Jo Shields a575963da9 Imported Upstream version 3.6.0
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
2014-08-13 10:39:27 +01:00

255 lines
6.4 KiB
C#

//
// ClientSessionCache.cs: Client-side cache for re-using sessions
//
// Author:
// Sebastien Pouliot <sebastien@ximian.com>
//
// Copyright (C) 2006 Novell (http://www.novell.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using System.Collections;
namespace Mono.Security.Protocol.Tls {
internal class ClientSessionInfo : IDisposable {
// (by default) we keep this item valid for 3 minutes (if unused)
private const int DefaultValidityInterval = 3 * 60;
private static readonly int ValidityInterval;
private bool disposed;
private DateTime validuntil;
private string host;
// see RFC2246 - Section 7
private byte[] sid;
private byte[] masterSecret;
static ClientSessionInfo ()
{
string user_cache_timeout = Environment.GetEnvironmentVariable ("MONO_TLS_SESSION_CACHE_TIMEOUT");
if (user_cache_timeout == null) {
ValidityInterval = DefaultValidityInterval;
} else {
try {
ValidityInterval = Int32.Parse (user_cache_timeout);
}
catch {
ValidityInterval = DefaultValidityInterval;
}
}
}
public ClientSessionInfo (string hostname, byte[] id)
{
host = hostname;
sid = id;
KeepAlive ();
}
~ClientSessionInfo ()
{
Dispose (false);
}
public string HostName {
get { return host; }
}
public byte[] Id {
get { return sid; }
}
public bool Valid {
get { return ((masterSecret != null) && (validuntil > DateTime.UtcNow)); }
}
public void GetContext (Context context)
{
CheckDisposed ();
if (context.MasterSecret != null)
masterSecret = (byte[]) context.MasterSecret.Clone ();
}
public void SetContext (Context context)
{
CheckDisposed ();
if (masterSecret != null)
context.MasterSecret = (byte[]) masterSecret.Clone ();
}
public void KeepAlive ()
{
CheckDisposed ();
validuntil = DateTime.UtcNow.AddSeconds (ValidityInterval);
}
public void Dispose ()
{
Dispose (true);
GC.SuppressFinalize (this);
}
private void Dispose (bool disposing)
{
if (!disposed) {
validuntil = DateTime.MinValue;
host = null;
sid = null;
if (masterSecret != null) {
Array.Clear (masterSecret, 0, masterSecret.Length);
masterSecret = null;
}
}
disposed = true;
}
private void CheckDisposed ()
{
if (disposed) {
string msg = Locale.GetText ("Cache session information were disposed.");
throw new ObjectDisposedException (msg);
}
}
}
// note: locking is aggressive but isn't used often (and we gain much more :)
internal class ClientSessionCache {
static Hashtable cache;
static object locker;
static ClientSessionCache ()
{
cache = new Hashtable ();
locker = new object ();
}
// note: we may have multiple connections with a host, so
// possibly multiple entries per host (each with a different
// id), so we do not use the host as the hashtable key
static public void Add (string host, byte[] id)
{
lock (locker) {
string uid = BitConverter.ToString (id);
ClientSessionInfo si = (ClientSessionInfo) cache[uid];
if (si == null) {
cache.Add (uid, new ClientSessionInfo (host, id));
} else if (si.HostName == host) {
// we already have this and it's still valid
// on the server, so we'll keep it a little longer
si.KeepAlive ();
} else {
// it's very unlikely but the same session id
// could be used by more than one host. In this
// case we replace the older one with the new one
si.Dispose ();
cache.Remove (uid);
cache.Add (uid, new ClientSessionInfo (host, id));
}
}
}
// return the first session us
static public byte[] FromHost (string host)
{
lock (locker) {
foreach (ClientSessionInfo si in cache.Values) {
if (si.HostName == host) {
if (si.Valid) {
// ensure it's still valid when we really need it
si.KeepAlive ();
return si.Id;
}
}
}
return null;
}
}
// only called inside the lock
static private ClientSessionInfo FromContext (Context context, bool checkValidity)
{
if (context == null)
return null;
byte[] id = context.SessionId;
if ((id == null) || (id.Length == 0))
return null;
// do we have a session cached for this host ?
string uid = BitConverter.ToString (id);
ClientSessionInfo si = (ClientSessionInfo) cache[uid];
if (si == null)
return null;
// In the unlikely case of multiple hosts using the same
// session id, we just act like we do not know about it
if (context.ClientSettings.TargetHost != si.HostName)
return null;
// yes, so what's its status ?
if (checkValidity && !si.Valid) {
si.Dispose ();
cache.Remove (uid);
return null;
}
// ok, it make sense
return si;
}
static public bool SetContextInCache (Context context)
{
lock (locker) {
// Don't check the validity because the masterKey of the ClientSessionInfo
// can still be null when this is called the first time
ClientSessionInfo csi = FromContext (context, false);
if (csi == null)
return false;
csi.GetContext (context);
csi.KeepAlive ();
return true;
}
}
static public bool SetContextFromCache (Context context)
{
lock (locker) {
ClientSessionInfo csi = FromContext (context, true);
if (csi == null)
return false;
csi.SetContext (context);
csi.KeepAlive ();
return true;
}
}
}
}