a575963da9
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
121 lines
5.7 KiB
XML
121 lines
5.7 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Type Name="IControlDesignerAccessor" FullName="System.Web.UI.IControlDesignerAccessor">
|
|
<TypeSignature Language="C#" Value="public interface IControlDesignerAccessor" />
|
|
<AssemblyInfo>
|
|
<AssemblyName>System.Web</AssemblyName>
|
|
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
|
</AssemblyInfo>
|
|
<Interfaces />
|
|
<Docs>
|
|
<since version=".NET 2.0" />
|
|
<remarks>
|
|
<attribution license="cc4" from="Microsoft" modified="false" />
|
|
<para>The property and methods defined in the <see cref="T:System.Web.UI.IControlDesignerAccessor" /> interface offer a convenient way for the control designer to access a control for passing and retrieving temporary design-time data. The interface is implemented by the <see cref="T:System.Web.UI.Control" /> class. Control designers use the implementation of this interface to access the control.</para>
|
|
<para>Temporary design-time data is not persisted with the control itself. To persist design-time data for a control, you should retrieve the contents of the <see cref="P:System.Web.UI.IControlDesignerAccessor.UserData" /> property and store them in a designer-specific location.</para>
|
|
</remarks>
|
|
<summary>
|
|
<attribution license="cc4" from="Microsoft" modified="false" />
|
|
<para>Provides access to a control designer to store temporary design-time data associated with a control.</para>
|
|
</summary>
|
|
</Docs>
|
|
<Members>
|
|
<Member MemberName="GetDesignModeState">
|
|
<MemberSignature Language="C#" Value="public System.Collections.IDictionary GetDesignModeState ();" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Collections.IDictionary</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters />
|
|
<Docs>
|
|
<since version=".NET 2.0" />
|
|
<remarks>
|
|
<attribution license="cc4" from="Microsoft" modified="false" />
|
|
<para>This method is used only by control designers.</para>
|
|
</remarks>
|
|
<summary>
|
|
<attribution license="cc4" from="Microsoft" modified="false" />
|
|
<para>When implemented, gets the state from the control during use on the design surface.</para>
|
|
</summary>
|
|
<returns>
|
|
<attribution license="cc4" from="Microsoft" modified="false" />
|
|
<para>An <see cref="T:System.Collections.IDictionary" /> of the control state.</para>
|
|
</returns>
|
|
</Docs>
|
|
<AssemblyInfo>
|
|
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
|
</AssemblyInfo>
|
|
</Member>
|
|
<Member MemberName="SetDesignModeState">
|
|
<MemberSignature Language="C#" Value="public void SetDesignModeState (System.Collections.IDictionary designData);" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Void</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="designData" Type="System.Collections.IDictionary" />
|
|
</Parameters>
|
|
<Docs>
|
|
<param name="designData">To be added.</param>
|
|
<since version=".NET 2.0" />
|
|
<remarks>
|
|
<attribution license="cc4" from="Microsoft" modified="false" />
|
|
<para>In overridden controls, this method is used to retain and set state for the control during design-time mode. This method is used only by control designers.</para>
|
|
</remarks>
|
|
<summary>
|
|
<attribution license="cc4" from="Microsoft" modified="false" />
|
|
<para>When implemented, sets control state before rendering it on the design surface.</para>
|
|
</summary>
|
|
</Docs>
|
|
<AssemblyInfo>
|
|
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
|
</AssemblyInfo>
|
|
</Member>
|
|
<Member MemberName="SetOwnerControl">
|
|
<MemberSignature Language="C#" Value="public void SetOwnerControl (System.Web.UI.Control control);" />
|
|
<MemberType>Method</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Void</ReturnType>
|
|
</ReturnValue>
|
|
<Parameters>
|
|
<Parameter Name="control" Type="System.Web.UI.Control" />
|
|
</Parameters>
|
|
<Docs>
|
|
<param name="control">To be added.</param>
|
|
<since version=".NET 2.0" />
|
|
<remarks>
|
|
<attribution license="cc4" from="Microsoft" modified="false" />
|
|
<para>In a composite container scenario where one control contains another control, the container is the control owner.</para>
|
|
</remarks>
|
|
<summary>
|
|
<attribution license="cc4" from="Microsoft" modified="false" />
|
|
<para>When implemented, specifies the control that acts as the owner to the control implementing this method.</para>
|
|
</summary>
|
|
</Docs>
|
|
<AssemblyInfo>
|
|
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
|
</AssemblyInfo>
|
|
</Member>
|
|
<Member MemberName="UserData">
|
|
<MemberSignature Language="C#" Value="public System.Collections.IDictionary UserData { get; }" />
|
|
<MemberType>Property</MemberType>
|
|
<ReturnValue>
|
|
<ReturnType>System.Collections.IDictionary</ReturnType>
|
|
</ReturnValue>
|
|
<Docs>
|
|
<value>To be added.</value>
|
|
<since version=".NET 2.0" />
|
|
<remarks>
|
|
<attribution license="cc4" from="Microsoft" modified="false" />
|
|
<para>A control's properties and content can be persisted, so that the control maintains state in the design-time environment. This property is used only by control designers.</para>
|
|
</remarks>
|
|
<summary>
|
|
<attribution license="cc4" from="Microsoft" modified="false" />
|
|
<para>When implemented, gets a collection of information that can be accessed by a control designer.</para>
|
|
</summary>
|
|
</Docs>
|
|
<AssemblyInfo>
|
|
<AssemblyVersion>2.0.0.0</AssemblyVersion>
|
|
</AssemblyInfo>
|
|
</Member>
|
|
</Members>
|
|
</Type> |