a575963da9
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
457 lines
24 KiB
XML
457 lines
24 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Type Name="Barrier" FullName="System.Threading.Barrier">
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<TypeSignature Language="C#" Value="public class Barrier : IDisposable" />
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<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit Barrier extends System.Object implements class System.IDisposable" />
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<AssemblyInfo>
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<AssemblyName>System</AssemblyName>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Base>
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<BaseTypeName>System.Object</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Attributes>
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<Attribute>
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<AttributeName>System.Diagnostics.DebuggerDisplay("Participant Count={ParticipantCount},Participants Remaining={ParticipantsRemaining}")</AttributeName>
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</Attribute>
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</Attributes>
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<Docs>
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<remarks>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>A group of tasks cooperate by moving through a series of phases, where each in the group signals it has arrived at the <see cref="T:System.Threading.Barrier" /> in a given phase and implicitly waits for all others to arrive. The same <see cref="T:System.Threading.Barrier" /> can be used for multiple phases.</para>
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</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Enables multiple tasks to cooperatively work on an algorithm in parallel through multiple phases.</para>
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</summary>
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</Docs>
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<Members>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Barrier (int participantCount);" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(int32 participantCount) cil managed" />
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<MemberType>Constructor</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Parameters>
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<Parameter Name="participantCount" Type="System.Int32" />
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</Parameters>
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<Docs>
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<remarks>To be added.</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Initializes a new instance of the <see cref="T:System.Threading.Barrier" /> class.</para>
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</summary>
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<param name="participantCount">
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<attribution license="cc4" from="Microsoft" modified="false" />The number of participating threads.</param>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public Barrier (int participantCount, Action<System.Threading.Barrier> postPhaseAction);" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(int32 participantCount, class System.Action`1<class System.Threading.Barrier> postPhaseAction) cil managed" />
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<MemberType>Constructor</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Parameters>
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<Parameter Name="participantCount" Type="System.Int32" />
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<Parameter Name="postPhaseAction" Type="System.Action<System.Threading.Barrier>" />
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</Parameters>
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<Docs>
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<remarks>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>The <paramref name="postPhaseAction" /> delegate will be executed after all participants have arrived at the barrier in one phase. The participants will not be released to the next phase until the postPhaseAction delegate has completed execution.</para>
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</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Initializes a new instance of the <see cref="T:System.Threading.Barrier" /> class.</para>
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</summary>
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<param name="participantCount">
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<attribution license="cc4" from="Microsoft" modified="false" />The number of participating threads.</param>
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<param name="postPhaseAction">
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<attribution license="cc4" from="Microsoft" modified="false" />The <see cref="T:System.Action`1" /> to be executed after each phase. null (Nothing in Visual Basic) may be passed to indicate no action is taken.</param>
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</Docs>
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</Member>
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<Member MemberName="AddParticipant">
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<MemberSignature Language="C#" Value="public long AddParticipant ();" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig instance int64 AddParticipant() cil managed" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Int64</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<remarks>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>If the barrier is currently executing a post phase action, this call is blocked until the post phase action completes and the barrier has moved on to the next phase.</para>
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</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Notifies the <see cref="T:System.Threading.Barrier" /> that there will be an additional participant.</para>
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</summary>
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<returns>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>The phase number of the barrier in which the new participants will first participate.</para>
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</returns>
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</Docs>
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</Member>
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<Member MemberName="AddParticipants">
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<MemberSignature Language="C#" Value="public long AddParticipants (int participantCount);" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig instance int64 AddParticipants(int32 participantCount) cil managed" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Int64</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="participantCount" Type="System.Int32" />
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</Parameters>
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<Docs>
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<remarks>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>If the barrier is currently executing a post phase action, this call is blocked until the post phase action completes and the barrier has moved on to the next phase.</para>
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</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Notifies the <see cref="T:System.Threading.Barrier" /> that there will be additional participants.</para>
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</summary>
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<returns>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>The phase number of the barrier in which the new participants will first participate.</para>
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</returns>
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<param name="participantCount">
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<attribution license="cc4" from="Microsoft" modified="false" />The number of additional participants to add to the barrier.</param>
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</Docs>
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</Member>
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<Member MemberName="CurrentPhaseNumber">
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<MemberSignature Language="C#" Value="public long CurrentPhaseNumber { get; }" />
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<MemberSignature Language="ILAsm" Value=".property instance int64 CurrentPhaseNumber" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Int64</ReturnType>
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</ReturnValue>
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<Docs>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Gets the number of the barrier's current phase.</para>
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</summary>
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</Docs>
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</Member>
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<Member MemberName="Dispose">
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<MemberSignature Language="C#" Value="public void Dispose ();" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Dispose() cil managed" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<remarks>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Call Dispose when you are finished using the <see cref="T:System.Threading.Barrier" />. The Dispose method leaves the <see cref="T:System.Threading.Barrier" /> in an unusable state. After calling Dispose, you must release all references to the <see cref="T:System.Threading.Barrier" /> so the garbage collector can reclaim the memory that the <see cref="T:System.Threading.Barrier" /> was occupying.</para>
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<para>For more information, see <format type="text/html"><a href="A17B0066-71C2-4BA4-9822-8E19332FC213">Cleaning Up Unmanaged Resources</a></format> and <format type="text/html"><a href="eb4e1af0-3b48-4fbc-ad4e-fc2f64138bf9">Implementing a Dispose Method</a></format>.</para>
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<block subset="none" type="note">
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<para>Always call Dispose before you release your last reference to the <see cref="T:System.Threading.Barrier" />. Otherwise, the resources it is using will not be freed until the garbage collector calls the <see cref="T:System.Threading.Barrier" /> object's Finalize method.</para>
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</block>
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</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Releases all resources used by the current instance of the <see cref="T:System.Threading.Barrier" /> class.</para>
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</summary>
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</Docs>
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</Member>
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<Member MemberName="Dispose">
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<MemberSignature Language="C#" Value="protected virtual void Dispose (bool disposing);" />
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<MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance void Dispose(bool disposing) cil managed" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="disposing" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<remarks>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Unlike most of the members of <see cref="T:System.Threading.Barrier" />, Dispose is not thread-safe and may not be used concurrently with other members of this instance.</para>
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</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Releases the unmanaged resources used by the <see cref="T:System.Threading.Barrier" />, and optionally releases the managed resources.</para>
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</summary>
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<param name="disposing">
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<attribution license="cc4" from="Microsoft" modified="false" />true to release both managed and unmanaged resources; false to release only unmanaged resources.</param>
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</Docs>
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</Member>
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<Member MemberName="ParticipantCount">
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<MemberSignature Language="C#" Value="public int ParticipantCount { get; }" />
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<MemberSignature Language="ILAsm" Value=".property instance int32 ParticipantCount" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Docs>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Gets the total number of participants in the barrier.</para>
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</summary>
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</Docs>
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</Member>
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<Member MemberName="ParticipantsRemaining">
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<MemberSignature Language="C#" Value="public int ParticipantsRemaining { get; }" />
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<MemberSignature Language="ILAsm" Value=".property instance int32 ParticipantsRemaining" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Attributes>
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<Attribute>
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<AttributeName>System.MonoTODO</AttributeName>
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</Attribute>
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</Attributes>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Docs>
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<value>To be added.</value>
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<remarks>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>This could be 0 during a post-phase action delegate execution or if the ParticipantCount is 0.</para>
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</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Gets the number of participants in the barrier that haven’t yet signaled in the current phase.</para>
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</summary>
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</Docs>
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</Member>
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<Member MemberName="RemoveParticipant">
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<MemberSignature Language="C#" Value="public void RemoveParticipant ();" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void RemoveParticipant() cil managed" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<remarks>To be added.</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Notifies the <see cref="T:System.Threading.Barrier" /> that there will be one less participant.</para>
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</summary>
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</Docs>
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</Member>
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<Member MemberName="RemoveParticipants">
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<MemberSignature Language="C#" Value="public void RemoveParticipants (int participantCount);" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void RemoveParticipants(int32 participantCount) cil managed" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="participantCount" Type="System.Int32" />
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</Parameters>
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<Docs>
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<remarks>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>If <paramref name="participantCount" /> participants are already waiting on the barrier, this removal fulfills the barrier, the post phase action is executed and all of the participants are woken as if this participant being removed had successfully reached the barrier.</para>
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</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Notifies the <see cref="T:System.Threading.Barrier" /> that there will be fewer participants.</para>
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</summary>
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<param name="participantCount">
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<attribution license="cc4" from="Microsoft" modified="false" />The number of additional participants to remove from the barrier.</param>
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</Docs>
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</Member>
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<Member MemberName="SignalAndWait">
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<MemberSignature Language="C#" Value="public void SignalAndWait ();" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SignalAndWait() cil managed" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<remarks>To be added.</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Signals that a participant has reached the barrier and waits for all other participants to reach the barrier as well.</para>
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</summary>
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</Docs>
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</Member>
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<Member MemberName="SignalAndWait">
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<MemberSignature Language="C#" Value="public bool SignalAndWait (int millisecondsTimeout);" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SignalAndWait(int32 millisecondsTimeout) cil managed" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="millisecondsTimeout" Type="System.Int32" />
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</Parameters>
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<Docs>
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<remarks>To be added.</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Signals that a participant has reached the barrier and waits for all other participants to reach the barrier as well, using a 32-bit signed integer to measure the timeout.</para>
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</summary>
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<returns>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>if all participants reached the barrier within the specified time; otherwise false.</para>
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</returns>
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<param name="millisecondsTimeout">
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<attribution license="cc4" from="Microsoft" modified="false" />The number of milliseconds to wait, or <see cref="F:System.Threading.Timeout.Infinite" />(-1) to wait indefinitely.</param>
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</Docs>
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</Member>
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<Member MemberName="SignalAndWait">
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<MemberSignature Language="C#" Value="public void SignalAndWait (System.Threading.CancellationToken cancellationToken);" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SignalAndWait(valuetype System.Threading.CancellationToken cancellationToken) cil managed" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="cancellationToken" Type="System.Threading.CancellationToken" />
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</Parameters>
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<Docs>
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<remarks>To be added.</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Signals that a participant has reached the barrier and waits for all other participants to reach the barrier, while observing a cancellation token.</para>
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</summary>
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<param name="cancellationToken">
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<attribution license="cc4" from="Microsoft" modified="false" />The <see cref="T:System.Threading.CancellationToken" /> to observe.</param>
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</Docs>
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</Member>
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<Member MemberName="SignalAndWait">
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<MemberSignature Language="C#" Value="public bool SignalAndWait (TimeSpan timeout);" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SignalAndWait(valuetype System.TimeSpan timeout) cil managed" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="timeout" Type="System.TimeSpan" />
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</Parameters>
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<Docs>
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<remarks>To be added.</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Signals that a participant has reached the barrier and waits for all other participants to reach the barrier as well, using a <see cref="T:System.TimeSpan" /> object to measure the time interval.</para>
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</summary>
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<returns>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>true if all other participants reached the barrier; otherwise, false.</para>
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</returns>
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<param name="timeout">
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<attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.TimeSpan" /> that represents the number of milliseconds to wait, or a <see cref="T:System.TimeSpan" /> that represents -1 milliseconds to wait indefinitely.</param>
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</Docs>
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</Member>
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<Member MemberName="SignalAndWait">
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<MemberSignature Language="C#" Value="public bool SignalAndWait (int millisecondsTimeout, System.Threading.CancellationToken cancellationToken);" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SignalAndWait(int32 millisecondsTimeout, valuetype System.Threading.CancellationToken cancellationToken) cil managed" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="millisecondsTimeout" Type="System.Int32" />
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<Parameter Name="cancellationToken" Type="System.Threading.CancellationToken" />
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</Parameters>
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<Docs>
|
||
<remarks>
|
||
<attribution license="cc4" from="Microsoft" modified="false" />
|
||
<para>If the <paramref name="cancellationToken" /> was canceled before the signal took effect, then an <see cref="T:System.OperationCanceledException" /> is thrown and the <see cref="P:System.Threading.Barrier.ParticipantsRemaining" /> value is not decreased. If the <paramref name="cancellationToken" /> is not canceled or is canceled after the signal takes effect then <see cref="P:System.Threading.Barrier.ParticipantsRemaining" /> is decreased and no <see cref="T:System.OperationCanceledException" /> is thrown.</para>
|
||
</remarks>
|
||
<summary>
|
||
<attribution license="cc4" from="Microsoft" modified="false" />
|
||
<para>Signals that a participant has reached the barrier and waits for all other participants to reach the barrier as well, using a 32-bit signed integer to measure the timeout, while observing a cancellation token.</para>
|
||
</summary>
|
||
<returns>
|
||
<attribution license="cc4" from="Microsoft" modified="false" />
|
||
<para>if all participants reached the barrier within the specified time; otherwise false</para>
|
||
</returns>
|
||
<param name="millisecondsTimeout">
|
||
<attribution license="cc4" from="Microsoft" modified="false" />The number of milliseconds to wait, or <see cref="F:System.Threading.Timeout.Infinite" />(-1) to wait indefinitely.</param>
|
||
<param name="cancellationToken">
|
||
<attribution license="cc4" from="Microsoft" modified="false" />The <see cref="T:System.Threading.CancellationToken" /> to observe.</param>
|
||
</Docs>
|
||
</Member>
|
||
<Member MemberName="SignalAndWait">
|
||
<MemberSignature Language="C#" Value="public bool SignalAndWait (TimeSpan timeout, System.Threading.CancellationToken cancellationToken);" />
|
||
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance bool SignalAndWait(valuetype System.TimeSpan timeout, valuetype System.Threading.CancellationToken cancellationToken) cil managed" />
|
||
<MemberType>Method</MemberType>
|
||
<AssemblyInfo>
|
||
<AssemblyVersion>4.0.0.0</AssemblyVersion>
|
||
</AssemblyInfo>
|
||
<ReturnValue>
|
||
<ReturnType>System.Boolean</ReturnType>
|
||
</ReturnValue>
|
||
<Parameters>
|
||
<Parameter Name="timeout" Type="System.TimeSpan" />
|
||
<Parameter Name="cancellationToken" Type="System.Threading.CancellationToken" />
|
||
</Parameters>
|
||
<Docs>
|
||
<remarks>To be added.</remarks>
|
||
<summary>
|
||
<attribution license="cc4" from="Microsoft" modified="false" />
|
||
<para>Signals that a participant has reached the barrier and waits for all other participants to reach the barrier as well, using a <see cref="T:System.TimeSpan" /> object to measure the time interval, while observing a cancellation token.</para>
|
||
</summary>
|
||
<returns>
|
||
<attribution license="cc4" from="Microsoft" modified="false" />
|
||
<para>true if all other participants reached the barrier; otherwise, false.</para>
|
||
</returns>
|
||
<param name="timeout">
|
||
<attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.TimeSpan" /> that represents the number of milliseconds to wait, or a <see cref="T:System.TimeSpan" /> that represents -1 milliseconds to wait indefinitely.</param>
|
||
<param name="cancellationToken">
|
||
<attribution license="cc4" from="Microsoft" modified="false" />The <see cref="T:System.Threading.CancellationToken" /> to observe.</param>
|
||
</Docs>
|
||
</Member>
|
||
</Members>
|
||
</Type> |