Xamarin Public Jenkins (auto-signing) 7d05485754 Imported Upstream version 5.8.0.22
Former-commit-id: df344e34b07851d296efb3e6604c8db42b6f7aa3
2017-10-19 20:04:20 +00:00

502 lines
11 KiB
C#

// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// Copyright (c) 2007 Novell, Inc. (http://www.novell.com)
//
// Authors:
// Chris Toshok <toshok@novell.com>
// Sebastien Pouliot <sebastien@ximian.com>
//
using System.ComponentModel;
using System.Globalization;
using System.Windows.Converters;
using System.Windows.Markup;
using System.Windows.Media;
namespace System.Windows {
[Serializable]
[ValueSerializer (typeof (RectValueSerializer))]
[TypeConverter (typeof (RectConverter))]
public struct Rect : IFormattable
{
public Rect (Size size)
{
_x = _y = 0.0;
_width = size.Width;
_height = size.Height;
}
public Rect (Point point, Vector vector) : this (point, Point.Add (point, vector))
{ }
public Rect (Point point1, Point point2)
{
if (point1.X < point2.X) {
_x = point1.X;
_width = point2.X - point1.X;
}
else {
_x = point2.X;
_width = point1.X - point2.X;
}
if (point1.Y < point2.Y) {
_y = point1.Y;
_height = point2.Y - point1.Y;
}
else {
_y = point2.Y;
_height = point1.Y - point2.Y;
}
}
public Rect (double x, double y, double width, double height)
{
if (width < 0 || height < 0)
throw new ArgumentException ("width and height must be non-negative.");
this._x = x;
this._y = y;
this._width = width;
this._height = height;
}
public Rect (Point location, Size size)
{
_x = location.X;
_y = location.Y;
_width = size.Width;
_height = size.Height;
}
public bool Equals (Rect value)
{
return (_x == value.X &&
_y == value.Y &&
_width == value.Width &&
_height == value.Height);
}
public static bool operator != (Rect rect1, Rect rect2)
{
return !(rect1.Location == rect2.Location && rect1.Size == rect2.Size);
}
public static bool operator == (Rect rect1, Rect rect2)
{
return rect1.Location == rect2.Location && rect1.Size == rect2.Size;
}
public override bool Equals (object o)
{
if (!(o is Rect))
return false;
return Equals ((Rect)o);
}
public static bool Equals (Rect rect1, Rect rect2)
{
return rect1.Equals (rect2);
}
public override int GetHashCode ()
{
unchecked
{
var hashCode = _x.GetHashCode ();
hashCode = (hashCode * 397) ^ _y.GetHashCode ();
hashCode = (hashCode * 397) ^ _width.GetHashCode ();
hashCode = (hashCode * 397) ^ _height.GetHashCode ();
return hashCode;
}
}
public bool Contains (Rect rect)
{
if (rect.Left < this.Left ||
rect.Right > this.Right)
return false;
if (rect.Top < this.Top ||
rect.Bottom > this.Bottom)
return false;
return true;
}
public bool Contains (double x, double y)
{
if (x < Left || x > Right)
return false;
if (y < Top || y > Bottom)
return false;
return true;
}
public bool Contains (Point point)
{
return Contains (point.X, point.Y);
}
public static Rect Inflate (Rect rect, double width, double height)
{
if (width < rect.Width * -2)
return Rect.Empty;
if (height < rect.Height * -2)
return Rect.Empty;
Rect result = rect;
result.Inflate (width, height);
return result;
}
public static Rect Inflate (Rect rect, Size size)
{
return Rect.Inflate (rect, size.Width, size.Height);
}
public void Inflate (double width, double height)
{
// XXX any error checking like in the static case?
_x -= width;
_y -= height;
this._width += 2*width;
this._height += 2*height;
}
public void Inflate (Size size)
{
Inflate (size.Width, size.Height);
}
public bool IntersectsWith(Rect rect)
{
return !((Left >= rect.Right) || (Right <= rect.Left) ||
(Top >= rect.Bottom) || (Bottom <= rect.Top));
}
public void Intersect(Rect rect)
{
double _x = Math.Max (this._x, rect._x);
double _y = Math.Max (this._y, rect._y);
double _width = Math.Min (Right, rect.Right) - _x;
double _height = Math.Min (Bottom, rect.Bottom) - _y;
if (_width < 0 || _height < 0) {
this._x = this._y = Double.PositiveInfinity;
this._width = this._height = Double.NegativeInfinity;
}
else {
this._x = _x;
this._y = _y;
this._width = _width;
this._height = _height;
}
}
public static Rect Intersect(Rect rect1, Rect rect2)
{
Rect result = rect1;
result.Intersect (rect2);
return result;
}
public void Offset(double offsetX, double offsetY)
{
_x += offsetX;
_y += offsetY;
}
public static Rect Offset(Rect rect, double offsetX, double offsetY)
{
Rect result = rect;
result.Offset (offsetX, offsetY);
return result;
}
public void Offset (Vector offsetVector)
{
_x += offsetVector.X;
_y += offsetVector.Y;
}
public static Rect Offset (Rect rect, Vector offsetVector)
{
Rect result = rect;
result.Offset (offsetVector);
return result;
}
public void Scale(double scaleX, double scaleY)
{
_x *= scaleX;
_y *= scaleY;
_width *= scaleX;
_height *= scaleY;
}
public void Transform (Matrix matrix)
{
throw new NotImplementedException ();
}
public static Rect Transform (Rect rect, Matrix matrix)
{
Rect result = rect;
result.Transform (matrix);
return result;
}
public static Rect Union(Rect rect1, Rect rect2)
{
Rect result = rect1;
result.Union (rect2);
return result;
}
public static Rect Union(Rect rect, Point point)
{
Rect result = rect;
result.Union (point);
return result;
}
public void Union(Rect rect)
{
var left = Math.Min (Left, rect.Left);
var top = Math.Min (Top, rect.Top);
var right = Math.Max (Right, rect.Right);
var bottom = Math.Max (Bottom, rect.Bottom);
_x = left;
_y = top;
_width = right - left;
_height = bottom - top;
}
public void Union(Point point)
{
Union (new Rect (point, point));
}
public static Rect Parse (string source)
{
if (source == null)
throw new ArgumentNullException ("source");
Rect value;
if (source.Trim () == "Empty")
{
value = Empty;
}
else
{
var tokenizer = new NumericListTokenizer (source, CultureInfo.InvariantCulture);
double x;
double y;
double width;
double height;
if (double.TryParse (tokenizer.GetNextToken (), NumberStyles.Float, CultureInfo.InvariantCulture, out x)
&& double.TryParse (tokenizer.GetNextToken (), NumberStyles.Float, CultureInfo.InvariantCulture, out y)
&& double.TryParse (tokenizer.GetNextToken (), NumberStyles.Float, CultureInfo.InvariantCulture, out width)
&& double.TryParse (tokenizer.GetNextToken (), NumberStyles.Float, CultureInfo.InvariantCulture, out height))
{
if (!tokenizer.HasNoMoreTokens ())
{
throw new InvalidOperationException ("Invalid Rect format: " + source);
}
value = new Rect (x, y, width, height);
}
else
{
throw new FormatException (string.Format ("Invalid Rect format: {0}", source));
}
}
return value;
}
public override string ToString ()
{
return ToString (null);
}
public string ToString (IFormatProvider provider)
{
return ToString (null, provider);
}
string IFormattable.ToString (string format, IFormatProvider provider)
{
return ToString (format, provider);
}
private string ToString (string format, IFormatProvider provider)
{
if (IsEmpty)
return "Empty";
if (provider == null)
provider = CultureInfo.CurrentCulture;
if (format == null)
format = string.Empty;
var separator = NumericListTokenizer.GetSeparator (provider);
var rectFormat = string.Format (
"{{0:{0}}}{1}{{1:{0}}}{1}{{2:{0}}}{1}{{3:{0}}}",
format, separator);
return string.Format (provider, rectFormat,
_x, _y, _width, _height);
}
public static Rect Empty {
get {
Rect r = new Rect ();
r._x = r._y = Double.PositiveInfinity;
r._width = r._height = Double.NegativeInfinity;
return r;
}
}
public bool IsEmpty {
get {
return (_x == Double.PositiveInfinity &&
_y == Double.PositiveInfinity &&
_width == Double.NegativeInfinity &&
_height == Double.NegativeInfinity);
}
}
public Point Location {
get {
return new Point (_x, _y);
}
set {
if (IsEmpty)
throw new InvalidOperationException ("Cannot modify this property on the Empty Rect.");
_x = value.X;
_y = value.Y;
}
}
public Size Size {
get {
if (IsEmpty)
return Size.Empty;
return new Size (_width, _height);
}
set {
if (IsEmpty)
throw new InvalidOperationException ("Cannot modify this property on the Empty Rect.");
_width = value.Width;
_height = value.Height;
}
}
public double X {
get { return _x; }
set {
if (IsEmpty)
throw new InvalidOperationException ("Cannot modify this property on the Empty Rect.");
_x = value;
}
}
public double Y {
get { return _y; }
set {
if (IsEmpty)
throw new InvalidOperationException ("Cannot modify this property on the Empty Rect.");
_y = value;
}
}
public double Width {
get { return _width; }
set {
if (IsEmpty)
throw new InvalidOperationException ("Cannot modify this property on the Empty Rect.");
if (value < 0)
throw new ArgumentException ("width must be non-negative.");
_width = value;
}
}
public double Height {
get { return _height; }
set {
if (IsEmpty)
throw new InvalidOperationException ("Cannot modify this property on the Empty Rect.");
if (value < 0)
throw new ArgumentException ("height must be non-negative.");
_height = value;
}
}
public double Left {
get { return _x; }
}
public double Top {
get { return _y; }
}
public double Right {
get { return _x + _width; }
}
public double Bottom {
get { return _y + _height; }
}
public Point TopLeft {
get { return new Point (Left, Top); }
}
public Point TopRight {
get { return new Point (Right, Top); }
}
public Point BottomLeft {
get { return new Point (Left, Bottom); }
}
public Point BottomRight {
get { return new Point (Right, Bottom); }
}
double _x;
double _y;
double _width;
double _height;
}
}