Jo Shields 3c1f479b9d Imported Upstream version 4.0.0~alpha1
Former-commit-id: 806294f5ded97629b74c85c09952f2a74fe182d9
2015-04-07 09:35:12 +01:00

149 lines
6.5 KiB
C#

// This is partially copied source from referencesource/mscorlib/system/text/encoding.cs, modifying a bit.
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
using System;
using System.Diagnostics.CodeAnalysis;
using System.Diagnostics.Contracts;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Text;
namespace I18N.Common
{
[Serializable]
public class ReferenceSourceDefaultEncoder : Encoder, IObjectReference
{
private Encoding m_encoding;
[NonSerialized] private bool m_hasInitializedEncoding;
[NonSerialized] internal char charLeftOver;
public ReferenceSourceDefaultEncoder(Encoding encoding)
{
m_encoding = encoding;
m_hasInitializedEncoding = true;
}
// Constructor called by serialization, have to handle deserializing from Everett
internal ReferenceSourceDefaultEncoder(SerializationInfo info, StreamingContext context)
{
if (info==null) throw new ArgumentNullException("info");
Contract.EndContractBlock();
// All we have is our encoding
this.m_encoding = (Encoding)info.GetValue("encoding", typeof(Encoding));
try
{
//this.m_fallback = (EncoderFallback) info.GetValue("m_fallback", typeof(EncoderFallback));
this.charLeftOver = (Char) info.GetValue("charLeftOver", typeof(Char));
}
catch (SerializationException)
{
}
}
// Just get it from GetEncoding
[System.Security.SecurityCritical] // auto-generated
public Object GetRealObject(StreamingContext context)
{
// upon deserialization since the DefaultEncoder implement IObjectReference the
// serialization code tries to do the fixup. The fixup returns another
// IObjectReference (the DefaultEncoder) class and hence so on and on.
// Finally the deserialization logics fails after following maximum references
// unless we short circuit with the following
if (m_hasInitializedEncoding)
{
return this;
}
Encoder encoder = m_encoding.GetEncoder();
/*
if (m_fallback != null)
encoder.m_fallback = m_fallback;
if (charLeftOver != (char) 0)
{
EncoderNLS encoderNls = encoder as EncoderNLS;
if (encoderNls != null)
encoderNls.charLeftOver = charLeftOver;
}
*/
return encoder;
}
#if FEATURE_SERIALIZATION
// ISerializable implementation, get data for this object
[System.Security.SecurityCritical] // auto-generated_required
void ISerializable.GetObjectData(SerializationInfo info, StreamingContext context)
{
// Any info?
if (info==null) throw new ArgumentNullException("info");
Contract.EndContractBlock();
// All we have is our encoding
info.AddValue("encoding", this.m_encoding);
}
#endif
// Returns the number of bytes the next call to GetBytes will
// produce if presented with the given range of characters and the given
// value of the flush parameter. The returned value takes into
// account the state in which the encoder was left following the last call
// to GetBytes. The state of the encoder is not affected by a call
// to this method.
//
public override int GetByteCount(char[] chars, int index, int count, bool flush)
{
return m_encoding.GetByteCount(chars, index, count);
}
[System.Security.SecurityCritical] // auto-generated
[SuppressMessage("Microsoft.Contracts", "CC1055")] // Skip extra error checking to avoid *potential* AppCompat problems.
public unsafe override int GetByteCount(char* chars, int count, bool flush)
{
return m_encoding.GetByteCount(chars, count);
}
// Encodes a range of characters in a character array into a range of bytes
// in a byte array. The method encodes charCount characters from
// chars starting at index charIndex, storing the resulting
// bytes in bytes starting at index byteIndex. The encoding
// takes into account the state in which the encoder was left following the
// last call to this method. The flush parameter indicates whether
// the encoder should flush any shift-states and partial characters at the
// end of the conversion. To ensure correct termination of a sequence of
// blocks of encoded bytes, the last call to GetBytes should specify
// a value of true for the flush parameter.
//
// An exception occurs if the byte array is not large enough to hold the
// complete encoding of the characters. The GetByteCount method can
// be used to determine the exact number of bytes that will be produced for
// a given range of characters. Alternatively, the GetMaxByteCount
// method of the Encoding that produced this encoder can be used to
// determine the maximum number of bytes that will be produced for a given
// number of characters, regardless of the actual character values.
//
public override int GetBytes(char[] chars, int charIndex, int charCount,
byte[] bytes, int byteIndex, bool flush)
{
return m_encoding.GetBytes(chars, charIndex, charCount, bytes, byteIndex);
}
[System.Security.SecurityCritical] // auto-generated
[SuppressMessage("Microsoft.Contracts", "CC1055")] // Skip extra error checking to avoid *potential* AppCompat problems.
public unsafe override int GetBytes(char* chars, int charCount,
byte* bytes, int byteCount, bool flush)
{
return m_encoding.GetBytes(chars, charCount, bytes, byteCount);
}
}
}