0510252385
Former-commit-id: ff953ca879339fe1e1211f7220f563e1342e66cb
716 lines
26 KiB
C#
716 lines
26 KiB
C#
//
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// TableLayout.cs
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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// Copyright (c) 2006 Jonathan Pobst
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//
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// Authors:
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// Jonathan Pobst (monkey@jpobst.com)
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//
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#undef TABLE_DEBUG
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using System;
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using System.Drawing;
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using System.Collections.Generic;
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using System.Diagnostics;
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namespace System.Windows.Forms.Layout
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{
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internal class TableLayout : LayoutEngine
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{
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internal static readonly TableLayout Instance = new TableLayout();
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private static Control dummy_control = new Control ("Dummy"); // Used as a placeholder for row/col spans
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private static ColumnStyle default_column_style = new ColumnStyle();
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private static RowStyle default_row_style = new RowStyle();
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private TableLayout () : base ()
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{
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}
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public override void InitLayout (object child, BoundsSpecified specified)
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{
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base.InitLayout (child, specified);
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}
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// There are 3 steps to doing a table layout:
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// 1) Figure out which row/column each control goes into
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// 2) Figure out the sizes of each row/column
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// 3) Size and position each control
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public override bool Layout (object container, LayoutEventArgs args)
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{
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IArrangedContainer panel = (IArrangedContainer)container;
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TableLayoutSettings settings = GetLayoutSettings (panel);
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#if TABLE_DEBUG
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Console.WriteLine ("Beginning layout on panel: {0}, control count: {1}, col/row count: {2}x{3}", panel.Name, panel.Controls.Count, settings.ColumnCount, settings.RowCount);
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#endif
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// STEP 1:
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// - Figure out which row/column each control goes into
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// - Store data in the TableLayoutPanel.actual_positions
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var actual_positions = CalculateControlPositions (panel, Math.Max (settings.ColumnCount, 1), Math.Max (settings.RowCount, 1));
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// STEP 2:
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// - Figure out the sizes of each row/column
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// - Store data in the TableLayoutPanel.widths/heights
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int[] widths, heights;
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CalculateColumnRowSizes (panel, actual_positions, out widths, out heights, panel.DisplayRectangle.Size, false);
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if (panel is TableLayoutPanel table_panel) {
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table_panel.actual_positions = actual_positions;
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table_panel.column_widths = widths;
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table_panel.row_heights = heights;
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}
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// STEP 3:
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// - Size and position each control
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LayoutControls (panel, actual_positions, widths, heights);
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#if TABLE_DEBUG
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Console.WriteLine ("-- CalculatedPositions:");
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OutputControlGrid (actual_positions, widths, heights);
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Console.WriteLine ("Finished layout on panel: {0}", panel.Name);
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Console.WriteLine ();
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#endif
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return ((IArrangedElement)panel).AutoSize;
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}
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private static TableLayoutSettings GetLayoutSettings (IArrangedContainer container)
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{
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if (container is TableLayoutPanel panel)
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return panel.LayoutSettings;
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else if (container is ToolStrip tool_strip)
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return (TableLayoutSettings)tool_strip.LayoutSettings;
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throw new NotSupportedException ();
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}
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private IArrangedElement[,] CalculateControlPositions (IArrangedContainer container, int columns, int rows)
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{
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IArrangedElement[,] grid = new IArrangedElement[columns, rows];
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TableLayoutSettings settings = GetLayoutSettings (container);
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// First place all controls that have an explicit col/row
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foreach (IArrangedElement c in container.Controls) {
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int col = settings.GetColumn (c);
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int row = settings.GetRow (c);
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if (col >= 0 && row >= 0) {
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if (col >= columns)
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return CalculateControlPositions (container, col + 1, rows);
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if (row >= rows)
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return CalculateControlPositions (container, columns, row + 1);
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if (grid[col, row] == null) {
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int col_span = Math.Min (settings.GetColumnSpan (c), columns);
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int row_span = Math.Min (settings.GetRowSpan (c), rows);
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if (col + col_span > columns) {
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if (row + 1 < rows) {
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grid[col, row] = dummy_control;
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row++;
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col = 0;
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}
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else if (settings.GrowStyle == TableLayoutPanelGrowStyle.AddColumns)
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return CalculateControlPositions (container, columns + 1, rows);
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else
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throw new ArgumentException ();
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}
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if (row + row_span > rows) {
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if (settings.GrowStyle == TableLayoutPanelGrowStyle.AddRows)
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return CalculateControlPositions (container, columns, rows + 1);
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else
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throw new ArgumentException ();
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}
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grid[col, row] = c;
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// Fill in the rest of this control's row/column extent with dummy
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// controls, so that other controls don't get put there.
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for (int i = 0; i < col_span; i++)
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for (int j = 0; j < row_span; j++)
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if (i != 0 || j != 0)
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grid[col + i, row + j] = dummy_control;
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}
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}
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}
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int x_pointer = 0;
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int y_pointer = 0;
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// Fill in gaps with controls that do not have an explicit col/row
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foreach (IArrangedElement c in container.Controls) {
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int col = settings.GetColumn (c);
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int row = settings.GetRow (c);
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if ((col >= 0 && col < columns) && (row >= 0 && row < rows) && (grid[col, row] == c || grid[col, row] == dummy_control))
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continue;
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for (int y = y_pointer; y < rows; y++) {
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y_pointer = y;
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x_pointer = 0;
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for (int x = x_pointer; x < columns; x++) {
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x_pointer = x;
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if (grid[x, y] == null) {
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int col_span = Math.Min (settings.GetColumnSpan (c), columns);
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int row_span = Math.Min (settings.GetRowSpan (c), rows);
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if (x + col_span > columns) {
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if (y + 1 < rows)
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break;
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else if (settings.GrowStyle == TableLayoutPanelGrowStyle.AddColumns)
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return CalculateControlPositions (container, columns + 1, rows);
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else
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throw new ArgumentException ();
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}
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if (y + row_span > rows) {
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if (x + 1 < columns)
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break;
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else if (settings.GrowStyle == TableLayoutPanelGrowStyle.AddRows)
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return CalculateControlPositions (container, columns, rows + 1);
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else
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throw new ArgumentException ();
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}
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grid[x, y] = c;
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// Fill in the rest of this control's row/column extent with dummy
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// controls, so that other controls don't get put there.
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for (int i = 0; i < col_span; i++)
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for (int j = 0; j < row_span; j++)
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if (i != 0 || j != 0)
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grid[x + i, y + j] = dummy_control;
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// I know someone will kill me for using a goto, but
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// sometimes they really are the easiest way...
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goto Found;
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} else {
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// MS adds the controls only to the first row if
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// GrowStyle is AddColumns and RowCount is 0,
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// so interrupt the search for a free horizontal cell
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// beyond the first one in the given vertical
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if (settings.GrowStyle == TableLayoutPanelGrowStyle.AddColumns &&
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settings.RowCount == 0)
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break;
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}
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}
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}
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// MS adds rows instead of columns even when GrowStyle is AddColumns,
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// but RowCount is 0.
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TableLayoutPanelGrowStyle adjustedGrowStyle = settings.GrowStyle;
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if (settings.GrowStyle == TableLayoutPanelGrowStyle.AddColumns) {
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if (settings.RowCount == 0)
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adjustedGrowStyle = TableLayoutPanelGrowStyle.AddRows;
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}
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switch (adjustedGrowStyle) {
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case TableLayoutPanelGrowStyle.AddColumns:
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return CalculateControlPositions (container, columns + 1, rows);
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case TableLayoutPanelGrowStyle.AddRows:
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default:
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return CalculateControlPositions (container, columns, rows + 1);
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case TableLayoutPanelGrowStyle.FixedSize:
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throw new ArgumentException ();
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}
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Found: ;
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}
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return grid;
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}
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private static void CalculateColumnWidths (TableLayoutSettings settings, IArrangedElement[,] actual_positions, int max_colspan, TableLayoutColumnStyleCollection col_styles, bool auto_size, int[] column_widths, bool minimum_sizes)
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{
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Size proposed_size = minimum_sizes ? new Size(1, 0) : Size.Empty;
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int rows = actual_positions.GetLength(1);
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float max_percent_size = 0;
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// First assign all the Absolute sized columns
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int index = 0;
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foreach (ColumnStyle cs in col_styles) {
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if (index >= column_widths.Length)
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break;
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if (cs.SizeType == SizeType.Absolute)
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column_widths[index] = (int)cs.Width;
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index++;
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}
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while (index < column_widths.Length) {
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column_widths[index] = 0;
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index++;
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}
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// Next, assign all the AutoSize columns to the width of their widest
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// control. If the table-layout is auto-sized, then make sure that
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// no column with Percent styling clips its contents.
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// (per http://msdn.microsoft.com/en-us/library/ms171690.aspx)
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for (int colspan = 0; colspan < max_colspan; ++colspan) {
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for (index = colspan; index < column_widths.Length - colspan; ++index) {
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ColumnStyle cs = index < col_styles.Count ? col_styles[index] : default_column_style;
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if (cs.SizeType == SizeType.AutoSize || (auto_size && cs.SizeType == SizeType.Percent)) {
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int max_width = column_widths[index];
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// Find the widest control in the column
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for (int i = 0; i < rows; i ++) {
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IArrangedElement c = actual_positions[index - colspan, i];
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if (c != null && c != dummy_control && c.Visible) {
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// Skip any controls not being sized in this pass.
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if (settings.GetColumnSpan (c) != colspan + 1)
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continue;
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// Calculate the maximum control width.
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max_width = Math.Max(max_width, GetControlSize (c, proposed_size).Width + c.Margin.Horizontal);
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}
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}
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if (cs.SizeType == SizeType.Percent)
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max_percent_size = Math.Max(max_percent_size, max_width / cs.Width);
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// Subtract the width of prior columns, if any.
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for (int i = Math.Max (index - colspan, 0); i < index; ++i)
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max_width -= column_widths[i];
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// If necessary, increase this column's width.
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if (max_width > column_widths[index])
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column_widths[index] = max_width;
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}
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}
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}
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for (index = 0; index < col_styles.Count && index < column_widths.Length; ++index) {
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ColumnStyle cs = col_styles[index];
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if (cs.SizeType == SizeType.Percent)
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column_widths[index] = Math.Max(column_widths[index], (int)Math.Ceiling(max_percent_size * cs.Width));
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}
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}
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private static void CalculateRowHeights (TableLayoutSettings settings, IArrangedElement[,] actual_positions, int max_rowspan, TableLayoutRowStyleCollection row_styles, bool auto_size, int[] column_widths, int[] row_heights)
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{
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int columns = actual_positions.GetLength(0);
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float max_percent_size = 0;
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// First assign all the Absolute sized rows..
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int index = 0;
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foreach (RowStyle rs in row_styles) {
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if (index >= row_heights.Length)
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break;
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if (rs.SizeType == SizeType.Absolute)
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row_heights[index] = (int)rs.Height;
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index++;
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}
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while (index < row_heights.Length) {
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row_heights[index] = 0;
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index++;
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}
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// Next, assign all the AutoSize rows to the height of their tallest
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// control. If the table-layout is auto-sized, then make sure that
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// no row with Percent styling clips its contents.
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// (per http://msdn.microsoft.com/en-us/library/ms171690.aspx)
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for (int rowspan = 0; rowspan < max_rowspan; ++rowspan) {
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for (index = rowspan; index < row_heights.Length - rowspan; ++index) {
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RowStyle rs = index < row_styles.Count ? row_styles[index] : default_row_style;
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if (rs.SizeType == SizeType.AutoSize || (auto_size && rs.SizeType == SizeType.Percent)) {
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int max_height = row_heights[index];
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// Find the tallest control in the row
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for (int i = 0; i < columns; i++) {
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IArrangedElement c = actual_positions[i, index - rowspan];
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if (c != null && c != dummy_control && c.Visible) {
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// Skip any controls not being sized in this pass.
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if (settings.GetRowSpan (c) != rowspan + 1)
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continue;
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int current_width = 0;
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int column_span = settings.GetColumnSpan(c);
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for (int j = i; j < i + column_span && j < column_widths.Length; j++) {
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current_width += column_widths[j];
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}
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// Calculate the maximum control height.
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max_height = Math.Max (max_height, GetControlSize(c, new Size(current_width - c.Margin.Horizontal, 0)).Height + c.Margin.Vertical);
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}
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}
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if (rs.SizeType == SizeType.Percent)
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max_percent_size = Math.Max(max_percent_size, max_height / rs.Height);
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// Subtract the height of prior rows, if any.
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for (int i = Math.Max (index - rowspan, 0); i < index; ++i)
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max_height -= row_heights[i];
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// If necessary, increase this row's height.
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if (max_height > row_heights[index])
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row_heights[index] = max_height;
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}
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}
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}
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// Resize the percent columns to match other percent columns relatively.
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for (index = 0; index < row_styles.Count && index < row_heights.Length; ++index) {
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RowStyle rs = row_styles[index];
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if (rs.SizeType == SizeType.Percent)
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row_heights[index] = Math.Max(row_heights[index], (int)Math.Ceiling(max_percent_size * rs.Height));
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}
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}
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private static int RedistributePercents (int overlap, TableLayoutColumnStyleCollection styles, int[] column_widths)
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{
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int saved = 0;
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if (overlap > 0) {
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// Find the total percent (not always 100%)
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float total_percent = 0;
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int index = 0;
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foreach (ColumnStyle cs in styles) {
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if (index >= column_widths.Length)
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break;
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if (cs.SizeType == SizeType.Percent)
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total_percent += cs.Width;
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}
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// Divvy up the space..
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index = 0;
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foreach (ColumnStyle cs in styles) {
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if (index >= column_widths.Length)
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break;
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if (cs.SizeType == SizeType.Percent) {
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int width_change = (int)((cs.Width / total_percent) * overlap);
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if (width_change > 0) {
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column_widths[index] += width_change;
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saved += width_change;
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}
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}
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index++;
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}
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}
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return saved;
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}
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private static int RedistributePercents (int overlap, TableLayoutRowStyleCollection styles, int[] row_heights)
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{
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int saved = 0;
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if (overlap > 0) {
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// Find the total percent (not always 100%)
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float total_percent = 0;
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int index = 0;
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foreach (RowStyle rs in styles) {
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if (index >= row_heights.Length)
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break;
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if (rs.SizeType == SizeType.Percent)
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total_percent += rs.Height;
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index++;
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}
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// Divvy up the space..
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index = 0;
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foreach (RowStyle rs in styles) {
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if (index >= row_heights.Length)
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break;
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if (rs.SizeType == SizeType.Percent) {
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int height_change = (int)((rs.Height / total_percent) * overlap);
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if (height_change > 0) {
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row_heights[index] += height_change;
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saved += height_change;
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}
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}
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index++;
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}
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}
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return saved;
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}
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private void CalculateColumnRowSizes (IArrangedContainer panel, IArrangedElement[,] actual_positions, out int[] column_widths, out int[] row_heights, Size size, bool measureOnly)
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{
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TableLayoutPanel table_panel = panel as TableLayoutPanel;
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TableLayoutSettings settings = GetLayoutSettings (panel);
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int columns = actual_positions.GetLength(0);
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int rows = actual_positions.GetLength(1);
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bool auto_size = ((IArrangedElement)panel).AutoSize && measureOnly;
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bool boundBySize = !measureOnly;
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column_widths = new int[actual_positions.GetLength (0)];
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row_heights = new int[actual_positions.GetLength (1)];
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// Calculate the bounded size only if we are in default layout and docked, otherwise calculate unbounded.
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if (measureOnly && size.Width > 0) {
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if (table_panel != null && table_panel.Parent != null && table_panel.Parent.LayoutEngine is DefaultLayout) {
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boundBySize |= panel.Dock == DockStyle.Top || panel.Dock == DockStyle.Bottom || panel.Dock == DockStyle.Fill;
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boundBySize |= (panel.Anchor & (AnchorStyles.Left | AnchorStyles.Right)) == (AnchorStyles.Left | AnchorStyles.Right);
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}
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}
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int border_width = 0;
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if (table_panel != null) {
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border_width = TableLayoutPanel.GetCellBorderWidth (table_panel.CellBorderStyle);
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}
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// Find the largest column-span/row-span values.
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int max_colspan = 0, max_rowspan = 0;
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foreach (IArrangedElement c in panel.Controls) {
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if (c.Visible && c != dummy_control) {
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max_colspan = Math.Max(max_colspan, settings.GetColumnSpan(c));
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max_rowspan = Math.Max(max_rowspan, settings.GetRowSpan(c));
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}
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}
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// Figure up all the column widths
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CalculateColumnWidths (settings, actual_positions, max_colspan, settings.ColumnStyles, auto_size, column_widths, false);
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// Calculate available width
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int available_width = size.Width < Int16.MaxValue ? size.Width - (border_width * (columns + 1)) : 0;
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foreach (int width in column_widths)
|
|
available_width -= width;
|
|
|
|
// Shrink the table horizontally by shrinking it's columns, if necessary
|
|
if (boundBySize && size.Width > 0 && available_width < 0) {
|
|
// Calculate the minimum widths for each column
|
|
int[] col_min_widths = new int[column_widths.Length];
|
|
CalculateColumnWidths (settings, actual_positions, max_colspan, settings.ColumnStyles, auto_size, col_min_widths, true);
|
|
available_width += Shrink(column_widths, col_min_widths, -available_width, max_colspan);
|
|
}
|
|
|
|
// Finally, assign the remaining space to Percent columns, if any.
|
|
if (available_width > 0)
|
|
available_width -= RedistributePercents(available_width, settings.ColumnStyles, column_widths);
|
|
|
|
if (available_width > 0 && column_widths.Length > 0) {
|
|
// Find the last column that isn't an Absolute SizeType, and give it
|
|
// all this free space. (Absolute sized columns need to retain their
|
|
// absolute width if at all possible!)
|
|
int col = Math.Min(settings.ColumnStyles.Count, column_widths.Length) - 1;
|
|
for (; col >= 0; --col)
|
|
if (settings.ColumnStyles[col].SizeType != SizeType.Absolute)
|
|
break;
|
|
if (col < 0)
|
|
col = column_widths.Length - 1;
|
|
column_widths[col] += available_width;
|
|
}
|
|
|
|
// Figure up all the row heights
|
|
CalculateRowHeights (settings, actual_positions, max_rowspan, settings.RowStyles, auto_size, column_widths, row_heights);
|
|
|
|
// Calculate available height
|
|
int available_height = size.Height < Int16.MaxValue ? size.Height - (border_width * (rows + 1)) : 0;
|
|
foreach (int height in row_heights)
|
|
available_height -= height;
|
|
|
|
// NOTE: We don't do shrinking here, since there's no space to save.
|
|
|
|
// Finally, assign the remaining space to Percent rows, if any.
|
|
if (available_height > 0)
|
|
available_height -= RedistributePercents(available_height, settings.RowStyles, row_heights);
|
|
|
|
if (available_height > 0 && row_heights.Length > 0 && !measureOnly) {
|
|
// Find the last row that isn't an Absolute SizeType, and give it
|
|
// all this free space. (Absolute sized rows need to retain their
|
|
// absolute height if at all possible!)
|
|
int row = Math.Min(settings.RowStyles.Count, row_heights.Length) - 1;
|
|
for (; row >= 0; --row)
|
|
if (settings.RowStyles[row].SizeType != SizeType.Absolute)
|
|
break;
|
|
if (row < 0)
|
|
row = row_heights.Length - 1;
|
|
row_heights[row] += available_height;
|
|
}
|
|
}
|
|
|
|
// Shrinks values in 'sizes' array using values in 'reserves' array, so that the sum of 'sizes' does not exceed the 'max'.
|
|
// The max_span represent max_colspan, max_rowspan values.
|
|
// The 'min_sizes' array tells the smalles appropriate values for column sizes.
|
|
static int Shrink (int[] sizes, int[] min_sizes, int overlap, int max_span)
|
|
{
|
|
int n = 0;
|
|
for (int index = 0; index < sizes.Length; ++index)
|
|
if (sizes[index] > min_sizes[index])
|
|
n++;
|
|
|
|
int saved = 0;
|
|
if (n != 0) {
|
|
int step = overlap < n ? 1 : overlap / n;
|
|
for (int span = 0; span < max_span && overlap > 0; ++span) {
|
|
for (int index = span; index < sizes.Length - span && overlap > 0; ++index) {
|
|
int reserve = sizes[index] - min_sizes[index];
|
|
if (reserve > 0 && reserve != int.MaxValue) {
|
|
int d = step > reserve ? reserve : step;
|
|
sizes[index] -= d;
|
|
overlap -= d;
|
|
saved += d;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return saved;
|
|
}
|
|
|
|
private static Size GetControlSize (IArrangedElement c, Size proposedSize)
|
|
{
|
|
if (c.AutoSize) {
|
|
return c.GetPreferredSize (proposedSize);
|
|
} else {
|
|
return c.ExplicitBounds.Size;
|
|
}
|
|
}
|
|
|
|
private void LayoutControls (IArrangedContainer panel, IArrangedElement[,] actual_positions, int[] column_widths, int[] row_heights)
|
|
{
|
|
TableLayoutSettings settings = GetLayoutSettings (panel);
|
|
|
|
int border_width = 0;
|
|
if (panel is TableLayoutPanel table_panel) {
|
|
border_width = TableLayoutPanel.GetCellBorderWidth (table_panel.CellBorderStyle);
|
|
}
|
|
|
|
int columns = actual_positions.GetLength(0);
|
|
int rows = actual_positions.GetLength(1);
|
|
|
|
Point current_pos = new Point (panel.DisplayRectangle.Left + border_width, panel.DisplayRectangle.Top + border_width);
|
|
|
|
for (int y = 0; y < rows; y++)
|
|
{
|
|
for (int x = 0; x < columns; x++)
|
|
{
|
|
IArrangedElement c = actual_positions[x,y];
|
|
if(c != null && c != dummy_control && c.Visible) {
|
|
Size preferred;
|
|
|
|
int new_x = 0;
|
|
int new_y = 0;
|
|
int new_width = 0;
|
|
int new_height = 0;
|
|
|
|
int column_width = column_widths[x];
|
|
for (int i = 1; i < Math.Min (settings.GetColumnSpan(c), column_widths.Length - x); i++)
|
|
column_width += column_widths[x + i];
|
|
|
|
int column_height = row_heights[y];
|
|
for (int i = 1; i < Math.Min (settings.GetRowSpan(c), row_heights.Length - y); i++)
|
|
column_height += row_heights[y + i];
|
|
|
|
preferred = GetControlSize(c, new Size(column_width - c.Margin.Horizontal, column_height - c.Margin.Vertical));
|
|
|
|
// Figure out the width of the control
|
|
if (c.Dock == DockStyle.Fill || c.Dock == DockStyle.Top || c.Dock == DockStyle.Bottom || ((c.Anchor & AnchorStyles.Left) == AnchorStyles.Left && (c.Anchor & AnchorStyles.Right) == AnchorStyles.Right))
|
|
new_width = column_width - c.Margin.Left - c.Margin.Right;
|
|
else
|
|
new_width = Math.Min (preferred.Width, column_width - c.Margin.Left - c.Margin.Right);
|
|
|
|
// Figure out the height of the control
|
|
if (c.Dock == DockStyle.Fill || c.Dock == DockStyle.Left || c.Dock == DockStyle.Right || ((c.Anchor & AnchorStyles.Top) == AnchorStyles.Top && (c.Anchor & AnchorStyles.Bottom) == AnchorStyles.Bottom))
|
|
new_height = column_height - c.Margin.Top - c.Margin.Bottom;
|
|
else
|
|
new_height = Math.Min (preferred.Height, column_height - c.Margin.Top - c.Margin.Bottom);
|
|
|
|
// Figure out the left location of the control
|
|
if (c.Dock == DockStyle.Left || c.Dock == DockStyle.Fill || (c.Anchor & AnchorStyles.Left) == AnchorStyles.Left)
|
|
new_x = current_pos.X + c.Margin.Left;
|
|
else if (c.Dock == DockStyle.Right || (c.Anchor & AnchorStyles.Right) == AnchorStyles.Right)
|
|
new_x = (current_pos.X + column_width) - new_width - c.Margin.Right;
|
|
else // (center control)
|
|
new_x = (current_pos.X + (column_width - c.Margin.Left - c.Margin.Right) / 2) + c.Margin.Left - (new_width / 2);
|
|
|
|
// Figure out the top location of the control
|
|
if (c.Dock == DockStyle.Top || c.Dock == DockStyle.Fill || (c.Anchor & AnchorStyles.Top) == AnchorStyles.Top)
|
|
new_y = current_pos.Y + c.Margin.Top;
|
|
else if (c.Dock == DockStyle.Bottom || (c.Anchor & AnchorStyles.Bottom) == AnchorStyles.Bottom)
|
|
new_y = (current_pos.Y + column_height) - new_height - c.Margin.Bottom;
|
|
else // (center control)
|
|
new_y = (current_pos.Y + (column_height - c.Margin.Top - c.Margin.Bottom) / 2) + c.Margin.Top - (new_height / 2);
|
|
|
|
c.SetBounds (new_x, new_y, new_width, new_height, BoundsSpecified.None);
|
|
}
|
|
|
|
current_pos.Offset (column_widths[x] + border_width, 0);
|
|
}
|
|
|
|
current_pos.Offset ((-1 * current_pos.X) + border_width + panel.DisplayRectangle.Left, row_heights[y] + border_width);
|
|
}
|
|
}
|
|
|
|
internal override Size GetPreferredSize (object container, Size proposedSize)
|
|
{
|
|
IArrangedContainer panel = (IArrangedContainer) container;
|
|
TableLayoutSettings settings = GetLayoutSettings (panel);
|
|
|
|
// If the tablelayoutowner is autosize, we have to make sure it is big enough
|
|
// to hold every non-autosize control
|
|
var actual_positions = CalculateControlPositions (panel, Math.Max (settings.ColumnCount, 1), Math.Max (settings.RowCount, 1));
|
|
|
|
int[] column_sizes;
|
|
int[] row_sizes;
|
|
int border_width = 0;
|
|
if (panel is TableLayoutPanel table_panel) {
|
|
border_width = TableLayoutPanel.GetCellBorderWidth (table_panel.CellBorderStyle);
|
|
}
|
|
CalculateColumnRowSizes(panel, actual_positions, out column_sizes, out row_sizes, proposedSize, true);
|
|
OutputControlGrid(actual_positions, column_sizes, row_sizes);
|
|
|
|
int needed_width = (column_sizes.Length + 1) * border_width;
|
|
for (int i = 0; i < column_sizes.Length; i++) {
|
|
needed_width += column_sizes[i];
|
|
}
|
|
|
|
int needed_height = (row_sizes.Length + 1) * border_width;
|
|
for (int i = 0; i < row_sizes.Length; i++) {
|
|
needed_height += row_sizes[i];
|
|
}
|
|
|
|
return new Size(needed_width, needed_height);
|
|
}
|
|
|
|
[Conditional("TABLE_DEBUG")]
|
|
private void OutputControlGrid (IArrangedElement[,] grid, int[] column_widths, int[] row_heights)
|
|
{
|
|
Console.WriteLine (" Size: {0}x{1}", grid.GetLength (0), grid.GetLength (1));
|
|
|
|
Console.Write (" ");
|
|
|
|
foreach (int i in column_widths)
|
|
Console.Write (" {0}px ", i.ToString ().PadLeft (3));
|
|
|
|
Console.WriteLine ();
|
|
|
|
for (int y = 0; y < grid.GetLength (1); y++) {
|
|
Console.Write (" {0}px |", row_heights[y].ToString ().PadLeft (3));
|
|
|
|
for (int x = 0; x < grid.GetLength (0); x++) {
|
|
if (grid[x, y] == null)
|
|
Console.Write (" --- |");
|
|
else if (string.IsNullOrEmpty (grid[x, y].Name))
|
|
Console.Write (" ??? |");
|
|
else
|
|
Console.Write (" {0} |", grid[x, y].Name.PadRight (5).Substring (0, 5));
|
|
}
|
|
|
|
Console.WriteLine ();
|
|
}
|
|
}
|
|
}
|
|
}
|