a575963da9
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
171 lines
3.9 KiB
C#
171 lines
3.9 KiB
C#
// Transport Security Layer (TLS)
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// Copyright (c) 2003-2004 Carlos Guzman Alvarez
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// Copyright (C) 2006 Novell, Inc (http://www.novell.com)
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System;
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namespace Mono.Security.Protocol.Tls.Handshake
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{
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internal abstract class HandshakeMessage : TlsStream
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{
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#region Fields
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private Context context;
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private HandshakeType handshakeType;
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private ContentType contentType;
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private byte[] cache;
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#endregion
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#region Properties
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public Context Context
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{
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get { return this.context; }
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}
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public HandshakeType HandshakeType
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{
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get { return this.handshakeType; }
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}
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public ContentType ContentType
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{
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get { return this.contentType; }
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}
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#endregion
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#region Constructors
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public HandshakeMessage(
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Context context,
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HandshakeType handshakeType)
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: this(context, handshakeType, ContentType.Handshake)
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{
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}
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public HandshakeMessage(
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Context context,
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HandshakeType handshakeType,
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ContentType contentType) : base()
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{
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this.context = context;
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this.handshakeType = handshakeType;
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this.contentType = contentType;
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}
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public HandshakeMessage(
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Context context,
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HandshakeType handshakeType,
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byte[] data) : base(data)
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{
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this.context = context;
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this.handshakeType = handshakeType;
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}
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#endregion
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#region Abstract Methods
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protected abstract void ProcessAsTls1();
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protected abstract void ProcessAsSsl3();
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#endregion
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#region Methods
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public void Process()
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{
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switch (this.Context.SecurityProtocol)
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{
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case SecurityProtocolType.Tls:
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case SecurityProtocolType.Default:
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this.ProcessAsTls1();
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break;
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case SecurityProtocolType.Ssl3:
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this.ProcessAsSsl3();
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break;
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case SecurityProtocolType.Ssl2:
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default:
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throw new NotSupportedException("Unsupported security protocol type");
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}
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}
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public virtual void Update()
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{
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if (this.CanWrite)
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{
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// result may (should) be available from a previous call to EncodeMessage
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if (cache == null)
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cache = this.EncodeMessage ();
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this.context.HandshakeMessages.Write (cache);
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this.Reset();
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cache = null;
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}
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}
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public virtual byte[] EncodeMessage()
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{
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cache = null;
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if (CanWrite)
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{
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byte[] hs = this.ToArray ();
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int len = hs.Length;
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cache = new byte[4 + len];
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cache[0] = (byte) HandshakeType;
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// Length as an Int24 in Network Order
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cache[1] = (byte) (len >> 16);
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cache[2] = (byte) (len >> 8);
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cache[3] = (byte) len;
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Buffer.BlockCopy (hs, 0, cache, 4, len);
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}
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return cache;
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}
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static public bool Compare (byte[] buffer1, byte[] buffer2)
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{
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// in our case both null can't exist (or be valid)
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if ((buffer1 == null) || (buffer2 == null))
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return false;
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if (buffer1.Length != buffer2.Length)
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return false;
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for (int i = 0; i < buffer1.Length; i++) {
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if (buffer1[i] != buffer2[i])
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return false;
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}
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return true;
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}
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#endregion
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}
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}
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