391 lines
9.4 KiB
C#
391 lines
9.4 KiB
C#
// Vector8s.cs
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//
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// Author:
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// Rodrigo Kumpera (rkumpera@novell.com)
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//
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// (C) 2008 Novell, Inc. (http://www.novell.com)
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System;
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using System.Runtime.InteropServices;
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namespace Mono.Simd
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{
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[Obsolete ("Use the types in the System.Numerics.Vectors namespace")]
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[StructLayout(LayoutKind.Explicit, Pack = 0, Size = 16)]
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public struct Vector8s
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{
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[ FieldOffset(0) ]
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internal short v0;
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[ FieldOffset(2) ]
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internal short v1;
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[ FieldOffset(4) ]
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internal short v2;
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[ FieldOffset(6) ]
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internal short v3;
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[ FieldOffset(8) ]
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internal short v4;
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[ FieldOffset(10) ]
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internal short v5;
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[ FieldOffset(12) ]
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internal short v6;
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[ FieldOffset(14) ]
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internal short v7;
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public Vector8s (short v0, short v1, short v2, short v3, short v4, short v5, short v6, short v7)
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{
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this.v0 = v0;
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this.v1 = v1;
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this.v2 = v2;
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this.v3 = v3;
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this.v4 = v4;
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this.v5 = v5;
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this.v6 = v6;
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this.v7 = v7;
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}
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public Vector8s (short s)
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{
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this.v0 = s;
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this.v1 = s;
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this.v2 = s;
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this.v3 = s;
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this.v4 = s;
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this.v5 = s;
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this.v6 = s;
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this.v7 = s;
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}
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public short V0 { get { return v0; } set { v0 = value; } }
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public short V1 { get { return v1; } set { v1 = value; } }
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public short V2 { get { return v2; } set { v2 = value; } }
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public short V3 { get { return v3; } set { v3 = value; } }
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public short V4 { get { return v4; } set { v4 = value; } }
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public short V5 { get { return v5; } set { v5 = value; } }
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public short V6 { get { return v6; } set { v6 = value; } }
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public short V7 { get { return v7; } set { v7 = value; } }
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public static Vector8s Identity
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{
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get { return new Vector8s (1); }
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}
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public static Vector8s Zero
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{
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get { return new Vector8s (0); }
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}
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public static Vector8s MinusOne
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{
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get { return new Vector8s (-1); }
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}
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[System.Runtime.CompilerServices.IndexerName ("Component")]
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public unsafe short this [int index]
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{
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get {
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if ((index | 0x7) != 0x7) //index < 0 || index > 7
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throw new ArgumentOutOfRangeException ("index");
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fixed (short *v = &v0) {
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return * (v + index);
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}
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}
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set {
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if ( (index | 0x7) != 0x7) //index < 0 || index > 7
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throw new ArgumentOutOfRangeException ("index");
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fixed (short *v = &v0) {
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* (v + index) = value;
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}
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}
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}
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[Acceleration (AccelMode.SSE2)]
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public static unsafe Vector8s operator + (Vector8s va, Vector8s vb)
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{
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Vector8s res = new Vector8s ();
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short *a = &va.v0;
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short *b = &vb.v0;
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short *c = &res.v0;
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for (int i = 0; i < 8; ++i)
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*c++ = (short)(*a++ + *b++);
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return res;
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}
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[Acceleration (AccelMode.SSE2)]
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public static unsafe Vector8s operator - (Vector8s va, Vector8s vb)
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{
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Vector8s res = new Vector8s ();
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short *a = &va.v0;
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short *b = &vb.v0;
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short *c = &res.v0;
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for (int i = 0; i < 8; ++i)
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*c++ = (short)(*a++ - *b++);
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return res;
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}
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[Acceleration (AccelMode.SSE2)]
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public static unsafe Vector8s operator * (Vector8s va, Vector8s vb)
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{
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Vector8s res = new Vector8s ();
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short *a = &va.v0;
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short *b = &vb.v0;
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short *c = &res.v0;
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for (int i = 0; i < 8; ++i)
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*c++ = (short)(*a++ * (*b++));
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return res;
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}
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[Acceleration (AccelMode.SSE2)]
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public static unsafe Vector8s operator >> (Vector8s va, int amount)
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{
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Vector8s res = new Vector8s ();
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short *a = &va.v0;
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short *b = &res.v0;
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for (int i = 0; i < 8; ++i)
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*b++ = (short)(*a++ >> amount);
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return res;
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}
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[Acceleration (AccelMode.SSE2)]
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public static unsafe Vector8s operator << (Vector8s va, int amount)
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{
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Vector8s res = new Vector8s ();
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short *a = &va.v0;
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short *b = &res.v0;
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for (int i = 0; i < 8; ++i)
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*b++ = (short)(*a++ << amount);
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return res;
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}
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[Acceleration (AccelMode.SSE2)]
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public static unsafe Vector8s operator & (Vector8s va, Vector8s vb)
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{
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Vector8s res = new Vector8s ();
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uint *a = (uint*) &va.v0;
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uint *b = (uint*) &vb.v0;
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uint *c = (uint*) &res.v0;
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*c++ = *a++ & *b++;
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*c++ = *a++ & *b++;
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*c++ = *a++ & *b++;
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*c = *a & *b;
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return res;
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}
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[Acceleration (AccelMode.SSE2)]
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public static unsafe Vector8s operator | (Vector8s va, Vector8s vb)
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{
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Vector8s res = new Vector8s ();
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uint *a = (uint*) &va.v0;
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uint *b = (uint*) &vb.v0;
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uint *c = (uint*) &res.v0;
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*c++ = *a++ | *b++;
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*c++ = *a++ | *b++;
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*c++ = *a++ | *b++;
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*c = *a | *b;
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return res;
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}
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[Acceleration (AccelMode.SSE2)]
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public static unsafe Vector8s operator ^ (Vector8s va, Vector8s vb)
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{
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Vector8s res = new Vector8s ();
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uint *a = (uint*) &va.v0;
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uint *b = (uint*) &vb.v0;
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uint *c = (uint*) &res.v0;
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*c++ = *a++ ^ *b++;
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*c++ = *a++ ^ *b++;
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*c++ = *a++ ^ *b++;
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*c = *a ^ *b;
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return res;
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}
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[Acceleration (AccelMode.SSE2)]
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public unsafe static bool operator ==(Vector8s va, Vector8s vb)
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{
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short *a = &va.v0;
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short *b = &vb.v0;
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for (int i = 0; i < 8; ++i)
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if (*a++ != *b++)
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return false;
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return true;
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}
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[Acceleration (AccelMode.SSE2)]
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public unsafe static bool operator !=(Vector8s va, Vector8s vb)
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{
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short *a = &va.v0;
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short *b = &vb.v0;
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for (int i = 0; i < 8; ++i)
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if (*a++ != *b++)
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return true;
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return false;
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}
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[Acceleration (AccelMode.SSE1)]
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public static unsafe explicit operator Vector2d (Vector8s v)
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{
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Vector2d* p = (Vector2d*)&v;
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return *p;
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}
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[Acceleration (AccelMode.SSE1)]
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public static unsafe explicit operator Vector4f (Vector8s v)
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{
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Vector4f* p = (Vector4f*)&v;
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return *p;
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}
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[Acceleration (AccelMode.SSE1)]
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public static unsafe explicit operator Vector2l (Vector8s v)
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{
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Vector2l* p = (Vector2l*)&v;
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return *p;
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}
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[Acceleration (AccelMode.SSE1)]
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[CLSCompliant(false)]
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public static unsafe explicit operator Vector2ul (Vector8s v)
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{
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Vector2ul* p = (Vector2ul*)&v;
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return *p;
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}
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[Acceleration (AccelMode.SSE1)]
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public static unsafe explicit operator Vector4i (Vector8s v)
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{
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Vector4i* p = (Vector4i*)&v;
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return *p;
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}
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[Acceleration (AccelMode.SSE1)]
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[CLSCompliant(false)]
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public static unsafe explicit operator Vector4ui (Vector8s v)
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{
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Vector4ui* p = (Vector4ui*)&v;
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return *p;
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}
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[Acceleration (AccelMode.SSE1)]
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[CLSCompliant(false)]
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public static unsafe explicit operator Vector8us (Vector8s v)
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{
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Vector8us* p = (Vector8us*)&v;
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return *p;
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}
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[Acceleration (AccelMode.SSE1)]
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[CLSCompliant(false)]
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public static unsafe explicit operator Vector16sb (Vector8s v)
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{
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Vector16sb* p = (Vector16sb*)&v;
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return *p;
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}
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[Acceleration (AccelMode.SSE1)]
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public static unsafe explicit operator Vector16b (Vector8s v)
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{
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Vector16b* p = (Vector16b*)&v;
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return *p;
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}
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[Acceleration (AccelMode.SSE1)]
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public static Vector8s LoadAligned (ref Vector8s v)
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{
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return v;
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}
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[Acceleration (AccelMode.SSE1)]
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public static void StoreAligned (ref Vector8s res, Vector8s val)
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{
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res = val;
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}
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[CLSCompliant(false)]
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[Acceleration (AccelMode.SSE1)]
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public static unsafe Vector8s LoadAligned (Vector8s *v)
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{
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return *v;
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}
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[CLSCompliant(false)]
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[Acceleration (AccelMode.SSE1)]
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public static unsafe void StoreAligned (Vector8s *res, Vector8s val)
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{
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*res = val;
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}
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[Acceleration (AccelMode.SSE1)]
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[CLSCompliant(false)]
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public static void PrefetchTemporalAllCacheLevels (ref Vector8s res)
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{
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}
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[Acceleration (AccelMode.SSE1)]
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[CLSCompliant(false)]
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public static void PrefetchTemporal1stLevelCache (ref Vector8s res)
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{
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}
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[Acceleration (AccelMode.SSE1)]
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[CLSCompliant(false)]
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public static void PrefetchTemporal2ndLevelCache (ref Vector8s res)
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{
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}
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[Acceleration (AccelMode.SSE1)]
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[CLSCompliant(false)]
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public static void PrefetchNonTemporal (ref Vector8s res)
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{
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}
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[Acceleration (AccelMode.SSE1)]
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[CLSCompliant(false)]
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public static unsafe void PrefetchTemporalAllCacheLevels (Vector8s *res)
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{
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}
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[Acceleration (AccelMode.SSE1)]
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[CLSCompliant(false)]
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public static unsafe void PrefetchTemporal1stLevelCache (Vector8s *res)
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{
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}
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[Acceleration (AccelMode.SSE1)]
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[CLSCompliant(false)]
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public static unsafe void PrefetchTemporal2ndLevelCache (Vector8s *res)
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{
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}
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[Acceleration (AccelMode.SSE1)]
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[CLSCompliant(false)]
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public static unsafe void PrefetchNonTemporal (Vector8s *res)
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{
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}
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public override string ToString()
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{
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return "<" + v0 + ", " + v1 + ", " + v2 + ", " + v3 + ", " +
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v4 + ", " + v5 + ", " + v6 + ", " + v7 + ">";
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}
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}
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}
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