.Windows.Forms.Layout
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{
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internal class TableLayout : LayoutEngine
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{
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private static Control dummy_control = new Control ("Dummy"); // Used as a placeholder for row/col spans
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public TableLayout () : base ()
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{
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}
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public override void InitLayout (object child, BoundsSpecified specified)
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{
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base.InitLayout (child, specified);
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}
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// There are 3 steps to doing a table layout:
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// 1) Figure out which row/column each control goes into
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// 2) Figure out the sizes of each row/column
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// 3) Size and position each control
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public override bool Layout (object container, LayoutEventArgs args)
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{
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TableLayoutPanel panel = container as TableLayoutPanel;
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TableLayoutSettings settings = panel.LayoutSettings;
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#if TABLE_DEBUG
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Console.WriteLine ("Beginning layout on panel: {0}, control count: {1}, col/row count: {2}x{3}", panel.Name, panel.Controls.Count, settings.ColumnCount, settings.RowCount);
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#endif
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// STEP 1:
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// - Figure out which row/column each control goes into
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// - Store data in the TableLayoutPanel.actual_positions
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panel.actual_positions = CalculateControlPositions (panel, Math.Max (settings.ColumnCount, 1), Math.Max (settings.RowCount, 1));
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// STEP 2:
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// - Figure out the sizes of each row/column
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// - Store data in the TableLayoutPanel.widths/heights
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CalculateColumnRowSizes (panel, panel.actual_positions.GetLength (0), panel.actual_positions.GetLength (1));
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// STEP 3:
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// - Size and position each control
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LayoutControls(panel);
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#if TABLE_DEBUG
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Console.WriteLine ("-- CalculatedPositions:");
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OutputControlGrid (panel.actual_positions, panel);
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Console.WriteLine ("Finished layout on panel: {0}", panel.Name);
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Console.WriteLine ();
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#endif
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return false;
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}
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internal Control[,] CalculateControlPositions (TableLayoutPanel panel, int columns, int rows)
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{
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Control[,] grid = new Control[columns, rows];
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TableLayoutSettings settings = panel.LayoutSettings;
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// First place all controls that have an explicit col/row
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foreach (Control c in panel.Controls) {
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int col = settings.GetColumn (c);
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int row = settings.GetRow (c);
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if (col >= 0 && row >= 0) {
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if (col >= columns)
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return CalculateControlPositions (panel, col + 1, rows);
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if (row >= rows)
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return CalculateControlPositions (panel, columns, row + 1);
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if (grid[col, row] == null) {
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int col_span = Math.Min (settings.GetColumnSpan (c), columns);
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int row_span = Math.Min (settings.GetRowSpan (c), rows);
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if (col + col_span > columns) {
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if (row + 1 < rows) {
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grid[col, row] = dummy_control;
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row++;
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col = 0;
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}
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else if (settings.GrowStyle == TableLayoutPanelGrowStyle.AddColumns)
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return CalculateControlPositions (panel, columns + 1, rows);
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else
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throw new ArgumentException ();
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}
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if (row + row_span > rows) {
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if (settings.GrowStyle == TableLayoutPanelGrowStyle.AddRows)
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return CalculateControlPositions (panel, columns, rows + 1);
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else
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throw new ArgumentException ();
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}
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grid[col, row] = c;
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// Fill in the rest of this control's row/column extent with dummy
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// controls, so that other controls don't get put there.
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for (int i = 0; i < col_span; i++)
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for (int j = 0; j < row_span; j++)
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if (i != 0 || j != 0)
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grid[col + i, row + j] = dummy_control;
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}
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}
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}
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int x_pointer = 0;
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int y_pointer = 0;
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// Fill in gaps with controls that do not have an explicit col/row
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foreach (Control c in panel.Controls) {
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int col = settings.GetColumn (c);
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int row = settings.GetRow (c);
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if ((col >= 0 && col < columns) && (row >= 0 && row < rows) && (grid[col, row] == c || grid[col, row] == dummy_control))
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continue;
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for (int y = y_pointer; y < rows; y++) {
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y_pointer = y;
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x_pointer = 0;
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for (int x = x_pointer; x < columns; x++) {
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x_pointer = x;
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if (grid[x, y] == null) {
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int col_span = Math.Min (settings.GetColumnSpan (c), columns);
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int row_span = Math.Min (settings.GetRowSpan (c), rows);
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if (x + col_span > columns) {
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if (y + 1 < rows)
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break;
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else if (settings.GrowStyle == TableLayoutPanelGrowStyle.AddColumns)
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return CalculateControlPositions (panel, columns + 1, rows);
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else
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throw new ArgumentException ();
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}
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if (y + row_span > rows) {
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if (x + 1 < columns)
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break;
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else if (settings.GrowStyle == TableLayoutPanelGrowStyle.AddRows)
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return CalculateControlPositions (panel, columns, rows + 1);
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else
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throw new ArgumentException ();
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}
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grid[x, y] = c;
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// Fill in the rest of this control's row/column extent with dummy
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// controls, so that other controls don't get put there.
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for (int i = 0; i < col_span; i++)
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for (int j = 0; j < row_span; j++)
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if (i != 0 || j != 0)
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grid[x + i, y + j] = dummy_control;
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// I know someone will kill me for using a goto, but
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// sometimes they really are the easiest way...
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goto Found;
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} else {
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// MS adds the controls only to the first row if
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// GrowStyle is AddColumns and RowCount is 0,
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// so interrupt the search for a free horizontal cell
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// beyond the first one in the given vertical
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if (settings.GrowStyle == TableLayoutPanelGrowStyle.AddColumns &&
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settings.RowCount == 0)
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break;
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}
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}
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}
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// MS adds rows instead of columns even when GrowStyle is AddColumns,
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// but RowCount is 0.
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TableLayoutPanelGrowStyle adjustedGrowStyle = settings.GrowStyle;
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if (settings.GrowStyle == TableLayoutPanelGrowStyle.AddColumns) {
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if (settings.RowCount == 0)
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adjustedGrowStyle = TableLayoutPanelGrowStyle.AddRows;
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}
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switch (adjustedGrowStyle) {
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case TableLayoutPanelGrowStyle.AddColumns:
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return CalculateControlPositions (panel, columns + 1, rows);
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case TableLayoutPanelGrowStyle.AddRows:
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default:
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return CalculateControlPositions (panel, columns, rows + 1);
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case TableLayoutPanelGrowStyle.FixedSize:
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throw new ArgumentException ();
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}
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Found: ;
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}
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return grid;
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}
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private void CalculateColumnRowSizes (TableLayoutPanel panel, int columns, int rows)
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{
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TableLayoutSettings settings = panel.LayoutSettings;
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panel.column_widths = new int[panel.actual_positions.GetLength (0)];
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panel.row_heights = new int[panel.actual_positions.GetLength (1)];
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int border_width = TableLayoutPanel.GetCellBorderWidth (panel.CellBorderStyle);
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Rectangle parentDisplayRectangle = panel.DisplayRectangle;
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TableLayoutColumnStyleCollection col_styles = new TableLayoutColumnStyleCollection (panel);
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foreach (ColumnStyle cs in settings.ColumnStyles)
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col_styles.Add( new ColumnStyle(cs.SizeType, cs.Width));
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TableLayoutRowStyleCollection row_styles = new TableLayoutRowStyleCollection (panel);
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foreach (RowStyle rs in settings.RowStyles)
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row_styles.Add (new RowStyle (rs.SizeType, rs.Height));
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// If we have more columns than columnstyles, temporarily add enough columnstyles
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if (columns > col_styles.Count)
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{
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for (int i = col_styles.Count; i < columns; i++)
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col_styles.Add(new ColumnStyle());
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}
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// Same for rows..
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if (rows > row_styles.Count)
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{
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for (int i = row_styles.Count; i < rows; i++)
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row_styles.Add (new RowStyle ());
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}
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while (row_styles.Count > rows)
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row_styles.RemoveAt (row_styles.Count - 1);
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while (col_styles.Count > columns)
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col_styles.RemoveAt (col_styles.Count - 1);
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// Find the largest column-span/row-span values.
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int max_colspan = 0, max_rowspan = 0;
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foreach (Control c in panel.Controls) {
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max_colspan = Math.Max (max_colspan, settings.GetColumnSpan (c));
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max_rowspan = Math.Max (max_rowspan, settings.GetRowSpan (c));
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}
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// Figure up all the column widths
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int total_width = parentDisplayRectangle.Width - (border_width * (columns + 1));
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int index = 0;
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// First assign all the Absolute sized columns..
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foreach (ColumnStyle cs in col_styles) {
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if (cs.SizeType == SizeType.Absolute) {
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panel.column_widths[index] = (int)cs.Width;
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total_width -= (int)cs.Width;
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}
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index++;
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}
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// Next, assign all the AutoSize columns to the width of their widest
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// control. If the table-layout is auto-sized, then make sure that
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// no column with Percent styling clips its contents.
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// (per http://msdn.microsoft.com/en-us/library/ms171690.aspx)
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for (int colspan = 0; colspan < max_colspan; ++colspan)
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{
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for (index = colspan; index < col_styles.Count - colspan; ++index)
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{
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ColumnStyle cs = col_styles[index];
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if (cs.SizeType == SizeType.AutoSize
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|| (panel.AutoSize && cs.SizeType == SizeType.Percent))
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{
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int max_width = panel.column_widths[index];
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// Find the widest control in the column
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for (int i = 0; i < rows; i ++)
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{
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Control c = panel.actual_positions[index - colspan, i];
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if (c != null && c != dummy_control && c.VisibleInternal)
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{
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// Skip any controls not being sized in this pass.
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if (settings.GetColumnSpan (c) != colspan + 1)
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continue;
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// Calculate the maximum control width.
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if (c.AutoSize)
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max_width = Math.Max (max_width, c.PreferredSize.Width + c.Margin.Horizontal);
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else
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max_width = Math.Max (max_width, c.ExplicitBounds.Width + c.Margin.Horizontal);
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max_width = Math.Max (max_width, c.Width + c.Margin.Left + c.Margin.Right);
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}
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}
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// Subtract the width of prior columns, if any.
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for (int i = Math.Max (index - colspan, 0); i < index; ++i)
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max_width -= panel.column_widths[i];
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// If necessary, increase this column's width.
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if (max_width > panel.column_widths[index])
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{
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max_width -= panel.column_widths[index];
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panel.column_widths[index] += max_width;
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total_width -= max_width;
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}
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}
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}
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}
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index = 0;
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float total_percent = 0;
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// Finally, assign the remaining space to Percent columns, if any.
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if (total_width > 0)
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{
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int percent_width = total_width;
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// Find the total percent (not always 100%)
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foreach (ColumnStyle cs in col_styles)
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{
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if (cs.SizeType == SizeType.Percent)
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total_percent += cs.Width;
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}
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// Divvy up the space..
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foreach (ColumnStyle cs in col_styles)
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{
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if (cs.SizeType == SizeType.Percent)
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{
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int width_change = (int)(((cs.Width / total_percent) * percent_width)
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- panel.column_widths[index]);
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if (width_change > 0)
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{
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panel.column_widths[index] += width_change;
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total_width -= width_change;
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}
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}
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index++;
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}
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}
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if (total_width > 0)
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{
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// Find the last column that isn't an Absolute SizeType, and give it
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// all this free space. (Absolute sized columns need to retain their
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// absolute width if at all possible!)
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int col = col_styles.Count - 1;
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for (; col >= 0; --col)
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{
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if (col_styles[col].SizeType != SizeType.Absolute)
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break;
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}
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if (col < 0)
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col = col_styles.Count - 1;
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panel.column_widths[col] += total_width;
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}
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// Figure up all the row heights
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int total_height = parentDisplayRectangle.Height - (border_width * (rows + 1));
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index = 0;
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// First assign all the Absolute sized rows..
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foreach (RowStyle rs in row_styles) {
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if (rs.SizeType == SizeType.Absolute) {
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panel.row_heights[index] = (int)rs.Height;
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total_height -= (int)rs.Height;
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}
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index++;
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}
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index = 0;
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// Next, assign all the AutoSize rows to the height of their tallest
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// control. If the table-layout is auto-sized, then make sure that
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// no row with Percent styling clips its contents.
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// (per http://msdn.microsoft.com/en-us/library/ms171690.aspx)
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for (int rowspan = 0; rowspan < max_rowspan; ++rowspan)
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{
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for (index = rowspan; index < row_styles.Count - rowspan; ++index)
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{
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RowStyle rs = row_styles[index];
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if (rs.SizeType == SizeType.AutoSize
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|| (panel.AutoSize && rs.SizeType == SizeType.Percent))
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{
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int max_height = panel.row_heights[index];
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// Find the tallest control in the row
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for (int i = 0; i < columns; i++) {
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Control c = panel.actual_positions[i, index - rowspan];
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if (c != null && c != dummy_control && c.VisibleInternal)
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{
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// Skip any controls not being sized in this pass.
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if (settings.GetRowSpan (c) != rowspan + 1)
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continue;
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// Calculate the maximum control height.
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if (c.AutoSize)
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max_height = Math.Max (max_height, c.PreferredSize.Height + c.Margin.Vertical);
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else
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max_height = Math.Max (max_height, c.ExplicitBounds.Height + c.Margin.Vertical);
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max_height = Math.Max (max_height, c.Height + c.Margin.Top + c.Margin.Bottom);
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}
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}
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// Subtract the height of prior rows, if any.
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for (int i = Math.Max (index - rowspan, 0); i < index; ++i)
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max_height -= panel.row_heights[i];
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// If necessary, increase this row's height.
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if (max_height > panel.row_heights[index])
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{
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max_height -= panel.row_heights[index];
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panel.row_heights[index] += max_height;
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total_height -= max_height;
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}
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}
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}
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}
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index = 0;
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total_percent = 0;
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// Finally, assign the remaining space to Percent rows, if any.
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if (total_height > 0) {
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int percent_height = total_height;
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// Find the total percent (not always 100%)
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foreach (RowStyle rs in row_styles) {
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if (rs.SizeType == SizeType.Percent)
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total_percent += rs.Height;
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}
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// Divvy up the space..
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foreach (RowStyle rs in row_styles) {
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if (rs.SizeType == SizeType.Percent) {
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int height_change = (int)(((rs.Height / total_percent) * percent_height)
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- panel.row_heights[index]);
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if (height_change > 0)
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{
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panel.row_heights[index] += height_change;
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total_height -= height_change;
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}
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}
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index++;
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}
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}
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if (total_height > 0)
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{
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// Find the last row that isn't an Absolute SizeType, and give it
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// all this free space. (Absolute sized rows need to retain their
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// absolute height if at all possible!)
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int row = row_styles.Count - 1;
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for (; row >= 0; --row)
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{
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if (row_styles[row].SizeType != SizeType.Absolute)
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break;
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}
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if (row < 0)
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row = row_styles.Count - 1;
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panel.row_heights[row] += total_height;
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}
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}
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private void LayoutControls (TableLayoutPanel panel)
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{
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TableLayoutSettings settings = panel.LayoutSettings;
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int border_width = TableLayoutPanel.GetCellBorderWidth (panel.CellBorderStyle);
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int columns = panel.actual_positions.GetLength(0);
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int rows = panel.actual_positions.GetLength(1);
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Point current_pos = new Point (panel.DisplayRectangle.Left + border_width, panel.DisplayRectangle.Top + border_width);
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for (int y = 0; y < rows; y++)
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{
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for (int x = 0; x < columns; x++)
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{
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Control c = panel.actual_positions[x,y];
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if(c != null && c != dummy_control) {
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Size preferred;
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if (c.AutoSize)
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preferred = c.PreferredSize;
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else
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preferred = c.ExplicitBounds.Size;
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int new_x = 0;
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int new_y = 0;
|
|
int new_width = 0;
|
|
int new_height = 0;
|
|
|
|
// Figure out the width of the control
|
|
int column_width = panel.column_widths[x];
|
|
|
|
for (int i = 1; i < Math.Min (settings.GetColumnSpan(c), panel.column_widths.Length); i++)
|
|
column_width += panel.column_widths[x + i];
|
|
|
|
if (c.Dock == DockStyle.Fill || c.Dock == DockStyle.Top || c.Dock == DockStyle.Bottom || ((c.Anchor & AnchorStyles.Left) == AnchorStyles.Left && (c.Anchor & AnchorStyles.Right) == AnchorStyles.Right))
|
|
new_width = column_width - c.Margin.Left - c.Margin.Right;
|
|
else
|
|
new_width = Math.Min (preferred.Width, column_width - c.Margin.Left - c.Margin.Right);
|
|
|
|
// Figure out the height of the control
|
|
int column_height = panel.row_heights[y];
|
|
|
|
for (int i = 1; i < Math.Min (settings.GetRowSpan (c), panel.row_heights.Length); i++)
|
|
column_height += panel.row_heights[y + i];
|
|
|
|
if (c.Dock == DockStyle.Fill || c.Dock == DockStyle.Left || c.Dock == DockStyle.Right || ((c.Anchor & AnchorStyles.Top) == AnchorStyles.Top && (c.Anchor & AnchorStyles.Bottom) == AnchorStyles.Bottom))
|
|
new_height = column_height - c.Margin.Top - c.Margin.Bottom;
|
|
else
|
|
new_height = Math.Min (preferred.Height, column_height - c.Margin.Top - c.Margin.Bottom);
|
|
|
|
// Figure out the left location of the control
|
|
if (c.Dock == DockStyle.Left || c.Dock == DockStyle.Fill || (c.Anchor & AnchorStyles.Left) == AnchorStyles.Left)
|
|
new_x = current_pos.X + c.Margin.Left;
|
|
else if (c.Dock == DockStyle.Right || (c.Anchor & AnchorStyles.Right) == AnchorStyles.Right)
|
|
new_x = (current_pos.X + column_width) - new_width - c.Margin.Right;
|
|
else // (center control)
|
|
new_x = (current_pos.X + (column_width - c.Margin.Left - c.Margin.Right) / 2) + c.Margin.Left - (new_width / 2);
|
|
|
|
// Figure out the top location of the control
|
|
if (c.Dock == DockStyle.Top || c.Dock == DockStyle.Fill || (c.Anchor & AnchorStyles.Top) == AnchorStyles.Top)
|
|
new_y = current_pos.Y + c.Margin.Top;
|
|
else if (c.Dock == DockStyle.Bottom || (c.Anchor & AnchorStyles.Bottom) == AnchorStyles.Bottom)
|
|
new_y = (current_pos.Y + column_height) - new_height - c.Margin.Bottom;
|
|
else // (center control)
|
|
new_y = (current_pos.Y + (column_height - c.Margin.Top - c.Margin.Bottom) / 2) + c.Margin.Top - (new_height / 2);
|
|
|
|
c.SetBoundsInternal (new_x, new_y, new_width, new_height, BoundsSpecified.None);
|
|
}
|
|
|
|
current_pos.Offset (panel.column_widths[x] + border_width, 0);
|
|
}
|
|
|
|
current_pos.Offset ((-1 * current_pos.X) + border_width + panel.DisplayRectangle.Left, panel.row_heights[y] + border_width);
|
|
}
|
|
}
|
|
|
|
#if TABLE_DEBUG
|
|
private void OutputControlGrid (Control[,] grid, TableLayoutPanel panel)
|
|
{
|
|
Console.WriteLine (" Size: {0}x{1}", grid.GetLength (0), grid.GetLength (1));
|
|
|
|
Console.Write (" ");
|
|
|
|
foreach (int i in panel.column_widths)
|
|
Console.Write (" {0}px ", i.ToString ().PadLeft (3));
|
|
|
|
Console.WriteLine ();
|
|
|
|
for (int y = 0; y < grid.GetLength (1); y++) {
|
|
Console.Write (" {0}px |", panel.row_heights[y].ToString ().PadLeft (3));
|
|
|
|
for (int x = 0; x < grid.GetLength (0); x++) {
|
|
if (grid[x, y] == null)
|
|
Console.Write (" --- |");
|
|
else if (string.IsNullOrEmpty (grid[x, y].Name))
|
|
Console.Write (" ??? |");
|
|
else
|
|
Console.Write (" {0} |", grid[x, y].Name.PadRight (5).Substring (0, 5));
|
|
}
|
|
|
|
Console.WriteLine ();
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
}
|