Xamarin Public Jenkins (auto-signing) 64ac736ec5 Imported Upstream version 6.0.0.172
Former-commit-id: f3cc9b82f3e5bd8f0fd3ebc098f789556b44e9cd
2019-04-12 14:10:50 +00:00

45 lines
1.2 KiB
C++

//===- llvm/CodeGen/Spiller.h - Spiller -------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIB_CODEGEN_SPILLER_H
#define LLVM_LIB_CODEGEN_SPILLER_H
namespace llvm {
class LiveRangeEdit;
class MachineFunction;
class MachineFunctionPass;
class VirtRegMap;
/// Spiller interface.
///
/// Implementations are utility classes which insert spill or remat code on
/// demand.
class Spiller {
virtual void anchor();
public:
virtual ~Spiller() = 0;
/// spill - Spill the LRE.getParent() live interval.
virtual void spill(LiveRangeEdit &LRE) = 0;
virtual void postOptimization() {}
};
/// Create and return a spiller that will insert spill code directly instead
/// of deferring though VirtRegMap.
Spiller *createInlineSpiller(MachineFunctionPass &pass,
MachineFunction &mf,
VirtRegMap &vrm);
} // end namespace llvm
#endif // LLVM_LIB_CODEGEN_SPILLER_H