a575963da9
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
128 lines
6.0 KiB
XML
128 lines
6.0 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Type Name="SystemSounds" FullName="System.Media.SystemSounds">
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<TypeSignature Language="C#" Value="public sealed class SystemSounds" />
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<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed beforefieldinit SystemSounds extends System.Object" />
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<AssemblyInfo>
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<AssemblyName>System</AssemblyName>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Base>
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<BaseTypeName>System.Object</BaseTypeName>
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</Base>
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<Interfaces />
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<Docs>
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<remarks>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>The <see cref="T:System.Media.SystemSounds" /> class provides methods for retrieving the sounds associated with a set of operating system sound-event types for the current user. The sounds associated with each type of operating system sound event can be configured in Windows Control Panel.</para>
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<para>
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<see cref="T:System.Media.SystemSounds" /> provides static methods to access the sounds associated with the <see cref="P:System.Media.SystemSounds.Asterisk" />, <see cref="P:System.Media.SystemSounds.Beep" />, <see cref="P:System.Media.SystemSounds.Exclamation" />, <see cref="P:System.Media.SystemSounds.Hand" /> and <see cref="P:System.Media.SystemSounds.Question" /> sound events. Each property returns a <see cref="T:System.Media.SystemSound" /> that can be used to play the sound.</para>
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</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Retrieves sounds associated with a set of Windows operating system sound-event types. This class cannot be inherited.</para>
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</summary>
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</Docs>
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<Members>
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<Member MemberName="Asterisk">
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<MemberSignature Language="C#" Value="public static System.Media.SystemSound Asterisk { get; }" />
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<MemberSignature Language="ILAsm" Value=".property class System.Media.SystemSound Asterisk" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Media.SystemSound</ReturnType>
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</ReturnValue>
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<Docs>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Gets the sound associated with the Asterisk program event in the current Windows sound scheme.</para>
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</summary>
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</Docs>
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</Member>
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<Member MemberName="Beep">
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<MemberSignature Language="C#" Value="public static System.Media.SystemSound Beep { get; }" />
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<MemberSignature Language="ILAsm" Value=".property class System.Media.SystemSound Beep" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Media.SystemSound</ReturnType>
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</ReturnValue>
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<Docs>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Gets the sound associated with the Beep program event in the current Windows sound scheme.</para>
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</summary>
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</Docs>
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</Member>
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<Member MemberName="Exclamation">
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<MemberSignature Language="C#" Value="public static System.Media.SystemSound Exclamation { get; }" />
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<MemberSignature Language="ILAsm" Value=".property class System.Media.SystemSound Exclamation" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Media.SystemSound</ReturnType>
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</ReturnValue>
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<Docs>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Gets the sound associated with the Exclamation program event in the current Windows sound scheme.</para>
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</summary>
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</Docs>
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</Member>
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<Member MemberName="Hand">
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<MemberSignature Language="C#" Value="public static System.Media.SystemSound Hand { get; }" />
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<MemberSignature Language="ILAsm" Value=".property class System.Media.SystemSound Hand" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Media.SystemSound</ReturnType>
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</ReturnValue>
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<Docs>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Gets the sound associated with the Hand program event in the current Windows sound scheme.</para>
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</summary>
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</Docs>
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</Member>
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<Member MemberName="Question">
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<MemberSignature Language="C#" Value="public static System.Media.SystemSound Question { get; }" />
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<MemberSignature Language="ILAsm" Value=".property class System.Media.SystemSound Question" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Media.SystemSound</ReturnType>
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</ReturnValue>
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<Docs>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Gets the sound associated with the Question program event in the current Windows sound scheme.</para>
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</summary>
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</Docs>
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</Member>
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</Members>
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</Type> |