3c1f479b9d
Former-commit-id: 806294f5ded97629b74c85c09952f2a74fe182d9
290 lines
7.8 KiB
C#
290 lines
7.8 KiB
C#
//
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// Mono.Data.TdsClient.TdsConnectionPool.cs
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//
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// Author:
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// Lluis Sanchez Gual (lluis@ximian.com)
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// Christian Hergert (christian.hergert@gmail.com)
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// Gonzalo Paniagua Javier (gonzalo@novell.com)
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//
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// Copyright (C) 2004 Novell, Inc.
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// Copyright (C) 2009 Novell, Inc.
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System;
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using System.Collections;
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using System.Text;
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using System.Threading;
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namespace Mono.Data.Tds.Protocol
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{
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public class TdsConnectionPoolManager
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{
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Hashtable pools = Hashtable.Synchronized (new Hashtable ());
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TdsVersion version;
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public TdsConnectionPoolManager (TdsVersion version)
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{
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this.version = version;
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}
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public TdsConnectionPool GetConnectionPool (string connectionString, TdsConnectionInfo info)
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{
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TdsConnectionPool pool = (TdsConnectionPool) pools [connectionString];
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if (pool == null) {
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pools [connectionString] = new TdsConnectionPool (this, info);
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pool = (TdsConnectionPool) pools [connectionString];
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}
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return pool;
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}
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public TdsConnectionPool GetConnectionPool (string connectionString)
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{
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return (TdsConnectionPool) pools [connectionString];
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}
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public virtual Tds CreateConnection (TdsConnectionInfo info)
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{
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//Console.WriteLine ("CreateConnection: TdsVersion:{0}", version);
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switch (version)
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{
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case TdsVersion.tds42:
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return new Tds42 (info.DataSource, info.Port, info.PacketSize, info.Timeout);
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case TdsVersion.tds50:
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return new Tds50 (info.DataSource, info.Port, info.PacketSize, info.Timeout);
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case TdsVersion.tds70:
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return new Tds70 (info.DataSource, info.Port, info.PacketSize, info.Timeout, info.LifeTime);
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case TdsVersion.tds80:
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return new Tds80 (info.DataSource, info.Port, info.PacketSize, info.Timeout, info.LifeTime);
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}
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throw new NotSupportedException ();
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}
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public IDictionary GetConnectionPool ()
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{
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return pools;
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}
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}
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public class TdsConnectionInfo
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{
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[Obsolete ("Use the constructor that receives a lifetime parameter")]
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public TdsConnectionInfo (string dataSource, int port, int packetSize, int timeout, int minSize, int maxSize)
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: this (dataSource, port, packetSize, timeout, minSize, maxSize, 0)
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{
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}
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public TdsConnectionInfo (string dataSource, int port, int packetSize, int timeout, int minSize, int maxSize, int lifeTime)
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{
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DataSource = dataSource;
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Port = port;
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PacketSize = packetSize;
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Timeout = timeout;
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PoolMinSize = minSize;
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PoolMaxSize = maxSize;
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LifeTime = lifeTime;
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}
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public string DataSource;
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public int Port;
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public int PacketSize;
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public int Timeout;
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public int LifeTime;
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public int PoolMinSize;
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public int PoolMaxSize;
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public override string ToString ()
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{
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StringBuilder sb = new StringBuilder ();
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sb.AppendFormat ("DataSouce: {0}\n", DataSource);
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sb.AppendFormat ("Port: {0}\n", Port);
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sb.AppendFormat ("PacketSize: {0}\n", PacketSize);
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sb.AppendFormat ("Timeout: {0}\n", Timeout);
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sb.AppendFormat ("PoolMinSize: {0}\n", PoolMinSize);
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sb.AppendFormat ("PoolMaxSize: {0}", PoolMaxSize);
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return sb.ToString ();
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}
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}
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public class TdsConnectionPool
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{
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TdsConnectionInfo info;
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bool no_pooling;
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TdsConnectionPoolManager manager;
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Queue available;
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ArrayList conns;
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public TdsConnectionPool (TdsConnectionPoolManager manager, TdsConnectionInfo info)
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{
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this.info = info;
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this.manager = manager;
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conns = new ArrayList (info.PoolMaxSize);
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available = new Queue (info.PoolMaxSize);
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InitializePool ();
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}
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void InitializePool ()
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{
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/* conns.Count might not be 0 when we are resetting the connection pool */
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for (int i = conns.Count; i < info.PoolMinSize; i++) {
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try {
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Tds t = manager.CreateConnection (info);
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conns.Add (t);
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available.Enqueue (t);
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} catch {
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// Ignore. GetConnection will throw again.
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}
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}
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}
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public bool Pooling {
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get { return !no_pooling; }
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set { no_pooling = !value; }
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}
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#region Methods
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int in_progress;
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public Tds GetConnection ()
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{
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if (no_pooling)
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return manager.CreateConnection (info);
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Tds result = null;
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bool create_new;
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int retries = info.PoolMaxSize * 2;
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retry:
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while (result == null) {
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create_new = false;
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lock (available) {
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if (available.Count > 0) {
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result = (Tds) available.Dequeue ();
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break; // .. and do the reset out of the loop
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}
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Monitor.Enter (conns);
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try {
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if (conns.Count >= info.PoolMaxSize - in_progress) {
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Monitor.Exit (conns);
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bool got_lock = Monitor.Wait (available, info.Timeout * 1000);
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if (!got_lock) {
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throw new InvalidOperationException (
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"Timeout expired. The timeout period elapsed before a " +
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"connection could be obtained. A possible explanation " +
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"is that all the connections in the pool are in use, " +
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"and the maximum pool size is reached.");
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} else if (available.Count > 0) {
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result = (Tds) available.Dequeue ();
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break; // .. and do the reset out of the loop
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}
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continue;
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} else {
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create_new = true;
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in_progress++;
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}
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} finally {
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Monitor.Exit (conns); // Exiting if not owned is ok < 2.x
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}
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}
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if (create_new) {
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try {
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result = manager.CreateConnection (info);
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lock (conns)
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conns.Add (result);
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return result;
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} finally {
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lock (available)
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in_progress--;
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}
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}
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}
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bool remove_cnc = true;
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Exception exc = null;
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try {
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remove_cnc = (!result.IsConnected || !result.Reset ());
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} catch (Exception e) {
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remove_cnc = true;
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exc = e;
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}
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if (remove_cnc) {
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lock (conns)
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conns.Remove (result);
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result.Disconnect ();
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retries--;
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if (retries == 0)
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throw exc;
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result = null;
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goto retry;
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}
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return result;
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}
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public void ReleaseConnection (Tds connection)
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{
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if (connection == null)
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return;
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if (no_pooling) {
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connection.Disconnect ();
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return;
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}
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if (connection.poolStatus == 2 || connection.Expired) {
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lock (conns)
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conns.Remove (connection);
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connection.Disconnect ();
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connection = null;
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}
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lock (available) {
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if (connection != null) // connection is still open
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available.Enqueue (connection);
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// We pulse even if we don't queue, because null means that there's a slot
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// available in 'conns'
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Monitor.Pulse (available);
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}
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}
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public void ResetConnectionPool ()
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{
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lock (available) {
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lock (conns) {
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Tds tds;
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int i;
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for (i = conns.Count - 1; i >= 0; i--) {
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tds = (Tds) conns [i];
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tds.poolStatus = 2; // 2 -> disconnect me upon release
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}
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for (i = available.Count - 1; i >= 0; i--) {
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tds = (Tds) available.Dequeue ();
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tds.Disconnect ();
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conns.Remove (tds);
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}
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available.Clear ();
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InitializePool ();
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}
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Monitor.PulseAll (available);
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}
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}
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#endregion // Methods
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}
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}
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