Xamarin Public Jenkins (auto-signing) 73ee7591e8 Imported Upstream version 6.8.0.73
Former-commit-id: d18deab1b47cfd3ad8cba82b3f37d00eec2170af
2019-12-10 18:00:56 +00:00

370 lines
11 KiB
C

#ifndef _TESTCASE_
#include <mono/jit/jit.h>
#endif
#include <mono/metadata/object.h>
#include <mono/metadata/environment.h>
#include <mono/metadata/assembly.h>
#include <mono/metadata/debug-helpers.h>
#include <mono/metadata/mono-config.h>
#include <string.h>
#include <stdlib.h>
#ifndef FALSE
#define FALSE 0
#endif
/*
* Simple mono embedding example.
* We show how to create objects and invoke methods and set fields in them.
* Compile with:
* gcc -Wall -o test-invoke test-invoke.c `pkg-config --cflags --libs mono-2` -lm
* mcs -out:test-embed-invoke-cs.exe invoke.cs
* Run with:
* ./test-invoke
*/
static void
access_valuetype_field (MonoObject *obj)
{
MonoClass *klass;
MonoClassField *field;
int val;
klass = mono_object_get_class (obj);
/* Now we'll change the value of the 'val' field (see invoke.cs) */
field = mono_class_get_field_from_name (klass, "val");
/* This time we also add a bit of error checking... */
if (!field) {
fprintf (stderr, "Can't find field val in MyType\n");
exit (1);
}
/* Check that val is an int (if you're paranoid or if you need to
* show how this API is used)
*/
if (mono_type_get_type (mono_field_get_type (field)) != MONO_TYPE_I4) {
fprintf (stderr, "Field val is not a 32 bit integer\n");
exit (1);
}
/* Note we pass a pointer to the value */
mono_field_get_value (obj, field, &val);
printf ("Value of field is: %d\n", val);
val = 10;
/* Note we pass a pointer to the value here as well */
mono_field_set_value (obj, field, &val);
}
static void
access_reference_field (MonoObject *obj)
{
MonoClass *klass;
MonoDomain *domain;
MonoClassField *str;
MonoString *strval;
char *p;
klass = mono_object_get_class (obj);
domain = mono_object_get_domain (obj);
/* Now we'll see that a reference type is handled slightly differently.
* First, get the MonoClassField representing it.
*/
str = mono_class_get_field_from_name (klass, "str");
/* No change here, we always pass a pointer */
mono_field_get_value (obj, str, &strval);
/* get the string in UTF-8 encoding to print it */
p = mono_string_to_utf8 (strval);
printf ("Value of str is: %s\n", p);
/* we need to free the result from mono_string_to_utf8 () */
mono_free (p);
/* string are immutable, so we need to create a different string */
strval = mono_string_new (domain, "hello from the embedding API");
/* Here is the slight difference: for reference types we pass
* the pointer directly, instead of a pointer to the value.
*/
mono_field_set_value (obj, str, strval);
}
/* Demostrate how to call methods */
static void
call_methods (MonoObject *obj)
{
MonoClass *klass;
MonoDomain *domain;
MonoMethod *method = NULL, *m = NULL, *ctor = NULL, *fail = NULL, *mvalues;
MonoProperty *prop;
MonoObject *result, *exception;
MonoString *str;
char *p;
void* iter;
void* args [2];
int val;
klass = mono_object_get_class (obj);
domain = mono_object_get_domain (obj);
/* retrieve all the methods we need */
iter = NULL;
while ((m = mono_class_get_methods (klass, &iter))) {
if (strcmp (mono_method_get_name (m), "method") == 0) {
method = m;
} else if (strcmp (mono_method_get_name (m), "Fail") == 0) {
fail = m;
} else if (strcmp (mono_method_get_name (m), "Values") == 0) {
mvalues = m;
} else if (strcmp (mono_method_get_name (m), ".ctor") == 0) {
/* Check it's the ctor that takes two args:
* as you see a contrsuctor is a method like any other.
*/
MonoMethodSignature * sig = mono_method_signature (m);
if (mono_signature_get_param_count (sig) == 2) {
ctor = m;
}
}
}
/* Now we'll call method () on obj: since it takes no arguments
* we can pass NULL as the third argument to mono_runtime_invoke ().
* The method will print the updated value.
*/
mono_runtime_invoke (method, obj, NULL, NULL);
/* mono_object_new () doesn't call any constructor: this means that
* we'll have to invoke the constructor if needed ourselves. Note:
* invoking a constructor is no different than calling any other method,
* so we'll still call mono_runtime_invoke (). This also means that we
* can invoke a constructor at any time, like now.
* First, setup the array of arguments and their values.
*/
/* As usual, we use the address of the data for valuetype arguments */
val = 7;
args [0] = &val;
/* and the pointer for reference types: mono_array_new () returns a MonoArray* */
args [1] = mono_array_new (domain, mono_get_byte_class (), 256);
mono_runtime_invoke (ctor, obj, args, NULL);
/* A property exists only as a metadata entity, so getting or setting the value
* is nothing more than calling mono_runtime_invoke () on the getter or setter method.
*/
prop = mono_class_get_property_from_name (klass, "Value");
method = mono_property_get_get_method (prop);
result = mono_runtime_invoke (method, obj, NULL, NULL);
/* mono_runtime_invoke () always boxes the return value if it's a valuetype */
val = *(int*)mono_object_unbox (result);
printf ("Value of val from property is: %d\n", val);
/* we also have an helper method: note that reference types are returned as is */
prop = mono_class_get_property_from_name (klass, "Message");
str = (MonoString*)mono_property_get_value (prop, obj, NULL, NULL);
/* get the string in UTF-8 encoding to print it */
p = mono_string_to_utf8 (str);
printf ("Value of str from property is: %s\n", p);
/* we need to free the result from mono_string_to_utf8 () */
mono_free (p);
/* Now we'll show two things:
* 1) static methods are invoked with mono_runtime_invoke () as well,
* we just pass NULL as the second argument.
* 2) we can catch exceptions thrown by the called method.
* Note: fail is declared as static void Fail () in invoke.cs.
* We first set result to NULL: if after the invocation it will have
* a different value, it will be the exception that was thrown from
* the Fail () method. Note that if an exception was thrown, the return
* value (if any) is undefined and can't be used in any way (yes, the above
* invocations don't have this type of error checking to make things simpler).
*/
exception = NULL;
mono_runtime_invoke (fail, NULL, NULL, &exception);
if (exception) {
printf ("An exception was thrown in Fail ()\n");
}
/* Now let's see how to handle methods that take by ref arguments:
* Valuetypes continue to be passed as pointers to the data.
* Reference arguments passed by ref (ref or out is the same)
* are handled the same way: a pointer to the pointer is used
* (so that the result can be read back).
* Small note: in this case (a System.Int32 valuetype) we can just
* use &val where val is a C 32 bit integer. In the general case
* unmanaged code doesn't know the size of a valuetype, since the
* runtime may decide to lay it out in what it thinks is a better way
* (unless ExplicitLayout is set). To avoid issues, the best thing is to
* create an object of the valuetype's class and retrieve the pointer
* to the data with the mono_object_unbox () function.
*/
val = 100;
str = mono_string_new (domain, "another string");
args [0] = &val;
args [1] = &str;
mono_runtime_invoke (mvalues, obj, args, NULL);
/* get the string in UTF-8 encoding to print it */
p = mono_string_to_utf8 (str);
printf ("Values of str/val from Values () are: %s/%d\n", p, val);
/* we need to free the result from mono_string_to_utf8 () */
mono_free (p);
}
static void
more_methods (MonoDomain *domain)
{
MonoClass *klass;
MonoMethodDesc* mdesc;
MonoMethod *method, *vtmethod;
MonoString *str;
MonoObject *obj;
char *p;
int val;
/* Now let's call an instance method on a valuetype. There are two
* different case:
* 1) calling a virtual method defined in a base class, like ToString ():
* we need to pass the value boxed in an object
* 2) calling a normal instance method: in this case
* we pass the address to the valuetype as the second argument
* instead of an object.
* First some initialization.
*/
val = 25;
klass = mono_get_int32_class ();
obj = mono_value_box (domain, klass, &val);
/* A different way to search for a method */
mdesc = mono_method_desc_new (":ToString()", FALSE);
vtmethod = mono_method_desc_search_in_class (mdesc, klass);
str = (MonoString*)mono_runtime_invoke (vtmethod, &val, NULL, NULL);
/* get the string in UTF-8 encoding to print it */
p = mono_string_to_utf8 (str);
printf ("25.ToString (): %s\n", p);
/* we need to free the result from mono_string_to_utf8 () */
mono_free (p);
/* Now: see how the result is different if we search for the ToString ()
* method in System.Object: mono_runtime_invoke () doesn't do any sort of
* virtual method invocation: it calls the exact method that it was given
* to execute. If a virtual call is needed, mono_object_get_virtual_method ()
* can be called.
*/
method = mono_method_desc_search_in_class (mdesc, mono_get_object_class ());
str = (MonoString*)mono_runtime_invoke (method, obj, NULL, NULL);
/* get the string in UTF-8 encoding to print it */
p = mono_string_to_utf8 (str);
printf ("25.ToString (), from System.Object: %s\n", p);
/* we need to free the result from mono_string_to_utf8 () */
mono_free (p);
/* Now get the method that overrides ToString () in obj */
vtmethod = mono_object_get_virtual_method (obj, method);
if (mono_class_is_valuetype (mono_method_get_class (vtmethod))) {
printf ("Need to unbox this for call to virtual ToString () for %s\n", mono_class_get_name (klass));
}
mono_method_desc_free (mdesc);
}
static void
create_object (MonoDomain *domain, MonoImage *image)
{
MonoClass *klass;
MonoObject *obj;
klass = mono_class_from_name (image, "Embed", "MyType");
if (!klass) {
fprintf (stderr, "Can't find MyType in assembly %s\n", mono_image_get_filename (image));
exit (1);
}
obj = mono_object_new (domain, klass);
/* mono_object_new () only allocates the storage:
* it doesn't run any constructor. Tell the runtime to run
* the default argumentless constructor.
*/
mono_runtime_object_init (obj);
access_valuetype_field (obj);
access_reference_field (obj);
call_methods (obj);
more_methods (domain);
}
static void main_function (MonoDomain *domain, const char *file, int argc, char **argv)
{
MonoAssembly *assembly;
/* Loading an assembly makes the runtime setup everything
* needed to execute it. If we're just interested in the metadata
* we'd use mono_image_load (), instead and we'd get a MonoImage*.
*/
assembly = mono_domain_assembly_open (domain, file);
if (!assembly)
exit (2);
/*
* mono_jit_exec() will run the Main() method in the assembly.
* The return value needs to be looked up from
* System.Environment.ExitCode.
*/
mono_jit_exec (domain, assembly, argc, argv);
create_object (domain, mono_assembly_get_image (assembly));
}
#ifdef _TESTCASE_
#ifdef __cplusplus
extern "C"
#endif
int
test_mono_embed_invoke_main (void);
int
test_mono_embed_invoke_main (void)
{
#else
int
main (void)
{
#endif
MonoDomain *domain;
int argc = 2;
char *argv[] = {
(char*)"test-embed-invoke.exe",
(char*)"test-embed-invoke-cs.exe",
NULL
};
const char *file;
int retval;
file = argv [1];
/*
* Load the default Mono configuration file, this is needed
* if you are planning on using the dllmaps defined on the
* system configuration
*/
mono_config_parse (NULL);
/*
* mono_jit_init() creates a domain: each assembly is
* loaded and run in a MonoDomain.
*/
domain = mono_jit_init (file);
main_function (domain, file, argc - 1, argv + 1);
retval = mono_environment_exitcode_get ();
mono_jit_cleanup (domain);
return retval;
}