a575963da9
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
141 lines
6.3 KiB
XML
141 lines
6.3 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Type Name="IComponentDesignerDebugService" FullName="System.ComponentModel.Design.IComponentDesignerDebugService">
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<TypeSignature Language="C#" Value="public interface IComponentDesignerDebugService" />
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<AssemblyInfo>
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<AssemblyName>System.Design</AssemblyName>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Interfaces />
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<Docs>
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<remarks>To be added.</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Provides debugging services in a design-time environment.</para>
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</summary>
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</Docs>
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<Members>
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<Member MemberName="Assert">
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<MemberSignature Language="C#" Value="public void Assert (bool condition, string message);" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="condition" Type="System.Boolean" />
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<Parameter Name="message" Type="System.String" />
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</Parameters>
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<Docs>
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<remarks>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>The <see cref="M:System.ComponentModel.Design.IComponentDesignerDebugService.Assert(System.Boolean,System.String)" /> method enables a designer to assert on a condition inside a design-time environment.</para>
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</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Asserts on a condition inside a design-time environment.</para>
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</summary>
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<param name="condition">
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<attribution license="cc4" from="Microsoft" modified="false" />true to prevent <paramref name="message" /> from being displayed; otherwise, false.</param>
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<param name="message">
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<attribution license="cc4" from="Microsoft" modified="false" />The message to display.</param>
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</Docs>
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</Member>
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<Member MemberName="Fail">
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<MemberSignature Language="C#" Value="public void Fail (string message);" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="message" Type="System.String" />
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</Parameters>
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<Docs>
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<remarks>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>The <see cref="M:System.ComponentModel.Design.IComponentDesignerDebugService.Fail(System.String)" /> method enables a designer to log failure messages inside a design-time environment.</para>
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</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Logs a failure message inside a design-time environment.</para>
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</summary>
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<param name="message">
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<attribution license="cc4" from="Microsoft" modified="false" />The message to log.</param>
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</Docs>
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</Member>
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<Member MemberName="IndentLevel">
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<MemberSignature Language="C#" Value="public int IndentLevel { set; get; }" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Int32</ReturnType>
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</ReturnValue>
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<Docs>
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<value>To be added.</value>
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<remarks>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>The <see cref="P:System.ComponentModel.Design.IComponentDesignerDebugService.IndentLevel" /> property enables a designer to change the indent level for debug output.</para>
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</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Gets or sets the indent level for debug output.</para>
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</summary>
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</Docs>
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</Member>
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<Member MemberName="Listeners">
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<MemberSignature Language="C#" Value="public System.Diagnostics.TraceListenerCollection Listeners { get; }" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Diagnostics.TraceListenerCollection</ReturnType>
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</ReturnValue>
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<Docs>
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<value>To be added.</value>
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<remarks>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>The <see cref="P:System.ComponentModel.Design.IComponentDesignerDebugService.Listeners" /> property enables objects to monitor design-time debugging output.</para>
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</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Gets a collection of trace listeners for monitoring design-time debugging output.</para>
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</summary>
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</Docs>
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</Member>
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<Member MemberName="Trace">
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<MemberSignature Language="C#" Value="public void Trace (string message, string category);" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="message" Type="System.String" />
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<Parameter Name="category" Type="System.String" />
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</Parameters>
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<Docs>
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<remarks>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>The <see cref="M:System.ComponentModel.Design.IComponentDesignerDebugService.Trace(System.String,System.String)" /> method enables a designer to log debug messages inside a design-time environment.</para>
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</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Logs a debug message inside a design-time environment.</para>
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</summary>
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<param name="message">
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<attribution license="cc4" from="Microsoft" modified="false" />The message to log.</param>
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<param name="category">
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<attribution license="cc4" from="Microsoft" modified="false" />The category of <paramref name="message" />.</param>
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</Docs>
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</Member>
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</Members>
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</Type> |