536cd135cc
Former-commit-id: 5624ac747d633e885131e8349322922b6a59baaa
160 lines
6.6 KiB
C#
160 lines
6.6 KiB
C#
//---------------------------------------------------------------------
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// <copyright file="CellPartioner.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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//
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// @owner Microsoft
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// @backupOwner Microsoft
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//---------------------------------------------------------------------
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using System.Data.Common.Utils;
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using System.Data.Mapping.ViewGeneration.Structures;
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using System.Collections.Generic;
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using System.Data.Mapping.ViewGeneration.Validation;
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using System.Text;
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using System.Data.Mapping.Update.Internal;
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using System.Collections.ObjectModel;
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using System.Data.Metadata.Edm;
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namespace System.Data.Mapping.ViewGeneration
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{
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using CellGroup = Set<Cell>;
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// This class is responsible for partitioning cells into groups of cells
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// that are related and for which view generation needs to be done together
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internal class CellPartitioner : InternalBase
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{
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#region Constructor
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// effects: Creates a partitioner for cells with extra information
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// about foreign key constraints
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internal CellPartitioner(IEnumerable<Cell> cells, IEnumerable<ForeignConstraint> foreignKeyConstraints)
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{
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m_foreignKeyConstraints = foreignKeyConstraints;
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m_cells = cells;
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}
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#endregion
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#region Fields
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private IEnumerable<Cell> m_cells;
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private IEnumerable<ForeignConstraint> m_foreignKeyConstraints;
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#endregion
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#region Available Methods
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// effects: Given a list of cells, segments them into multiple
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// "groups" such that view generation (including validation) of one
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// group can be done independently of another group. Returns the
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// groups as a list (uses the foreign key information as well)
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internal List<CellGroup> GroupRelatedCells()
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{
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// If two cells share the same C or S, we place them in the same group
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// For each cell, determine the Cis and Sis that it refers
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// to. For every Ci (Si), keep track of the cells that Ci is
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// contained in. At the end, run through the Cis and Sis and do a
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// "connected components" algorithm to determine partitions
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// Now form a graph between different cells -- then compute the connected
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// components in it
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UndirectedGraph<Cell> graph = new UndirectedGraph<Cell>(EqualityComparer<Cell>.Default);
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List<Cell> alreadyAddedCells = new List<Cell>();
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// For each extent, add an edge between it and all previously
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// added extents with which it overlaps
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foreach (Cell cell in m_cells)
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{
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graph.AddVertex(cell);
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// Add an edge from this cell to the already added cells
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EntitySetBase firstCExtent = cell.CQuery.Extent;
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EntitySetBase firstSExtent = cell.SQuery.Extent;
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foreach (Cell existingCell in alreadyAddedCells)
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{
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EntitySetBase secondCExtent = existingCell.CQuery.Extent;
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EntitySetBase secondSExtent = existingCell.SQuery.Extent;
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// Add an edge between cell and existingCell if
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// * They have the same C or S extent
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// * They are linked via a foreign key between the S extents
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// * They are linked via a relationship
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bool sameExtent = secondCExtent.Equals(firstCExtent) || secondSExtent.Equals(firstSExtent);
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bool linkViaForeignKey = OverlapViaForeignKeys(cell, existingCell);
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bool linkViaRelationship = AreCellsConnectedViaRelationship(cell, existingCell);
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if (sameExtent || linkViaForeignKey || linkViaRelationship)
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{
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graph.AddEdge(existingCell, cell);
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}
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}
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alreadyAddedCells.Add(cell);
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}
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// Now determine the connected components of this graph
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List<CellGroup> result = GenerateConnectedComponents(graph);
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return result;
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}
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#endregion
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#region Private Methods
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// effects: Returns true iff cell1 is an extent at the end of cell2's
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// relationship set or vice versa
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private static bool AreCellsConnectedViaRelationship(Cell cell1, Cell cell2)
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{
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AssociationSet cRelationSet1 = cell1.CQuery.Extent as AssociationSet;
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AssociationSet cRelationSet2 = cell2.CQuery.Extent as AssociationSet;
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if (cRelationSet1 != null && MetadataHelper.IsExtentAtSomeRelationshipEnd(cRelationSet1, cell2.CQuery.Extent))
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{
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return true;
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}
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if (cRelationSet2 != null && MetadataHelper.IsExtentAtSomeRelationshipEnd(cRelationSet2, cell1.CQuery.Extent))
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{
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return true;
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}
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return false;
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}
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// effects: Given a graph of cell groups, returns a list of cellgroup
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// such that each cellgroup contains all the cells that are in the
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// same connected component
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private static List<CellGroup> GenerateConnectedComponents(UndirectedGraph<Cell> graph)
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{
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KeyToListMap<int, Cell> groupMap = graph.GenerateConnectedComponents();
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// Run through the list of groups and generate the merged groups
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List<CellGroup> result = new List<CellGroup>();
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foreach (int setNum in groupMap.Keys)
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{
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ReadOnlyCollection<Cell> cellsInComponent = groupMap.ListForKey(setNum);
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CellGroup component = new CellGroup(cellsInComponent);
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result.Add(component);
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}
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return result;
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}
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// effects: Returns true iff there is a foreign key constraint
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// between cell1 and cell2's S extents
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private bool OverlapViaForeignKeys(Cell cell1, Cell cell2)
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{
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EntitySetBase sExtent1 = cell1.SQuery.Extent;
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EntitySetBase sExtent2 = cell2.SQuery.Extent;
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foreach (ForeignConstraint constraint in m_foreignKeyConstraints)
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{
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if (sExtent1.Equals(constraint.ParentTable) && sExtent2.Equals(constraint.ChildTable) ||
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sExtent2.Equals(constraint.ParentTable) && sExtent1.Equals(constraint.ChildTable))
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{
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return true;
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}
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}
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return false;
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}
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#endregion
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internal override void ToCompactString(StringBuilder builder)
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{
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Cell.CellsToBuilder(builder, m_cells);
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}
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}
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}
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