Xamarin Public Jenkins (auto-signing) 7d05485754 Imported Upstream version 5.8.0.22
Former-commit-id: df344e34b07851d296efb3e6604c8db42b6f7aa3
2017-10-19 20:04:20 +00:00

457 lines
11 KiB
C#

// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
// Copyright (c) 2007 Novell, Inc. (http://www.novell.com)
//
// Authors:
// Chris Toshok (toshok@ximian.com)
//
using System;
using System.ComponentModel;
using System.Globalization;
using System.Windows.Markup;
using System.Windows.Media.Converters;
using System.Windows.Threading;
namespace System.Windows.Media {
[Serializable]
[TypeConverter (typeof(MatrixConverter))]
[ValueSerializer (typeof (MatrixValueSerializer))]
public struct Matrix : IFormattable {
double _m11;
double _m12;
double _m21;
double _m22;
double _offsetX;
double _offsetY;
public Matrix (double m11,
double m12,
double m21,
double m22,
double offsetX,
double offsetY)
{
this._m11 = m11;
this._m12 = m12;
this._m21 = m21;
this._m22 = m22;
this._offsetX = offsetX;
this._offsetY = offsetY;
}
public void Append (Matrix matrix)
{
double _m11;
double _m21;
double _m12;
double _m22;
double _offsetX;
double _offsetY;
_m11 = this._m11 * matrix.M11 + this._m12 * matrix.M21;
_m12 = this._m11 * matrix.M12 + this._m12 * matrix.M22;
_m21 = this._m21 * matrix.M11 + this._m22 * matrix.M21;
_m22 = this._m21 * matrix.M12 + this._m22 * matrix.M22;
_offsetX = this._offsetX * matrix.M11 + this._offsetY * matrix.M21 + matrix.OffsetX;
_offsetY = this._offsetX * matrix.M12 + this._offsetY * matrix.M22 + matrix.OffsetY;
this._m11 = _m11;
this._m12 = _m12;
this._m21 = _m21;
this._m22 = _m22;
this._offsetX = _offsetX;
this._offsetY = _offsetY;
}
public bool Equals (Matrix value)
{
return (_m11 == value.M11 &&
_m12 == value.M12 &&
_m21 == value.M21 &&
_m22 == value.M22 &&
_offsetX == value.OffsetX &&
_offsetY == value.OffsetY);
}
public override bool Equals (object o)
{
if (!(o is Matrix))
return false;
return Equals ((Matrix)o);
}
public static bool Equals (Matrix matrix1,
Matrix matrix2)
{
return matrix1.Equals (matrix2);
}
public override int GetHashCode ()
{
unchecked
{
var hashCode = _m11.GetHashCode ();
hashCode = (hashCode * 397) ^ _m12.GetHashCode ();
hashCode = (hashCode * 397) ^ _m21.GetHashCode ();
hashCode = (hashCode * 397) ^ _m22.GetHashCode ();
hashCode = (hashCode * 397) ^ _offsetX.GetHashCode ();
hashCode = (hashCode * 397) ^ _offsetY.GetHashCode ();
return hashCode;
}
}
public void Invert ()
{
if (!HasInverse)
throw new InvalidOperationException ("Transform is not invertible.");
double d = Determinant;
/* 1/(ad-bc)[d -b; -c a] */
double _m11 = this._m22;
double _m12 = -this._m12;
double _m21 = -this._m21;
double _m22 = this._m11;
double _offsetX = this._m21 * this._offsetY - this._m22 * this._offsetX;
double _offsetY = this._m12 * this._offsetX - this._m11 * this._offsetY;
this._m11 = _m11 / d;
this._m12 = _m12 / d;
this._m21 = _m21 / d;
this._m22 = _m22 / d;
this._offsetX = _offsetX / d;
this._offsetY = _offsetY / d;
}
public static Matrix Multiply (Matrix trans1,
Matrix trans2)
{
Matrix m = trans1;
m.Append (trans2);
return m;
}
public static bool operator == (Matrix matrix1,
Matrix matrix2)
{
return matrix1.Equals (matrix2);
}
public static bool operator != (Matrix matrix1,
Matrix matrix2)
{
return !matrix1.Equals (matrix2);
}
public static Matrix operator * (Matrix trans1,
Matrix trans2)
{
Matrix result = trans1;
result.Append (trans2);
return result;
}
public static Matrix Parse (string source)
{
if (source == null)
throw new ArgumentNullException ("source");
Matrix value;
if (source.Trim () == "Identity")
{
value = Identity;
}
else
{
var tokenizer = new NumericListTokenizer (source, CultureInfo.InvariantCulture);
double m11;
double m12;
double m21;
double m22;
double offsetX;
double offsetY;
if (double.TryParse (tokenizer.GetNextToken (), NumberStyles.Float, CultureInfo.InvariantCulture, out m11)
&& double.TryParse (tokenizer.GetNextToken (), NumberStyles.Float, CultureInfo.InvariantCulture, out m12)
&& double.TryParse (tokenizer.GetNextToken (), NumberStyles.Float, CultureInfo.InvariantCulture, out m21)
&& double.TryParse (tokenizer.GetNextToken (), NumberStyles.Float, CultureInfo.InvariantCulture, out m22)
&& double.TryParse (tokenizer.GetNextToken (), NumberStyles.Float, CultureInfo.InvariantCulture, out offsetX)
&& double.TryParse (tokenizer.GetNextToken (), NumberStyles.Float, CultureInfo.InvariantCulture, out offsetY))
{
if (!tokenizer.HasNoMoreTokens ())
{
throw new InvalidOperationException ("Invalid Matrix format: " + source);
}
value = new Matrix (m11, m12, m21, m22, offsetX, offsetY);
}
else
{
throw new FormatException (string.Format ("Invalid Matrix format: {0}", source));
}
}
return value;
}
public void Prepend (Matrix matrix)
{
double _m11;
double _m21;
double _m12;
double _m22;
double _offsetX;
double _offsetY;
_m11 = matrix.M11 * this._m11 + matrix.M12 * this._m21;
_m12 = matrix.M11 * this._m12 + matrix.M12 * this._m22;
_m21 = matrix.M21 * this._m11 + matrix.M22 * this._m21;
_m22 = matrix.M21 * this._m12 + matrix.M22 * this._m22;
_offsetX = matrix.OffsetX * this._m11 + matrix.OffsetY * this._m21 + this._offsetX;
_offsetY = matrix.OffsetX * this._m12 + matrix.OffsetY * this._m22 + this._offsetY;
this._m11 = _m11;
this._m12 = _m12;
this._m21 = _m21;
this._m22 = _m22;
this._offsetX = _offsetX;
this._offsetY = _offsetY;
}
public void Rotate (double angle)
{
// R_theta==[costheta -sintheta; sintheta costheta],
double theta = angle * Math.PI / 180;
Matrix r_theta = new Matrix (Math.Cos (theta), Math.Sin(theta),
-Math.Sin (theta), Math.Cos(theta),
0, 0);
Append (r_theta);
}
public void RotateAt (double angle,
double centerX,
double centerY)
{
Translate (-centerX, -centerY);
Rotate (angle);
Translate (centerX, centerY);
}
public void RotateAtPrepend (double angle,
double centerX,
double centerY)
{
Matrix m = Matrix.Identity;
m.RotateAt (angle, centerX, centerY);
Prepend (m);
}
public void RotatePrepend (double angle)
{
Matrix m = Matrix.Identity;
m.Rotate (angle);
Prepend (m);
}
public void Scale (double scaleX,
double scaleY)
{
Matrix scale = new Matrix (scaleX, 0,
0, scaleY,
0, 0);
Append (scale);
}
public void ScaleAt (double scaleX,
double scaleY,
double centerX,
double centerY)
{
Translate (-centerX, -centerY);
Scale (scaleX, scaleY);
Translate (centerX, centerY);
}
public void ScaleAtPrepend (double scaleX,
double scaleY,
double centerX,
double centerY)
{
Matrix m = Matrix.Identity;
m.ScaleAt (scaleX, scaleY, centerX, centerY);
Prepend (m);
}
public void ScalePrepend (double scaleX,
double scaleY)
{
Matrix m = Matrix.Identity;
m.Scale (scaleX, scaleY);
Prepend (m);
}
public void SetIdentity ()
{
_m11 = _m22 = 1.0;
_m12 = _m21 = 0.0;
_offsetX = _offsetY = 0.0;
}
public void Skew (double skewX,
double skewY)
{
Matrix skew_m = new Matrix (1, Math.Tan (skewY * Math.PI / 180),
Math.Tan (skewX * Math.PI / 180), 1,
0, 0);
Append (skew_m);
}
public void SkewPrepend (double skewX,
double skewY)
{
Matrix m = Matrix.Identity;
m.Skew (skewX, skewY);
Prepend (m);
}
public override string ToString ()
{
return ToString (null);
}
public string ToString (IFormatProvider provider)
{
return ToString (null, provider);
}
string IFormattable.ToString (string format,
IFormatProvider provider)
{
return ToString (provider);
}
private string ToString (string format, IFormatProvider provider)
{
if (IsIdentity)
return "Identity";
if (provider == null)
provider = CultureInfo.CurrentCulture;
if (format == null)
format = string.Empty;
var separator = NumericListTokenizer.GetSeparator (provider);
var matrixFormat = string.Format (
"{{0:{0}}}{1}{{1:{0}}}{1}{{2:{0}}}{1}{{3:{0}}}{1}{{4:{0}}}{1}{{5:{0}}}",
format, separator);
return string.Format (provider, matrixFormat,
_m11, _m12, _m21, _m22, _offsetX, _offsetY);
}
public Point Transform (Point point)
{
return Point.Multiply (point, this);
}
public void Transform (Point[] points)
{
for (int i = 0; i < points.Length; i ++)
points[i] = Transform (points[i]);
}
public Vector Transform (Vector vector)
{
return Vector.Multiply (vector, this);
}
public void Transform (Vector[] vectors)
{
for (int i = 0; i < vectors.Length; i ++)
vectors[i] = Transform (vectors[i]);
}
public void Translate (double offsetX,
double offsetY)
{
this._offsetX += offsetX;
this._offsetY += offsetY;
}
public void TranslatePrepend (double offsetX,
double offsetY)
{
Matrix m = Matrix.Identity;
m.Translate (offsetX, offsetY);
Prepend (m);
}
public double Determinant {
get { return _m11 * _m22 - _m12 * _m21; }
}
public bool HasInverse {
get { return Determinant != 0; }
}
public static Matrix Identity {
get { return new Matrix (1.0, 0.0, 0.0, 1.0, 0.0, 0.0); }
}
public bool IsIdentity {
get { return Equals (Matrix.Identity); }
}
public double M11 {
get { return _m11; }
set { _m11 = value; }
}
public double M12 {
get { return _m12; }
set { _m12 = value; }
}
public double M21 {
get { return _m21; }
set { _m21 = value; }
}
public double M22 {
get { return _m22; }
set { _m22 = value; }
}
public double OffsetX {
get { return _offsetX; }
set { _offsetX = value; }
}
public double OffsetY {
get { return _offsetY; }
set { _offsetY = value; }
}
}
}