a575963da9
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
1514 lines
47 KiB
C#
1514 lines
47 KiB
C#
/*
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Copyright (c) 2003-2006 Niels Kokholm and Peter Sestoft
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#define IMPROVED_COLLECTION_HASHFUNCTION
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using System;
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using System.Diagnostics;
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using SCG = System.Collections.Generic;
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namespace C5
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{
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/// <summary>
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/// A base class for implementing an IEnumerable<T>
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/// </summary>
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[Serializable]
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public abstract class EnumerableBase<T> : SCG.IEnumerable<T>
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{
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/// <summary>
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/// Create an enumerator for this collection.
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/// </summary>
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/// <returns>The enumerator</returns>
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public abstract SCG.IEnumerator<T> GetEnumerator();
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/// <summary>
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/// Count the number of items in an enumerable by enumeration
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/// </summary>
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/// <param name="items">The enumerable to count</param>
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/// <returns>The size of the enumerable</returns>
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[Tested]
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protected static int countItems(SCG.IEnumerable<T> items)
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{
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ICollectionValue<T> jtems = items as ICollectionValue<T>;
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if (jtems != null)
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return jtems.Count;
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int count = 0;
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using (SCG.IEnumerator<T> e = items.GetEnumerator())
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while (e.MoveNext()) count++;
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return count;
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}
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#region IEnumerable Members
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System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
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{
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return GetEnumerator();
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}
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#endregion
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}
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/// <summary>
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/// Base class for classes implementing ICollectionValue[T]
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/// </summary>
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[Serializable]
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public abstract class CollectionValueBase<T> : EnumerableBase<T>, ICollectionValue<T>, IShowable
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{
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#region Event handling
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EventBlock<T> eventBlock;
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/// <summary>
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///
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/// </summary>
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/// <value></value>
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public virtual EventTypeEnum ListenableEvents { get { return 0; } }
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/// <summary>
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/// A flag bitmap of the events currently subscribed to by this collection.
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/// </summary>
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/// <value></value>
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public virtual EventTypeEnum ActiveEvents { get { return eventBlock == null ? 0 : eventBlock.events; } }
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private void checkWillListen(EventTypeEnum eventType)
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{
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if ((ListenableEvents & eventType) == 0)
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throw new UnlistenableEventException();
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}
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/// <summary>
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/// The change event. Will be raised for every change operation on the collection.
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/// </summary>
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public virtual event CollectionChangedHandler<T> CollectionChanged
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{
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add { checkWillListen(EventTypeEnum.Changed); (eventBlock ?? (eventBlock = new EventBlock<T>())).CollectionChanged += value; }
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remove
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{
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checkWillListen(EventTypeEnum.Changed);
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if (eventBlock != null)
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{
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eventBlock.CollectionChanged -= value;
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if (eventBlock.events == 0) eventBlock = null;
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}
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}
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}
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/// <summary>
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/// Fire the CollectionChanged event
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/// </summary>
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protected virtual void raiseCollectionChanged()
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{ if (eventBlock != null) eventBlock.raiseCollectionChanged(this); }
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/// <summary>
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/// The clear event. Will be raised for every Clear operation on the collection.
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/// </summary>
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public virtual event CollectionClearedHandler<T> CollectionCleared
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{
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add { checkWillListen(EventTypeEnum.Cleared); (eventBlock ?? (eventBlock = new EventBlock<T>())).CollectionCleared += value; }
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remove
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{
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checkWillListen(EventTypeEnum.Cleared);
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if (eventBlock != null)
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{
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eventBlock.CollectionCleared -= value;
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if (eventBlock.events == 0) eventBlock = null;
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}
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}
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}
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/// <summary>
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/// Fire the CollectionCleared event
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/// </summary>
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protected virtual void raiseCollectionCleared(bool full, int count)
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{ if (eventBlock != null) eventBlock.raiseCollectionCleared(this, full, count); }
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/// <summary>
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/// Fire the CollectionCleared event
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/// </summary>
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protected virtual void raiseCollectionCleared(bool full, int count, int? offset)
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{ if (eventBlock != null) eventBlock.raiseCollectionCleared(this, full, count, offset); }
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/// <summary>
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/// The item added event. Will be raised for every individual addition to the collection.
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/// </summary>
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public virtual event ItemsAddedHandler<T> ItemsAdded
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{
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add { checkWillListen(EventTypeEnum.Added); (eventBlock ?? (eventBlock = new EventBlock<T>())).ItemsAdded += value; }
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remove
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{
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checkWillListen(EventTypeEnum.Added);
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if (eventBlock != null)
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{
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eventBlock.ItemsAdded -= value;
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if (eventBlock.events == 0) eventBlock = null;
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}
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}
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}
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/// <summary>
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/// Fire the ItemsAdded event
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/// </summary>
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/// <param name="item">The item that was added</param>
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/// <param name="count"></param>
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protected virtual void raiseItemsAdded(T item, int count)
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{ if (eventBlock != null) eventBlock.raiseItemsAdded(this, item, count); }
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/// <summary>
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/// The item removed event. Will be raised for every individual removal from the collection.
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/// </summary>
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public virtual event ItemsRemovedHandler<T> ItemsRemoved
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{
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add { checkWillListen(EventTypeEnum.Removed); (eventBlock ?? (eventBlock = new EventBlock<T>())).ItemsRemoved += value; }
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remove
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{
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checkWillListen(EventTypeEnum.Removed);
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if (eventBlock != null)
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{
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eventBlock.ItemsRemoved -= value;
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if (eventBlock.events == 0) eventBlock = null;
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}
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}
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}
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/// <summary>
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/// Fire the ItemsRemoved event
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/// </summary>
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/// <param name="item">The item that was removed</param>
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/// <param name="count"></param>
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protected virtual void raiseItemsRemoved(T item, int count)
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{ if (eventBlock != null) eventBlock.raiseItemsRemoved(this, item, count); }
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/// <summary>
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/// The item added event. Will be raised for every individual addition to the collection.
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/// </summary>
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public virtual event ItemInsertedHandler<T> ItemInserted
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{
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add { checkWillListen(EventTypeEnum.Inserted); (eventBlock ?? (eventBlock = new EventBlock<T>())).ItemInserted += value; }
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remove
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{
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checkWillListen(EventTypeEnum.Inserted);
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if (eventBlock != null)
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{
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eventBlock.ItemInserted -= value;
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if (eventBlock.events == 0) eventBlock = null;
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}
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}
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}
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/// <summary>
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/// Fire the ItemInserted event
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/// </summary>
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/// <param name="item">The item that was added</param>
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/// <param name="index"></param>
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protected virtual void raiseItemInserted(T item, int index)
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{ if (eventBlock != null) eventBlock.raiseItemInserted(this, item, index); }
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/// <summary>
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/// The item removed event. Will be raised for every individual removal from the collection.
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/// </summary>
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public virtual event ItemRemovedAtHandler<T> ItemRemovedAt
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{
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add { checkWillListen(EventTypeEnum.RemovedAt); (eventBlock ?? (eventBlock = new EventBlock<T>())).ItemRemovedAt += value; }
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remove
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{
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checkWillListen(EventTypeEnum.RemovedAt);
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if (eventBlock != null)
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{
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eventBlock.ItemRemovedAt -= value;
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if (eventBlock.events == 0) eventBlock = null;
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}
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}
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}
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/// <summary>
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/// Fire the ItemRemovedAt event
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/// </summary>
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/// <param name="item">The item that was removed</param>
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/// <param name="index"></param>
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protected virtual void raiseItemRemovedAt(T item, int index)
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{ if (eventBlock != null) eventBlock.raiseItemRemovedAt(this, item, index); }
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#region Event support for IList
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/// <summary>
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///
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/// </summary>
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/// <param name="index"></param>
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/// <param name="value"></param>
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/// <param name="item"></param>
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protected virtual void raiseForSetThis(int index, T value, T item)
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{
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if (ActiveEvents != 0)
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{
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raiseItemsRemoved(item, 1);
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raiseItemRemovedAt(item, index);
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raiseItemsAdded(value, 1);
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raiseItemInserted(value, index);
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raiseCollectionChanged();
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}
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="i"></param>
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/// <param name="item"></param>
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protected virtual void raiseForInsert(int i, T item)
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{
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if (ActiveEvents != 0)
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{
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raiseItemInserted(item, i);
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raiseItemsAdded(item, 1);
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raiseCollectionChanged();
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}
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="item"></param>
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protected void raiseForRemove(T item)
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{
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if (ActiveEvents != 0)
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{
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raiseItemsRemoved(item, 1);
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raiseCollectionChanged();
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}
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="item"></param>
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/// <param name="count"></param>
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protected void raiseForRemove(T item, int count)
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{
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if (ActiveEvents != 0)
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{
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raiseItemsRemoved(item, count);
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raiseCollectionChanged();
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}
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="index"></param>
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/// <param name="item"></param>
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protected void raiseForRemoveAt(int index, T item)
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{
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if (ActiveEvents != 0)
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{
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raiseItemRemovedAt(item, index);
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raiseItemsRemoved(item, 1);
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raiseCollectionChanged();
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}
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}
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#endregion
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#region Event Support for ICollection
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/// <summary>
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///
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/// </summary>
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/// <param name="newitem"></param>
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/// <param name="olditem"></param>
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protected virtual void raiseForUpdate(T newitem, T olditem)
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{
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if (ActiveEvents != 0)
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{
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raiseItemsRemoved(olditem, 1);
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raiseItemsAdded(newitem, 1);
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raiseCollectionChanged();
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}
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="newitem"></param>
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/// <param name="olditem"></param>
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/// <param name="count"></param>
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protected virtual void raiseForUpdate(T newitem, T olditem, int count)
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{
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if (ActiveEvents != 0)
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{
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raiseItemsRemoved(olditem, count);
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raiseItemsAdded(newitem, count);
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raiseCollectionChanged();
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}
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="item"></param>
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protected virtual void raiseForAdd(T item)
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{
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if (ActiveEvents != 0)
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{
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raiseItemsAdded(item, 1);
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raiseCollectionChanged();
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}
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="wasRemoved"></param>
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protected virtual void raiseForRemoveAll(ICollectionValue<T> wasRemoved)
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{
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if ((ActiveEvents & EventTypeEnum.Removed) != 0)
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foreach (T item in wasRemoved)
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raiseItemsRemoved(item, 1);
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if (wasRemoved != null && wasRemoved.Count > 0)
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raiseCollectionChanged();
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}
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/// <summary>
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///
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/// </summary>
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protected class RaiseForRemoveAllHandler
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{
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CollectionValueBase<T> collection;
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CircularQueue<T> wasRemoved;
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bool wasChanged = false;
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/// <summary>
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///
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/// </summary>
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/// <param name="collection"></param>
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public RaiseForRemoveAllHandler(CollectionValueBase<T> collection)
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{
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this.collection = collection;
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mustFireRemoved = (collection.ActiveEvents & EventTypeEnum.Removed) != 0;
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MustFire = (collection.ActiveEvents & (EventTypeEnum.Removed | EventTypeEnum.Changed)) != 0;
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}
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bool mustFireRemoved;
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/// <summary>
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///
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/// </summary>
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public readonly bool MustFire;
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/// <summary>
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///
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/// </summary>
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/// <param name="item"></param>
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public void Remove(T item)
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{
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if (mustFireRemoved)
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{
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if (wasRemoved == null)
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wasRemoved = new CircularQueue<T>();
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wasRemoved.Enqueue(item);
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}
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if (!wasChanged)
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wasChanged = true;
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}
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/// <summary>
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///
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/// </summary>
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public void Raise()
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{
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if (wasRemoved != null)
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foreach (T item in wasRemoved)
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collection.raiseItemsRemoved(item, 1);
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if (wasChanged)
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collection.raiseCollectionChanged();
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}
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}
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#endregion
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#endregion
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/// <summary>
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/// Check if collection is empty.
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/// </summary>
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/// <value>True if empty</value>
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public abstract bool IsEmpty { get;}
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/// <summary>
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/// The number of items in this collection.
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/// </summary>
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/// <value></value>
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public abstract int Count { get;}
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/// <summary>
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/// The value is symbolic indicating the type of asymptotic complexity
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/// in terms of the size of this collection (worst-case or amortized as
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/// relevant).
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/// </summary>
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/// <value>A characterization of the speed of the
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/// <code>Count</code> property in this collection.</value>
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public abstract Speed CountSpeed { get; }
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/// <summary>
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/// Copy the items of this collection to part of an array.
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/// </summary>
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/// <exception cref="ArgumentOutOfRangeException"> if <code>index</code>
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/// is not a valid index
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/// into the array (i.e. negative or greater than the size of the array)
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/// or the array does not have room for the items.</exception>
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/// <param name="array">The array to copy to.</param>
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/// <param name="index">The starting index.</param>
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[Tested]
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public virtual void CopyTo(T[] array, int index)
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{
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if (index < 0 || index + Count > array.Length)
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throw new ArgumentOutOfRangeException();
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foreach (T item in this) array[index++] = item;
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}
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/// <summary>
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/// Create an array with the items of this collection (in the same order as an
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/// enumerator would output them).
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/// </summary>
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/// <returns>The array</returns>
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//[Tested]
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public virtual T[] ToArray()
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{
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T[] res = new T[Count];
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int i = 0;
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foreach (T item in this) res[i++] = item;
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return res;
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}
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/// <summary>
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/// Apply an single argument action, <see cref="T:C5.Act`1"/> to this enumerable
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/// </summary>
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/// <param name="action">The action delegate</param>
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[Tested]
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public virtual void Apply(Act<T> action)
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{
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foreach (T item in this)
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action(item);
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}
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/// <summary>
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/// Check if there exists an item that satisfies a
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/// specific predicate in this collection.
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/// </summary>
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/// <param name="predicate">A delegate
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/// (<see cref="T:C5.Fun`2"/> with <code>R = bool</code>)
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/// defining the predicate</param>
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/// <returns>True if such an item exists</returns>
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[Tested]
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public virtual bool Exists(Fun<T, bool> predicate)
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{
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foreach (T item in this)
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if (predicate(item))
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return true;
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return false;
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}
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/// <summary>
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/// Check if there exists an item that satisfies a
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/// specific predicate in this collection and return the first one in enumeration order.
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/// </summary>
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/// <param name="predicate">A delegate
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/// (<see cref="T:C5.Fun`2"/> with <code>R == bool</code>) defining the predicate</param>
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/// <param name="item"></param>
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/// <returns>True is such an item exists</returns>
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public virtual bool Find(Fun<T, bool> predicate, out T item)
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{
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foreach (T jtem in this)
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if (predicate(jtem))
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{
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item = jtem;
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return true;
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}
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item = default(T);
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return false;
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}
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/// <summary>
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/// Check if all items in this collection satisfies a specific predicate.
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/// </summary>
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/// <param name="predicate">A delegate
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/// (<see cref="T:C5.Fun`2"/> with <code>R = bool</code>)
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/// defining the predicate</param>
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/// <returns>True if all items satisfies the predicate</returns>
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[Tested]
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public virtual bool All(Fun<T, bool> predicate)
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{
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foreach (T item in this)
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if (!predicate(item))
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return false;
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return true;
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}
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/// <summary>
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/// Create an enumerable, enumerating the items of this collection that satisfies
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/// a certain condition.
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/// </summary>
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|
/// <param name="predicate">A delegate
|
|
/// (<see cref="T:C5.Fun`2"/> with <code>R = bool</code>)
|
|
/// defining the predicate</param>
|
|
/// <returns>The filtered enumerable</returns>
|
|
public virtual SCG.IEnumerable<T> Filter(Fun<T, bool> predicate)
|
|
{
|
|
foreach (T item in this)
|
|
if (predicate(item))
|
|
yield return item;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Choose some item of this collection.
|
|
/// </summary>
|
|
/// <exception cref="NoSuchItemException">if collection is empty.</exception>
|
|
/// <returns></returns>
|
|
public abstract T Choose();
|
|
|
|
|
|
/// <summary>
|
|
/// Create an enumerator for this collection.
|
|
/// </summary>
|
|
/// <returns>The enumerator</returns>
|
|
public override abstract SCG.IEnumerator<T> GetEnumerator();
|
|
|
|
#region IShowable Members
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="stringbuilder"></param>
|
|
/// <param name="rest"></param>
|
|
/// <param name="formatProvider"></param>
|
|
/// <returns></returns>
|
|
public virtual bool Show(System.Text.StringBuilder stringbuilder, ref int rest, IFormatProvider formatProvider)
|
|
{
|
|
return Showing.ShowCollectionValue<T>(this, stringbuilder, ref rest, formatProvider);
|
|
}
|
|
#endregion
|
|
|
|
#region IFormattable Members
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="format"></param>
|
|
/// <param name="formatProvider"></param>
|
|
/// <returns></returns>
|
|
public virtual string ToString(string format, IFormatProvider formatProvider)
|
|
{
|
|
return Showing.ShowString(this, format, formatProvider);
|
|
}
|
|
|
|
#endregion
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
public override string ToString()
|
|
{
|
|
return ToString(null, null);
|
|
}
|
|
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <typeparam name="T"></typeparam>
|
|
public abstract class DirectedCollectionValueBase<T> : CollectionValueBase<T>, IDirectedCollectionValue<T>
|
|
{
|
|
/// <summary>
|
|
/// <code>Forwards</code> if same, else <code>Backwards</code>
|
|
/// </summary>
|
|
/// <value>The enumeration direction relative to the original collection.</value>
|
|
public virtual EnumerationDirection Direction { [Tested]get { return EnumerationDirection.Forwards; } }
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
public abstract IDirectedCollectionValue<T> Backwards();
|
|
|
|
IDirectedEnumerable<T> IDirectedEnumerable<T>.Backwards() { return this.Backwards(); }
|
|
|
|
/// <summary>
|
|
/// Check if there exists an item that satisfies a
|
|
/// specific predicate in this collection and return the first one in enumeration order.
|
|
/// </summary>
|
|
/// <param name="predicate">A delegate
|
|
/// (<see cref="T:C5.Fun`2"/> with <code>R == bool</code>) defining the predicate</param>
|
|
/// <param name="item"></param>
|
|
/// <returns>True is such an item exists</returns>
|
|
public virtual bool FindLast(Fun<T, bool> predicate, out T item)
|
|
{
|
|
foreach (T jtem in Backwards())
|
|
if (predicate(jtem))
|
|
{
|
|
item = jtem;
|
|
return true;
|
|
}
|
|
item = default(T);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Base class (abstract) for ICollection implementations.
|
|
/// </summary>
|
|
[Serializable]
|
|
public abstract class CollectionBase<T> : CollectionValueBase<T>
|
|
{
|
|
#region Fields
|
|
|
|
/// <summary>
|
|
/// The underlying field of the ReadOnly property
|
|
/// </summary>
|
|
protected bool isReadOnlyBase = false;
|
|
|
|
/// <summary>
|
|
/// The current stamp value
|
|
/// </summary>
|
|
protected int stamp;
|
|
|
|
/// <summary>
|
|
/// The number of items in the collection
|
|
/// </summary>
|
|
protected int size;
|
|
|
|
/// <summary>
|
|
/// The item equalityComparer of the collection
|
|
/// </summary>
|
|
protected readonly SCG.IEqualityComparer<T> itemequalityComparer;
|
|
|
|
int iUnSequencedHashCode, iUnSequencedHashCodeStamp = -1;
|
|
|
|
#endregion
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="itemequalityComparer"></param>
|
|
protected CollectionBase(SCG.IEqualityComparer<T> itemequalityComparer)
|
|
{
|
|
if (itemequalityComparer == null)
|
|
throw new NullReferenceException("Item EqualityComparer cannot be null.");
|
|
this.itemequalityComparer = itemequalityComparer;
|
|
}
|
|
|
|
#region Util
|
|
|
|
/// <summary>
|
|
/// Utility method for range checking.
|
|
/// </summary>
|
|
/// <exception cref="ArgumentOutOfRangeException"> if the start or count is negative or
|
|
/// if the range does not fit within collection size.</exception>
|
|
/// <param name="start">start of range</param>
|
|
/// <param name="count">size of range</param>
|
|
[Tested]
|
|
protected void checkRange(int start, int count)
|
|
{
|
|
if (start < 0 || count < 0 || start + count > size)
|
|
throw new ArgumentOutOfRangeException();
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Compute the unsequenced hash code of a collection
|
|
/// </summary>
|
|
/// <param name="items">The collection to compute hash code for</param>
|
|
/// <param name="itemequalityComparer">The item equalityComparer</param>
|
|
/// <returns>The hash code</returns>
|
|
[Tested]
|
|
public static int ComputeHashCode(ICollectionValue<T> items, SCG.IEqualityComparer<T> itemequalityComparer)
|
|
{
|
|
int h = 0;
|
|
|
|
#if IMPROVED_COLLECTION_HASHFUNCTION
|
|
//But still heuristic:
|
|
//Note: the three odd factors should really be random,
|
|
//but there will be a problem with serialization/deserialization!
|
|
//Two products is too few
|
|
foreach (T item in items)
|
|
{
|
|
uint h1 = (uint)itemequalityComparer.GetHashCode(item);
|
|
|
|
h += (int)((h1 * 1529784657 + 1) ^ (h1 * 2912831877) ^ (h1 * 1118771817 + 2));
|
|
}
|
|
|
|
return h;
|
|
/*
|
|
The pairs (-1657792980, -1570288808) and (1862883298, -272461342) gives the same
|
|
unsequenced hashcode with this hashfunction. The pair was found with code like
|
|
|
|
HashDictionary<int, int[]> set = new HashDictionary<int, int[]>();
|
|
Random rnd = new C5Random(12345);
|
|
while (true)
|
|
{
|
|
int[] a = new int[2];
|
|
a[0] = rnd.Next(); a[1] = rnd.Next();
|
|
int h = unsequencedhashcode(a);
|
|
int[] b = a;
|
|
if (set.FindOrAdd(h, ref b))
|
|
{
|
|
Console.WriteLine("Code {5}, Pair ({1},{2}) number {0} matched other pair ({3},{4})", set.Count, a[0], a[1], b[0], b[1], h);
|
|
}
|
|
}
|
|
*/
|
|
#else
|
|
foreach (T item in items)
|
|
h ^= itemequalityComparer.GetHashCode(item);
|
|
|
|
return (items.Count << 16) + h;
|
|
#endif
|
|
}
|
|
|
|
static Type isortedtype = typeof(ISorted<T>);
|
|
|
|
/// <summary>
|
|
/// Examine if collection1 and collection2 are equal as unsequenced collections
|
|
/// using the specified item equalityComparer (assumed compatible with the two collections).
|
|
/// </summary>
|
|
/// <param name="collection1">The first collection</param>
|
|
/// <param name="collection2">The second collection</param>
|
|
/// <param name="itemequalityComparer">The item equalityComparer to use for comparison</param>
|
|
/// <returns>True if equal</returns>
|
|
[Tested]
|
|
public static bool StaticEquals(ICollection<T> collection1, ICollection<T> collection2, SCG.IEqualityComparer<T> itemequalityComparer)
|
|
{
|
|
if (object.ReferenceEquals(collection1, collection2))
|
|
return true;
|
|
|
|
// bug20070227:
|
|
if (collection1 == null || collection2 == null)
|
|
return false;
|
|
|
|
if (collection1.Count != collection2.Count)
|
|
return false;
|
|
|
|
//This way we might run through both enumerations twice, but
|
|
//probably not (if the hash codes are good)
|
|
//TODO: check equal equalityComparers, at least here!
|
|
if (collection1.GetUnsequencedHashCode() != collection2.GetUnsequencedHashCode())
|
|
return false;
|
|
|
|
//TODO: move this to the sorted implementation classes?
|
|
//Really depends on speed of InstanceOfType: we could save a cast
|
|
{
|
|
ISorted<T> stit, stat;
|
|
if ((stit = collection1 as ISorted<T>) != null && (stat = collection2 as ISorted<T>) != null && stit.Comparer == stat.Comparer)
|
|
{
|
|
using (SCG.IEnumerator<T> dat = collection2.GetEnumerator(), dit = collection1.GetEnumerator())
|
|
{
|
|
while (dit.MoveNext())
|
|
{
|
|
dat.MoveNext();
|
|
if (!itemequalityComparer.Equals(dit.Current, dat.Current))
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!collection1.AllowsDuplicates && (collection2.AllowsDuplicates || collection2.ContainsSpeed >= collection1.ContainsSpeed))
|
|
{
|
|
foreach (T x in collection1) if (!collection2.Contains(x)) return false;
|
|
}
|
|
else if (!collection2.AllowsDuplicates)
|
|
{
|
|
foreach (T x in collection2) if (!collection1.Contains(x)) return false;
|
|
}
|
|
// Now tit.AllowsDuplicates && tat.AllowsDuplicates
|
|
else if (collection1.DuplicatesByCounting && collection2.DuplicatesByCounting)
|
|
{
|
|
foreach (T item in collection2) if (collection1.ContainsCount(item) != collection2.ContainsCount(item)) return false;
|
|
}
|
|
else
|
|
{
|
|
// To avoid an O(n^2) algorithm, we make an aux hashtable to hold the count of items
|
|
// bug20101103: HashDictionary<T, int> dict = new HashDictionary<T, int>();
|
|
HashDictionary<T, int> dict = new HashDictionary<T, int>(itemequalityComparer);
|
|
foreach (T item in collection2)
|
|
{
|
|
int count = 1;
|
|
if (dict.FindOrAdd(item, ref count))
|
|
dict[item] = count + 1;
|
|
}
|
|
foreach (T item in collection1)
|
|
{
|
|
int count;
|
|
if (dict.Find(item, out count) && count > 0)
|
|
dict[item] = count - 1;
|
|
else
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Get the unsequenced collection hash code of this collection: from the cached
|
|
/// value if present and up to date, else (re)compute.
|
|
/// </summary>
|
|
/// <returns>The hash code</returns>
|
|
public virtual int GetUnsequencedHashCode()
|
|
{
|
|
if (iUnSequencedHashCodeStamp == stamp)
|
|
return iUnSequencedHashCode;
|
|
|
|
iUnSequencedHashCode = ComputeHashCode(this, itemequalityComparer);
|
|
iUnSequencedHashCodeStamp = stamp;
|
|
return iUnSequencedHashCode;
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Check if the contents of otherCollection is equal to the contents of this
|
|
/// in the unsequenced sense. Uses the item equality comparer of this collection
|
|
/// </summary>
|
|
/// <param name="otherCollection">The collection to compare to.</param>
|
|
/// <returns>True if equal</returns>
|
|
public virtual bool UnsequencedEquals(ICollection<T> otherCollection)
|
|
{
|
|
return otherCollection != null && StaticEquals((ICollection<T>)this, otherCollection, itemequalityComparer);
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Check if the collection has been modified since a specified time, expressed as a stamp value.
|
|
/// </summary>
|
|
/// <exception cref="CollectionModifiedException"> if this collection has been updated
|
|
/// since a target time</exception>
|
|
/// <param name="thestamp">The stamp identifying the target time</param>
|
|
protected virtual void modifycheck(int thestamp)
|
|
{
|
|
if (this.stamp != thestamp)
|
|
throw new CollectionModifiedException();
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Check if it is valid to perform update operations, and if so increment stamp.
|
|
/// </summary>
|
|
/// <exception cref="ReadOnlyCollectionException">If colection is read-only</exception>
|
|
protected virtual void updatecheck()
|
|
{
|
|
if (isReadOnlyBase)
|
|
throw new ReadOnlyCollectionException();
|
|
|
|
stamp++;
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region ICollection<T> members
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <value>True if this collection is read only</value>
|
|
[Tested]
|
|
public virtual bool IsReadOnly { [Tested]get { return isReadOnlyBase; } }
|
|
|
|
#endregion
|
|
|
|
#region ICollectionValue<T> members
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <value>The size of this collection</value>
|
|
[Tested]
|
|
public override int Count { [Tested]get { return size; } }
|
|
|
|
/// <summary>
|
|
/// The value is symbolic indicating the type of asymptotic complexity
|
|
/// in terms of the size of this collection (worst-case or amortized as
|
|
/// relevant).
|
|
/// </summary>
|
|
/// <value>A characterization of the speed of the
|
|
/// <code>Count</code> property in this collection.</value>
|
|
public override Speed CountSpeed { get { return Speed.Constant; } }
|
|
|
|
|
|
#endregion
|
|
|
|
#region IExtensible<T> members
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <value></value>
|
|
public virtual SCG.IEqualityComparer<T> EqualityComparer { get { return itemequalityComparer; } }
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <value>True if this collection is empty</value>
|
|
[Tested]
|
|
public override bool IsEmpty { [Tested]get { return size == 0; } }
|
|
|
|
#endregion
|
|
|
|
#region IEnumerable<T> Members
|
|
/// <summary>
|
|
/// Create an enumerator for this collection.
|
|
/// </summary>
|
|
/// <returns>The enumerator</returns>
|
|
public override abstract SCG.IEnumerator<T> GetEnumerator();
|
|
#endregion
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <typeparam name="T"></typeparam>
|
|
[Serializable]
|
|
public abstract class DirectedCollectionBase<T> : CollectionBase<T>, IDirectedCollectionValue<T>
|
|
{
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="itemequalityComparer"></param>
|
|
protected DirectedCollectionBase(SCG.IEqualityComparer<T> itemequalityComparer) : base(itemequalityComparer) { }
|
|
/// <summary>
|
|
/// <code>Forwards</code> if same, else <code>Backwards</code>
|
|
/// </summary>
|
|
/// <value>The enumeration direction relative to the original collection.</value>
|
|
public virtual EnumerationDirection Direction { [Tested]get { return EnumerationDirection.Forwards; } }
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
public abstract IDirectedCollectionValue<T> Backwards();
|
|
|
|
IDirectedEnumerable<T> IDirectedEnumerable<T>.Backwards() { return this.Backwards(); }
|
|
|
|
/// <summary>
|
|
/// Check if there exists an item that satisfies a
|
|
/// specific predicate in this collection and return the first one in enumeration order.
|
|
/// </summary>
|
|
/// <param name="predicate">A delegate
|
|
/// (<see cref="T:C5.Fun`2"/> with <code>R == bool</code>) defining the predicate</param>
|
|
/// <param name="item"></param>
|
|
/// <returns>True is such an item exists</returns>
|
|
public virtual bool FindLast(Fun<T, bool> predicate, out T item)
|
|
{
|
|
foreach (T jtem in Backwards())
|
|
if (predicate(jtem))
|
|
{
|
|
item = jtem;
|
|
return true;
|
|
}
|
|
item = default(T);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Base class (abstract) for sequenced collection implementations.
|
|
/// </summary>
|
|
[Serializable]
|
|
public abstract class SequencedBase<T> : DirectedCollectionBase<T>, IDirectedCollectionValue<T>
|
|
{
|
|
#region Fields
|
|
|
|
int iSequencedHashCode, iSequencedHashCodeStamp = -1;
|
|
|
|
#endregion
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <param name="itemequalityComparer"></param>
|
|
protected SequencedBase(SCG.IEqualityComparer<T> itemequalityComparer) : base(itemequalityComparer) { }
|
|
|
|
#region Util
|
|
|
|
//TODO: make random for release
|
|
const int HASHFACTOR = 31;
|
|
|
|
/// <summary>
|
|
/// Compute the unsequenced hash code of a collection
|
|
/// </summary>
|
|
/// <param name="items">The collection to compute hash code for</param>
|
|
/// <param name="itemequalityComparer">The item equalityComparer</param>
|
|
/// <returns>The hash code</returns>
|
|
[Tested]
|
|
public static int ComputeHashCode(ISequenced<T> items, SCG.IEqualityComparer<T> itemequalityComparer)
|
|
{
|
|
//NOTE: It must be possible to devise a much stronger combined hashcode,
|
|
//but unfortunately, it has to be universal. OR we could use a (strong)
|
|
//family and initialise its parameter randomly at load time of this class!
|
|
//(We would not want to have yet a flag to check for invalidation?!)
|
|
//NBNBNB: the current hashcode has the very bad property that items with hashcode 0
|
|
// is ignored.
|
|
int iIndexedHashCode = 0;
|
|
|
|
foreach (T item in items)
|
|
iIndexedHashCode = iIndexedHashCode * HASHFACTOR + itemequalityComparer.GetHashCode(item);
|
|
|
|
return iIndexedHashCode;
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Examine if tit and tat are equal as sequenced collections
|
|
/// using the specified item equalityComparer (assumed compatible with the two collections).
|
|
/// </summary>
|
|
/// <param name="collection1">The first collection</param>
|
|
/// <param name="collection2">The second collection</param>
|
|
/// <param name="itemequalityComparer">The item equalityComparer to use for comparison</param>
|
|
/// <returns>True if equal</returns>
|
|
[Tested]
|
|
public static bool StaticEquals(ISequenced<T> collection1, ISequenced<T> collection2, SCG.IEqualityComparer<T> itemequalityComparer)
|
|
{
|
|
if (object.ReferenceEquals(collection1, collection2))
|
|
return true;
|
|
|
|
if (collection1.Count != collection2.Count)
|
|
return false;
|
|
|
|
//This way we might run through both enumerations twice, but
|
|
//probably not (if the hash codes are good)
|
|
if (collection1.GetSequencedHashCode() != collection2.GetSequencedHashCode())
|
|
return false;
|
|
|
|
using (SCG.IEnumerator<T> dat = collection2.GetEnumerator(), dit = collection1.GetEnumerator())
|
|
{
|
|
while (dit.MoveNext())
|
|
{
|
|
dat.MoveNext();
|
|
if (!itemequalityComparer.Equals(dit.Current, dat.Current))
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Get the sequenced collection hash code of this collection: from the cached
|
|
/// value if present and up to date, else (re)compute.
|
|
/// </summary>
|
|
/// <returns>The hash code</returns>
|
|
public virtual int GetSequencedHashCode()
|
|
{
|
|
if (iSequencedHashCodeStamp == stamp)
|
|
return iSequencedHashCode;
|
|
|
|
iSequencedHashCode = ComputeHashCode((ISequenced<T>)this, itemequalityComparer);
|
|
iSequencedHashCodeStamp = stamp;
|
|
return iSequencedHashCode;
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Check if the contents of that is equal to the contents of this
|
|
/// in the sequenced sense. Using the item equalityComparer of this collection.
|
|
/// </summary>
|
|
/// <param name="otherCollection">The collection to compare to.</param>
|
|
/// <returns>True if equal</returns>
|
|
public virtual bool SequencedEquals(ISequenced<T> otherCollection)
|
|
{
|
|
return StaticEquals((ISequenced<T>)this, otherCollection, itemequalityComparer);
|
|
}
|
|
|
|
|
|
#endregion
|
|
|
|
/// <summary>
|
|
/// Create an enumerator for this collection.
|
|
/// </summary>
|
|
/// <returns>The enumerator</returns>
|
|
public override abstract SCG.IEnumerator<T> GetEnumerator();
|
|
|
|
/// <summary>
|
|
/// <code>Forwards</code> if same, else <code>Backwards</code>
|
|
/// </summary>
|
|
/// <value>The enumeration direction relative to the original collection.</value>
|
|
[Tested]
|
|
public override EnumerationDirection Direction { [Tested]get { return EnumerationDirection.Forwards; } }
|
|
|
|
/// <summary>
|
|
/// Check if there exists an item that satisfies a
|
|
/// specific predicate in this collection and return the index of the first one.
|
|
/// </summary>
|
|
/// <param name="predicate">A delegate
|
|
/// (<see cref="T:C5.Fun`2"/> with <code>R == bool</code>) defining the predicate</param>
|
|
/// <returns>the index, if found, a negative value else</returns>
|
|
public int FindIndex(Fun<T, bool> predicate)
|
|
{
|
|
int index = 0;
|
|
foreach (T item in this)
|
|
{
|
|
if (predicate(item))
|
|
return index;
|
|
index++;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Check if there exists an item that satisfies a
|
|
/// specific predicate in this collection and return the index of the last one.
|
|
/// </summary>
|
|
/// <param name="predicate">A delegate
|
|
/// (<see cref="T:C5.Fun`2"/> with <code>R == bool</code>) defining the predicate</param>
|
|
/// <returns>the index, if found, a negative value else</returns>
|
|
public int FindLastIndex(Fun<T, bool> predicate)
|
|
{
|
|
int index = Count - 1;
|
|
foreach (T item in Backwards())
|
|
{
|
|
if (predicate(item))
|
|
return index;
|
|
index--;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Base class for collection classes of dynamic array type implementations.
|
|
/// </summary>
|
|
[Serializable]
|
|
public abstract class ArrayBase<T> : SequencedBase<T>
|
|
{
|
|
#region Fields
|
|
/// <summary>
|
|
/// The actual internal array container. Will be extended on demand.
|
|
/// </summary>
|
|
protected T[] array;
|
|
|
|
/// <summary>
|
|
/// The offset into the internal array container of the first item. The offset is 0 for a
|
|
/// base dynamic array and may be positive for an updatable view into a base dynamic array.
|
|
/// </summary>
|
|
protected int offset;
|
|
#endregion
|
|
|
|
#region Util
|
|
/// <summary>
|
|
/// Double the size of the internal array.
|
|
/// </summary>
|
|
protected virtual void expand()
|
|
{
|
|
expand(2 * array.Length, size);
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Expand the internal array container.
|
|
/// </summary>
|
|
/// <param name="newcapacity">The new size of the internal array -
|
|
/// will be rounded upwards to a power of 2.</param>
|
|
/// <param name="newsize">The (new) size of the (base) collection.</param>
|
|
protected virtual void expand(int newcapacity, int newsize)
|
|
{
|
|
Debug.Assert(newcapacity >= newsize);
|
|
|
|
int newlength = array.Length;
|
|
|
|
while (newlength < newcapacity) newlength *= 2;
|
|
|
|
T[] newarray = new T[newlength];
|
|
|
|
Array.Copy(array, newarray, newsize);
|
|
array = newarray;
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Insert an item at a specific index, moving items to the right
|
|
/// upwards and expanding the array if necessary.
|
|
/// </summary>
|
|
/// <param name="i">The index at which to insert.</param>
|
|
/// <param name="item">The item to insert.</param>
|
|
protected virtual void insert(int i, T item)
|
|
{
|
|
if (size == array.Length)
|
|
expand();
|
|
|
|
if (i < size)
|
|
Array.Copy(array, i, array, i + 1, size - i);
|
|
|
|
array[i] = item;
|
|
size++;
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region Constructors
|
|
|
|
/// <summary>
|
|
/// Create an empty ArrayBase object.
|
|
/// </summary>
|
|
/// <param name="capacity">The initial capacity of the internal array container.
|
|
/// Will be rounded upwards to the nearest power of 2 greater than or equal to 8.</param>
|
|
/// <param name="itemequalityComparer">The item equalityComparer to use, primarily for item equality</param>
|
|
protected ArrayBase(int capacity, SCG.IEqualityComparer<T> itemequalityComparer)
|
|
: base(itemequalityComparer)
|
|
{
|
|
int newlength = 8;
|
|
while (newlength < capacity) newlength *= 2;
|
|
array = new T[newlength];
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region IIndexed members
|
|
|
|
/// <summary>
|
|
/// </summary>
|
|
/// <exception cref="ArgumentOutOfRangeException">If the arguments does not describe a
|
|
/// valid range in the indexed collection, cf. <see cref="M:C5.CollectionBase`1.checkRange(System.Int32,System.Int32)"/>.</exception>
|
|
/// <value>The directed collection of items in a specific index interval.</value>
|
|
/// <param name="start">The low index of the interval (inclusive).</param>
|
|
/// <param name="count">The size of the range.</param>
|
|
[Tested]
|
|
public virtual IDirectedCollectionValue<T> this[int start, int count]
|
|
{
|
|
[Tested]
|
|
get
|
|
{
|
|
checkRange(start, count);
|
|
return new Range(this, start, count, true);
|
|
}
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region IEditableCollection members
|
|
/// <summary>
|
|
/// Remove all items and reset size of internal array container.
|
|
/// </summary>
|
|
[Tested]
|
|
public virtual void Clear()
|
|
{
|
|
updatecheck();
|
|
array = new T[8];
|
|
size = 0;
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Create an array containing (copies) of the items of this collection in enumeration order.
|
|
/// </summary>
|
|
/// <returns>The new array</returns>
|
|
[Tested]
|
|
public override T[] ToArray()
|
|
{
|
|
T[] res = new T[size];
|
|
|
|
Array.Copy(array, offset, res, 0, size);
|
|
return res;
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Perform an internal consistency (invariant) test on the array base.
|
|
/// </summary>
|
|
/// <returns>True if test succeeds.</returns>
|
|
[Tested]
|
|
public virtual bool Check()
|
|
{
|
|
bool retval = true;
|
|
|
|
if (size > array.Length)
|
|
{
|
|
Console.WriteLine("Bad size ({0}) > array.Length ({1})", size, array.Length);
|
|
return false;
|
|
}
|
|
|
|
for (int i = 0; i < size; i++)
|
|
{
|
|
if ((object)(array[i]) == null)
|
|
{
|
|
Console.WriteLine("Bad element: null at index {0}", i);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return retval;
|
|
}
|
|
|
|
#endregion
|
|
|
|
#region IDirectedCollection<T> Members
|
|
|
|
/// <summary>
|
|
/// Create a directed collection with the same contents as this one, but
|
|
/// opposite enumeration sequence.
|
|
/// </summary>
|
|
/// <returns>The mirrored collection.</returns>
|
|
[Tested]
|
|
public override IDirectedCollectionValue<T> Backwards() { return this[0, size].Backwards(); }
|
|
|
|
#endregion
|
|
|
|
/// <summary>
|
|
/// Choose some item of this collection. The result is the last item in the internal array,
|
|
/// making it efficient to remove.
|
|
/// </summary>
|
|
/// <exception cref="NoSuchItemException">if collection is empty.</exception>
|
|
/// <returns></returns>
|
|
public override T Choose() { if (size > 0) return array[size - 1]; throw new NoSuchItemException(); }
|
|
|
|
#region IEnumerable<T> Members
|
|
/// <summary>
|
|
/// Create an enumerator for this array based collection.
|
|
/// </summary>
|
|
/// <returns>The enumerator</returns>
|
|
[Tested]
|
|
public override SCG.IEnumerator<T> GetEnumerator()
|
|
{
|
|
int thestamp = stamp, theend = size + offset, thestart = offset;
|
|
|
|
for (int i = thestart; i < theend; i++)
|
|
{
|
|
modifycheck(thestamp);
|
|
yield return array[i];
|
|
}
|
|
}
|
|
#endregion
|
|
|
|
#region Range nested class
|
|
/// <summary>
|
|
/// A helper class for defining results of interval queries on array based collections.
|
|
/// </summary>
|
|
protected class Range : DirectedCollectionValueBase<T>, IDirectedCollectionValue<T>
|
|
{
|
|
int start, count, delta, stamp;
|
|
|
|
ArrayBase<T> thebase;
|
|
|
|
|
|
internal Range(ArrayBase<T> thebase, int start, int count, bool forwards)
|
|
{
|
|
this.thebase = thebase; stamp = thebase.stamp;
|
|
delta = forwards ? 1 : -1;
|
|
this.start = start + thebase.offset; this.count = count;
|
|
}
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <exception cref="CollectionModifiedException">if underlying collection has been modified.</exception>
|
|
/// <value>True if this collection is empty.</value>
|
|
public override bool IsEmpty { get { thebase.modifycheck(stamp); return count == 0; } }
|
|
|
|
|
|
/// <summary>
|
|
///
|
|
/// </summary>
|
|
/// <exception cref="CollectionModifiedException">if underlying collection has been modified.</exception>
|
|
/// <value>The number of items in the range</value>
|
|
[Tested]
|
|
public override int Count { [Tested]get { thebase.modifycheck(stamp); return count; } }
|
|
|
|
/// <summary>
|
|
/// The value is symbolic indicating the type of asymptotic complexity
|
|
/// in terms of the size of this collection (worst-case or amortized as
|
|
/// relevant).
|
|
/// </summary>
|
|
/// <value>A characterization of the speed of the
|
|
/// <exception cref="CollectionModifiedException">if underlying collection has been modified.</exception>
|
|
/// <code>Count</code> property in this collection.</value>
|
|
public override Speed CountSpeed { get { thebase.modifycheck(stamp); return Speed.Constant; } }
|
|
|
|
/// <summary>
|
|
/// Choose some item of this collection.
|
|
/// </summary>
|
|
/// <exception cref="CollectionModifiedException">if underlying collection has been modified.</exception>
|
|
/// <exception cref="NoSuchItemException">if range is empty.</exception>
|
|
/// <returns></returns>
|
|
public override T Choose()
|
|
{
|
|
thebase.modifycheck(stamp);
|
|
if (count == 0)
|
|
throw new NoSuchItemException();
|
|
return thebase.array[start];
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Create an enumerator for this range of an array based collection.
|
|
/// </summary>
|
|
/// <exception cref="CollectionModifiedException">if underlying collection has been modified.</exception>
|
|
/// <returns>The enumerator</returns>
|
|
[Tested]
|
|
public override SCG.IEnumerator<T> GetEnumerator()
|
|
{
|
|
for (int i = 0; i < count; i++)
|
|
{
|
|
thebase.modifycheck(stamp);
|
|
yield return thebase.array[start + delta * i];
|
|
}
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Create a araay collection range with the same contents as this one, but
|
|
/// opposite enumeration sequence.
|
|
/// </summary>
|
|
/// <exception cref="CollectionModifiedException">if underlying collection has been modified.</exception>
|
|
/// <returns>The mirrored collection.</returns>
|
|
[Tested]
|
|
public override IDirectedCollectionValue<T> Backwards()
|
|
{
|
|
thebase.modifycheck(stamp);
|
|
|
|
Range res = (Range)MemberwiseClone();
|
|
|
|
res.delta = -delta;
|
|
res.start = start + (count - 1) * delta;
|
|
return res;
|
|
}
|
|
|
|
|
|
IDirectedEnumerable<T> C5.IDirectedEnumerable<T>.Backwards()
|
|
{
|
|
return Backwards();
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// <code>Forwards</code> if same, else <code>Backwards</code>
|
|
/// </summary>
|
|
/// <exception cref="CollectionModifiedException">if underlying collection has been modified.</exception>
|
|
/// <value>The enumeration direction relative to the original collection.</value>
|
|
[Tested]
|
|
public override EnumerationDirection Direction
|
|
{
|
|
[Tested]
|
|
get
|
|
{
|
|
thebase.modifycheck(stamp);
|
|
return delta > 0 ? EnumerationDirection.Forwards : EnumerationDirection.Backwards;
|
|
}
|
|
}
|
|
}
|
|
#endregion
|
|
}
|
|
}
|