a575963da9
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
157 lines
10 KiB
XML
157 lines
10 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Type Name="LicFileLicenseProvider" FullName="System.ComponentModel.LicFileLicenseProvider">
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<TypeSignature Language="C#" Value="public class LicFileLicenseProvider : System.ComponentModel.LicenseProvider" Maintainer="auto" />
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<TypeSignature Language="ILAsm" Value=".class public auto ansi beforefieldinit LicFileLicenseProvider extends System.ComponentModel.LicenseProvider" />
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<AssemblyInfo>
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<AssemblyName>System</AssemblyName>
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<AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
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<AssemblyVersion>1.0.3300.0</AssemblyVersion>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Base>
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<BaseTypeName>System.ComponentModel.LicenseProvider</BaseTypeName>
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</Base>
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<Interfaces />
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<Docs>
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<remarks>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>The <see cref="T:System.ComponentModel.LicFileLicenseProvider" /> offers <see cref="M:System.ComponentModel.LicFileLicenseProvider.GetLicense(System.ComponentModel.LicenseContext,System.Type,System.Object,System.Boolean)" /> and <see cref="M:System.ComponentModel.LicFileLicenseProvider.IsKeyValid(System.String,System.Type)" /> methods. The <see cref="M:System.ComponentModel.LicFileLicenseProvider.IsKeyValid(System.String,System.Type)" /> method determines whether the <see cref="P:System.ComponentModel.License.LicenseKey" /> retrieved by the <see cref="M:System.ComponentModel.LicFileLicenseProvider.GetLicense(System.ComponentModel.LicenseContext,System.Type,System.Object,System.Boolean)" /> method is valid. When you inherit from this class, you can override the <see cref="M:System.ComponentModel.LicFileLicenseProvider.IsKeyValid(System.String,System.Type)" /> method to provide your own validation logic.</para>
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<para>This class exists to provide similar licensing functionality to COM licensing and uses text license files.</para>
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<para>For more information on licensing, see <format type="text/html"><a href="8e66c1ed-a445-4b26-8185-990b6e2bbd57">How to: License Components and Controls</a></format>.</para>
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</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Provides an implementation of a <see cref="T:System.ComponentModel.LicenseProvider" />. The provider works in a similar fashion to the Microsoft .NET Framework standard licensing model.</para>
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</summary>
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</Docs>
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<Members>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="public LicFileLicenseProvider ();" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
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<MemberType>Constructor</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue />
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<Parameters />
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<Docs>
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<remarks>To be added</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Initializes a new instance of the <see cref="T:System.ComponentModel.LicFileLicenseProvider" /> class. </para>
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</summary>
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</Docs>
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</Member>
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<Member MemberName="GetKey">
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<MemberSignature Language="C#" Value="protected virtual string GetKey (Type type);" />
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<MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance string GetKey(class System.Type type) cil managed" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.String</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="type" Type="System.Type" />
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</Parameters>
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<Docs>
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<remarks>To be added</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Returns a key for the specified type.</para>
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</summary>
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<returns>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>A confirmation that the <paramref name="type" /> parameter is licensed.</para>
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</returns>
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<param name="type">
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<attribution license="cc4" from="Microsoft" modified="false" />The object type to return the key. </param>
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</Docs>
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</Member>
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<Member MemberName="GetLicense">
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<MemberSignature Language="C#" Value="public override System.ComponentModel.License GetLicense (System.ComponentModel.LicenseContext context, Type type, object instance, bool allowExceptions);" />
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<MemberSignature Language="ILAsm" Value=".method public hidebysig virtual instance class System.ComponentModel.License GetLicense(class System.ComponentModel.LicenseContext context, class System.Type type, object instance, bool allowExceptions) cil managed" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.ComponentModel.License</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="context" Type="System.ComponentModel.LicenseContext" />
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<Parameter Name="type" Type="System.Type" />
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<Parameter Name="instance" Type="System.Object" />
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<Parameter Name="allowExceptions" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<remarks>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>At design time, the <see cref="M:System.ComponentModel.LicFileLicenseProvider.GetLicense(System.ComponentModel.LicenseContext,System.Type,System.Object,System.Boolean)" /> method looks for a license file named myClassName.LIC, where myClassName is the <see cref="P:System.Type.FullName" /> of the component to create. This file must be in the same directory as the .dll file that contains the component.</para>
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<para>Next, this method checks the first line of the license file against a key specified in the <see cref="M:System.ComponentModel.LicFileLicenseProvider.IsKeyValid(System.String,System.Type)" /> method. If the key is valid, this line is used as the <see cref="P:System.ComponentModel.License.LicenseKey" />.</para>
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</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Returns a license for the instance of the component, if one is available.</para>
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</summary>
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<returns>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>A valid <see cref="T:System.ComponentModel.License" />. If this method cannot find a valid <see cref="T:System.ComponentModel.License" /> or a valid <paramref name="context" /> parameter, it returns null.</para>
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</returns>
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<param name="context">
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<attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.ComponentModel.LicenseContext" /> that specifies where you can use the licensed object. </param>
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<param name="type">
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<attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.Type" /> that represents the component requesting the <see cref="T:System.ComponentModel.License" />. </param>
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<param name="instance">
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<attribution license="cc4" from="Microsoft" modified="false" />An object that requests the <see cref="T:System.ComponentModel.License" />. </param>
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<param name="allowExceptions">
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<attribution license="cc4" from="Microsoft" modified="false" />true if a <see cref="T:System.ComponentModel.LicenseException" /> should be thrown when a component cannot be granted a license; otherwise, false. </param>
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</Docs>
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</Member>
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<Member MemberName="IsKeyValid">
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<MemberSignature Language="C#" Value="protected virtual bool IsKeyValid (string key, Type type);" />
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<MemberSignature Language="ILAsm" Value=".method familyhidebysig newslot virtual instance bool IsKeyValid(string key, class System.Type type) cil managed" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Boolean</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="key" Type="System.String" />
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<Parameter Name="type" Type="System.Type" />
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</Parameters>
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<Docs>
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<remarks>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>This method checks the key against the phrase: " myClassName is a licensed component. ", where myClassName is the <see cref="P:System.Type.FullName" /> of the component you want to create.</para>
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</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Determines whether the key that the <see cref="M:System.ComponentModel.LicFileLicenseProvider.GetLicense(System.ComponentModel.LicenseContext,System.Type,System.Object,System.Boolean)" /> method retrieves is valid for the specified type.</para>
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</summary>
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<returns>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>true if the key is a valid <see cref="P:System.ComponentModel.License.LicenseKey" /> for the specified type; otherwise, false.</para>
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</returns>
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<param name="key">
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<attribution license="cc4" from="Microsoft" modified="false" />The <see cref="P:System.ComponentModel.License.LicenseKey" /> to check. </param>
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<param name="type">
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<attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.Type" /> that represents the component requesting the <see cref="T:System.ComponentModel.License" />. </param>
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</Docs>
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</Member>
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</Members>
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</Type> |