a575963da9
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
180 lines
9.9 KiB
XML
180 lines
9.9 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Type Name="DesignerSerializerAttribute" FullName="System.ComponentModel.Design.Serialization.DesignerSerializerAttribute">
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<TypeSignature Language="C#" Maintainer="auto" Value="public sealed class DesignerSerializerAttribute : Attribute" />
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<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed beforefieldinit DesignerSerializerAttribute extends System.Attribute" />
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<AssemblyInfo>
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<AssemblyName>System</AssemblyName>
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<AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
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<AssemblyVersion>1.0.3300.0</AssemblyVersion>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Base>
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<BaseTypeName>System.Attribute</BaseTypeName>
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</Base>
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<Interfaces />
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<Attributes>
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<Attribute>
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<AttributeName>System.AttributeUsage(System.AttributeTargets.Class | System.AttributeTargets.Interface | System.AttributeTargets.All, AllowMultiple=true, Inherited=true)</AttributeName>
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</Attribute>
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</Attributes>
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<Docs>
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<remarks>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>
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<see cref="T:System.ComponentModel.Design.Serialization.DesignerSerializerAttribute" /> provides a way to indicate to the designer serialization manager that a specific type of serializer should be used when serializing the values of an object. This allows you to specify a serializer that is capable of serializing a custom type, for instance. Place this attribute on a class to indicate the serialization object to use when serializing the class.</para>
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</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Indicates a serializer for the serialization manager to use to serialize the values of the type this attribute is applied to. This class cannot be inherited.</para>
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</summary>
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</Docs>
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<Members>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public DesignerSerializerAttribute (string serializerTypeName, string baseSerializerTypeName);" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(string serializerTypeName, string baseSerializerTypeName) cil managed" />
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<MemberType>Constructor</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue />
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<Parameters>
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<Parameter Name="serializerTypeName" Type="System.String" />
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<Parameter Name="baseSerializerTypeName" Type="System.String" />
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</Parameters>
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<Docs>
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<remarks>To be added</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Initializes a new instance of the <see cref="T:System.ComponentModel.Design.Serialization.DesignerSerializerAttribute" /> class.</para>
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</summary>
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<param name="serializerTypeName">
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<attribution license="cc4" from="Microsoft" modified="false" />The fully qualified name of the data type of the serializer. </param>
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<param name="baseSerializerTypeName">
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<attribution license="cc4" from="Microsoft" modified="false" />The fully qualified name of the base data type of the serializer. Multiple serializers can be supplied for a class as long as the serializers have different base types. </param>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public DesignerSerializerAttribute (string serializerTypeName, Type baseSerializerType);" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(string serializerTypeName, class System.Type baseSerializerType) cil managed" />
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<MemberType>Constructor</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue />
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<Parameters>
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<Parameter Name="serializerTypeName" Type="System.String" />
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<Parameter Name="baseSerializerType" Type="System.Type" />
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</Parameters>
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<Docs>
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<remarks>To be added</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Initializes a new instance of the <see cref="T:System.ComponentModel.Design.Serialization.DesignerSerializerAttribute" /> class.</para>
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</summary>
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<param name="serializerTypeName">
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<attribution license="cc4" from="Microsoft" modified="false" />The fully qualified name of the data type of the serializer. </param>
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<param name="baseSerializerType">
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<attribution license="cc4" from="Microsoft" modified="false" />The base data type of the serializer. Multiple serializers can be supplied for a class as long as the serializers have different base types. </param>
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</Docs>
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</Member>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public DesignerSerializerAttribute (Type serializerType, Type baseSerializerType);" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(class System.Type serializerType, class System.Type baseSerializerType) cil managed" />
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<MemberType>Constructor</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue />
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<Parameters>
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<Parameter Name="serializerType" Type="System.Type" />
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<Parameter Name="baseSerializerType" Type="System.Type" />
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</Parameters>
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<Docs>
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<remarks>To be added</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Initializes a new instance of the <see cref="T:System.ComponentModel.Design.Serialization.DesignerSerializerAttribute" /> class.</para>
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</summary>
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<param name="serializerType">
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<attribution license="cc4" from="Microsoft" modified="false" />The data type of the serializer. </param>
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<param name="baseSerializerType">
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<attribution license="cc4" from="Microsoft" modified="false" />The base data type of the serializer. Multiple serializers can be supplied for a class as long as the serializers have different base types. </param>
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</Docs>
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</Member>
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<Member MemberName="SerializerBaseTypeName">
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<MemberSignature Language="C#" Value="public string SerializerBaseTypeName { get; }" />
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<MemberSignature Language="ILAsm" Value=".property instance string SerializerBaseTypeName" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Docs>
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<value>To be added: an object of type 'string'</value>
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<remarks>To be added</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Gets the fully qualified type name of the serializer base type.</para>
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</summary>
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</Docs>
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</Member>
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<Member MemberName="SerializerTypeName">
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<MemberSignature Language="C#" Value="public string SerializerTypeName { get; }" />
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<MemberSignature Language="ILAsm" Value=".property instance string SerializerTypeName" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Docs>
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<value>To be added: an object of type 'string'</value>
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<remarks>To be added</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Gets the fully qualified type name of the serializer.</para>
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</summary>
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</Docs>
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</Member>
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<Member MemberName="TypeId">
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<MemberSignature Language="C#" Value="public override object TypeId { get; }" />
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<MemberSignature Language="ILAsm" Value=".property instance object TypeId" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Object</ReturnType>
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</ReturnValue>
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<Docs>
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<value>To be added: an object of type 'object'</value>
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<remarks>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>This ID is used by filtering algorithms to identify two attributes that are the same type. For most attributes, this just returns the <see cref="T:System.Type" /> instance for the attribute. <see cref="T:System.ComponentModel.EditorAttribute" /> overrides this to include the type of the editor base type.</para>
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</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Indicates a unique ID for this attribute type.</para>
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</summary>
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</Docs>
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</Member>
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</Members>
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</Type> |