Jo Shields a575963da9 Imported Upstream version 3.6.0
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
2014-08-13 10:39:27 +01:00

180 lines
9.9 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Type Name="DesignerSerializerAttribute" FullName="System.ComponentModel.Design.Serialization.DesignerSerializerAttribute">
<TypeSignature Language="C#" Maintainer="auto" Value="public sealed class DesignerSerializerAttribute : Attribute" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed beforefieldinit DesignerSerializerAttribute extends System.Attribute" />
<AssemblyInfo>
<AssemblyName>System</AssemblyName>
<AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
<AssemblyVersion>1.0.3300.0</AssemblyVersion>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Attribute</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName>System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Interface | System.AttributeTargets.All, AllowMultiple=true, Inherited=true)</AttributeName>
</Attribute>
</Attributes>
<Docs>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>
<see cref="T:System.ComponentModel.Design.Serialization.DesignerSerializerAttribute" /> provides a way to indicate to the designer serialization manager that a specific type of serializer should be used when serializing the values of an object. This allows you to specify a serializer that is capable of serializing a custom type, for instance. Place this attribute on a class to indicate the serialization object to use when serializing the class.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Indicates a serializer for the serialization manager to use to serialize the values of the type this attribute is applied to. This class cannot be inherited.</para>
</summary>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public DesignerSerializerAttribute (string serializerTypeName, string baseSerializerTypeName);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(string serializerTypeName, string baseSerializerTypeName) cil managed" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue />
<Parameters>
<Parameter Name="serializerTypeName" Type="System.String" />
<Parameter Name="baseSerializerTypeName" Type="System.String" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Initializes a new instance of the <see cref="T:System.ComponentModel.Design.Serialization.DesignerSerializerAttribute" /> class.</para>
</summary>
<param name="serializerTypeName">
<attribution license="cc4" from="Microsoft" modified="false" />The fully qualified name of the data type of the serializer. </param>
<param name="baseSerializerTypeName">
<attribution license="cc4" from="Microsoft" modified="false" />The fully qualified name of the base data type of the serializer. Multiple serializers can be supplied for a class as long as the serializers have different base types. </param>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public DesignerSerializerAttribute (string serializerTypeName, Type baseSerializerType);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(string serializerTypeName, class System.Type baseSerializerType) cil managed" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue />
<Parameters>
<Parameter Name="serializerTypeName" Type="System.String" />
<Parameter Name="baseSerializerType" Type="System.Type" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Initializes a new instance of the <see cref="T:System.ComponentModel.Design.Serialization.DesignerSerializerAttribute" /> class.</para>
</summary>
<param name="serializerTypeName">
<attribution license="cc4" from="Microsoft" modified="false" />The fully qualified name of the data type of the serializer. </param>
<param name="baseSerializerType">
<attribution license="cc4" from="Microsoft" modified="false" />The base data type of the serializer. Multiple serializers can be supplied for a class as long as the serializers have different base types. </param>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public DesignerSerializerAttribute (Type serializerType, Type baseSerializerType);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class System.Type serializerType, class System.Type baseSerializerType) cil managed" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue />
<Parameters>
<Parameter Name="serializerType" Type="System.Type" />
<Parameter Name="baseSerializerType" Type="System.Type" />
</Parameters>
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Initializes a new instance of the <see cref="T:System.ComponentModel.Design.Serialization.DesignerSerializerAttribute" /> class.</para>
</summary>
<param name="serializerType">
<attribution license="cc4" from="Microsoft" modified="false" />The data type of the serializer. </param>
<param name="baseSerializerType">
<attribution license="cc4" from="Microsoft" modified="false" />The base data type of the serializer. Multiple serializers can be supplied for a class as long as the serializers have different base types. </param>
</Docs>
</Member>
<Member MemberName="SerializerBaseTypeName">
<MemberSignature Language="C#" Value="public string SerializerBaseTypeName { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance string SerializerBaseTypeName" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<value>To be added: an object of type 'string'</value>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets the fully qualified type name of the serializer base type.</para>
</summary>
</Docs>
</Member>
<Member MemberName="SerializerTypeName">
<MemberSignature Language="C#" Value="public string SerializerTypeName { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance string SerializerTypeName" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Docs>
<value>To be added: an object of type 'string'</value>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets the fully qualified type name of the serializer.</para>
</summary>
</Docs>
</Member>
<Member MemberName="TypeId">
<MemberSignature Language="C#" Value="public override object TypeId { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance object TypeId" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Object</ReturnType>
</ReturnValue>
<Docs>
<value>To be added: an object of type 'object'</value>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>This ID is used by filtering algorithms to identify two attributes that are the same type. For most attributes, this just returns the <see cref="T:System.Type" /> instance for the attribute. <see cref="T:System.ComponentModel.EditorAttribute" /> overrides this to include the type of the editor base type.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Indicates a unique ID for this attribute type.</para>
</summary>
</Docs>
</Member>
</Members>
</Type>