Xamarin Public Jenkins (auto-signing) 468663ddbb Imported Upstream version 6.10.0.49
Former-commit-id: 1d6753294b2993e1fbf92de9366bb9544db4189b
2020-01-16 16:38:04 +00:00

493 lines
17 KiB
C++

//===-- DWARFDebugInfo.cpp --------------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "SymbolFileDWARF.h"
#include <algorithm>
#include <set>
#include "lldb/Host/PosixApi.h"
#include "lldb/Symbol/ObjectFile.h"
#include "lldb/Utility/RegularExpression.h"
#include "lldb/Utility/Stream.h"
#include "DWARFCompileUnit.h"
#include "DWARFDebugAranges.h"
#include "DWARFDebugAranges.h"
#include "DWARFDebugInfo.h"
#include "DWARFDebugInfoEntry.h"
#include "DWARFFormValue.h"
#include "LogChannelDWARF.h"
using namespace lldb;
using namespace lldb_private;
using namespace std;
//----------------------------------------------------------------------
// Constructor
//----------------------------------------------------------------------
DWARFDebugInfo::DWARFDebugInfo()
: m_dwarf2Data(NULL), m_compile_units(), m_cu_aranges_ap() {}
//----------------------------------------------------------------------
// SetDwarfData
//----------------------------------------------------------------------
void DWARFDebugInfo::SetDwarfData(SymbolFileDWARF *dwarf2Data) {
m_dwarf2Data = dwarf2Data;
m_compile_units.clear();
}
DWARFDebugAranges &DWARFDebugInfo::GetCompileUnitAranges() {
if (m_cu_aranges_ap.get() == NULL && m_dwarf2Data) {
Log *log(LogChannelDWARF::GetLogIfAll(DWARF_LOG_DEBUG_ARANGES));
m_cu_aranges_ap.reset(new DWARFDebugAranges());
const DWARFDataExtractor &debug_aranges_data =
m_dwarf2Data->get_debug_aranges_data();
if (debug_aranges_data.GetByteSize() > 0) {
if (log)
log->Printf(
"DWARFDebugInfo::GetCompileUnitAranges() for \"%s\" from "
".debug_aranges",
m_dwarf2Data->GetObjectFile()->GetFileSpec().GetPath().c_str());
m_cu_aranges_ap->Extract(debug_aranges_data);
}
// Make a list of all CUs represented by the arange data in the file.
std::set<dw_offset_t> cus_with_data;
for (size_t n = 0; n < m_cu_aranges_ap.get()->GetNumRanges(); n++) {
dw_offset_t offset = m_cu_aranges_ap.get()->OffsetAtIndex(n);
if (offset != DW_INVALID_OFFSET)
cus_with_data.insert(offset);
}
// Manually build arange data for everything that wasn't in the
// .debug_aranges table.
bool printed = false;
const size_t num_compile_units = GetNumCompileUnits();
for (size_t idx = 0; idx < num_compile_units; ++idx) {
DWARFCompileUnit *cu = GetCompileUnitAtIndex(idx);
dw_offset_t offset = cu->GetOffset();
if (cus_with_data.find(offset) == cus_with_data.end()) {
if (log) {
if (!printed)
log->Printf(
"DWARFDebugInfo::GetCompileUnitAranges() for \"%s\" by parsing",
m_dwarf2Data->GetObjectFile()->GetFileSpec().GetPath().c_str());
printed = true;
}
cu->BuildAddressRangeTable(m_dwarf2Data, m_cu_aranges_ap.get());
}
}
const bool minimize = true;
m_cu_aranges_ap->Sort(minimize);
}
return *m_cu_aranges_ap.get();
}
void DWARFDebugInfo::ParseCompileUnitHeadersIfNeeded() {
if (m_compile_units.empty()) {
if (m_dwarf2Data != NULL) {
lldb::offset_t offset = 0;
DWARFCompileUnitSP cu_sp;
while ((cu_sp = DWARFCompileUnit::Extract(m_dwarf2Data, &offset))) {
m_compile_units.push_back(cu_sp);
offset = cu_sp->GetNextCompileUnitOffset();
}
}
}
}
size_t DWARFDebugInfo::GetNumCompileUnits() {
ParseCompileUnitHeadersIfNeeded();
return m_compile_units.size();
}
DWARFCompileUnit *DWARFDebugInfo::GetCompileUnitAtIndex(uint32_t idx) {
DWARFCompileUnit *cu = NULL;
if (idx < GetNumCompileUnits())
cu = m_compile_units[idx].get();
return cu;
}
bool DWARFDebugInfo::ContainsCompileUnit(const DWARFCompileUnit *cu) const {
// Not a verify efficient function, but it is handy for use in assertions
// to make sure that a compile unit comes from a debug information file.
CompileUnitColl::const_iterator end_pos = m_compile_units.end();
CompileUnitColl::const_iterator pos;
for (pos = m_compile_units.begin(); pos != end_pos; ++pos) {
if (pos->get() == cu)
return true;
}
return false;
}
bool DWARFDebugInfo::OffsetLessThanCompileUnitOffset(
dw_offset_t offset, const DWARFCompileUnitSP &cu_sp) {
return offset < cu_sp->GetOffset();
}
DWARFCompileUnit *DWARFDebugInfo::GetCompileUnit(dw_offset_t cu_offset,
uint32_t *idx_ptr) {
DWARFCompileUnitSP cu_sp;
uint32_t cu_idx = DW_INVALID_INDEX;
if (cu_offset != DW_INVALID_OFFSET) {
ParseCompileUnitHeadersIfNeeded();
// Watch out for single compile unit executable as they are pretty common
const size_t num_cus = m_compile_units.size();
if (num_cus == 1) {
if (m_compile_units[0]->GetOffset() == cu_offset) {
cu_sp = m_compile_units[0];
cu_idx = 0;
}
} else if (num_cus) {
CompileUnitColl::const_iterator end_pos = m_compile_units.end();
CompileUnitColl::const_iterator begin_pos = m_compile_units.begin();
CompileUnitColl::const_iterator pos = std::upper_bound(
begin_pos, end_pos, cu_offset, OffsetLessThanCompileUnitOffset);
if (pos != begin_pos) {
--pos;
if ((*pos)->GetOffset() == cu_offset) {
cu_sp = *pos;
cu_idx = std::distance(begin_pos, pos);
}
}
}
}
if (idx_ptr)
*idx_ptr = cu_idx;
return cu_sp.get();
}
DWARFCompileUnit *DWARFDebugInfo::GetCompileUnit(const DIERef &die_ref) {
if (die_ref.cu_offset == DW_INVALID_OFFSET)
return GetCompileUnitContainingDIEOffset(die_ref.die_offset);
else
return GetCompileUnit(die_ref.cu_offset);
}
DWARFCompileUnit *
DWARFDebugInfo::GetCompileUnitContainingDIEOffset(dw_offset_t die_offset) {
ParseCompileUnitHeadersIfNeeded();
DWARFCompileUnitSP cu_sp;
// Watch out for single compile unit executable as they are pretty common
const size_t num_cus = m_compile_units.size();
if (num_cus == 1) {
if (m_compile_units[0]->ContainsDIEOffset(die_offset))
return m_compile_units[0].get();
} else if (num_cus) {
CompileUnitColl::const_iterator end_pos = m_compile_units.end();
CompileUnitColl::const_iterator begin_pos = m_compile_units.begin();
CompileUnitColl::const_iterator pos = std::upper_bound(
begin_pos, end_pos, die_offset, OffsetLessThanCompileUnitOffset);
if (pos != begin_pos) {
--pos;
if ((*pos)->ContainsDIEOffset(die_offset))
return (*pos).get();
}
}
return nullptr;
}
DWARFDIE
DWARFDebugInfo::GetDIEForDIEOffset(dw_offset_t die_offset) {
DWARFCompileUnit *cu = GetCompileUnitContainingDIEOffset(die_offset);
if (cu)
return cu->GetDIE(die_offset);
return DWARFDIE();
}
//----------------------------------------------------------------------
// GetDIE()
//
// Get the DIE (Debug Information Entry) with the specified offset.
//----------------------------------------------------------------------
DWARFDIE
DWARFDebugInfo::GetDIE(const DIERef &die_ref) {
DWARFCompileUnit *cu = GetCompileUnit(die_ref);
if (cu)
return cu->GetDIE(die_ref.die_offset);
return DWARFDIE(); // Not found
}
//----------------------------------------------------------------------
// Parse
//
// Parses the .debug_info section and uses the .debug_abbrev section
// and various other sections in the SymbolFileDWARF class and calls the
// supplied callback function each time a compile unit header, or debug
// information entry is successfully parsed. This function can be used
// for different tasks such as parsing the file contents into a
// structured data, dumping, verifying and much more.
//----------------------------------------------------------------------
void DWARFDebugInfo::Parse(SymbolFileDWARF *dwarf2Data, Callback callback,
void *userData) {
if (dwarf2Data) {
lldb::offset_t offset = 0;
uint32_t depth = 0;
DWARFDebugInfoEntry die;
DWARFCompileUnitSP cu;
while ((cu = DWARFCompileUnit::Extract(dwarf2Data, &offset))) {
const dw_offset_t next_cu_offset = cu->GetNextCompileUnitOffset();
depth = 0;
// Call the callback function with no DIE pointer for the compile unit
// and get the offset that we are to continue to parse from
offset = callback(dwarf2Data, cu.get(), NULL, offset, depth, userData);
// Make sure we are within our compile unit
if (offset < next_cu_offset) {
// We are in our compile unit, parse starting at the offset
// we were told to parse
bool done = false;
while (!done && die.Extract(dwarf2Data, cu.get(), &offset)) {
// Call the callback function with DIE pointer that falls within the
// compile unit
offset =
callback(dwarf2Data, cu.get(), &die, offset, depth, userData);
if (die.IsNULL()) {
if (depth)
--depth;
else
done = true; // We are done with this compile unit!
} else if (die.HasChildren())
++depth;
}
}
// Make sure the offset returned is valid, and if not stop parsing.
// Returning DW_INVALID_OFFSET from this callback is a good way to end
// all parsing
if (!dwarf2Data->get_debug_info_data().ValidOffset(offset))
break;
// Make sure we start on a proper
offset = next_cu_offset;
}
}
}
typedef struct DumpInfo {
DumpInfo(Stream *init_strm, uint32_t off, uint32_t depth)
: strm(init_strm), die_offset(off), recurse_depth(depth),
found_depth(UINT32_MAX), found_die(false), ancestors() {}
Stream *strm;
const uint32_t die_offset;
const uint32_t recurse_depth;
uint32_t found_depth;
bool found_die;
std::vector<DWARFDebugInfoEntry> ancestors;
DISALLOW_COPY_AND_ASSIGN(DumpInfo);
} DumpInfo;
//----------------------------------------------------------------------
// DumpCallback
//
// A callback function for the static DWARFDebugInfo::Parse() function
// that gets called each time a compile unit header or debug information
// entry is successfully parsed.
//
// This function dump DWARF information and obey recurse depth and
// whether a single DIE is to be dumped (or all of the data).
//----------------------------------------------------------------------
static dw_offset_t DumpCallback(SymbolFileDWARF *dwarf2Data,
DWARFCompileUnit *cu, DWARFDebugInfoEntry *die,
const dw_offset_t next_offset,
const uint32_t curr_depth, void *userData) {
DumpInfo *dumpInfo = (DumpInfo *)userData;
Stream *s = dumpInfo->strm;
bool show_parents =
s->GetFlags().Test(DWARFDebugInfo::eDumpFlag_ShowAncestors);
if (die) {
// Are we dumping everything?
if (dumpInfo->die_offset == DW_INVALID_OFFSET) {
// Yes we are dumping everything. Obey our recurse level though
if (curr_depth < dumpInfo->recurse_depth)
die->Dump(dwarf2Data, cu, *s, 0);
} else {
// We are dumping a specific DIE entry by offset
if (dumpInfo->die_offset == die->GetOffset()) {
// We found the DIE we were looking for, dump it!
if (show_parents) {
s->SetIndentLevel(0);
const uint32_t num_ancestors = dumpInfo->ancestors.size();
if (num_ancestors > 0) {
for (uint32_t i = 0; i < num_ancestors - 1; ++i) {
dumpInfo->ancestors[i].Dump(dwarf2Data, cu, *s, 0);
s->IndentMore();
}
}
}
dumpInfo->found_depth = curr_depth;
die->Dump(dwarf2Data, cu, *s, 0);
// Note that we found the DIE we were looking for
dumpInfo->found_die = true;
// Since we are dumping a single DIE, if there are no children we are
// done!
if (!die->HasChildren() || dumpInfo->recurse_depth == 0)
return DW_INVALID_OFFSET; // Return an invalid address to end parsing
} else if (dumpInfo->found_die) {
// Are we done with all the children?
if (curr_depth <= dumpInfo->found_depth)
return DW_INVALID_OFFSET;
// We have already found our DIE and are printing it's children. Obey
// our recurse depth and return an invalid offset if we get done
// dumping all of the children
if (dumpInfo->recurse_depth == UINT32_MAX ||
curr_depth <= dumpInfo->found_depth + dumpInfo->recurse_depth)
die->Dump(dwarf2Data, cu, *s, 0);
} else if (dumpInfo->die_offset > die->GetOffset()) {
if (show_parents)
dumpInfo->ancestors.back() = *die;
}
}
// Keep up with our indent level
if (die->IsNULL()) {
if (show_parents)
dumpInfo->ancestors.pop_back();
if (curr_depth <= 1)
return cu->GetNextCompileUnitOffset();
else
s->IndentLess();
} else if (die->HasChildren()) {
if (show_parents) {
DWARFDebugInfoEntry null_die;
dumpInfo->ancestors.push_back(null_die);
}
s->IndentMore();
}
} else {
if (cu == NULL)
s->PutCString("NULL - cu");
// We have a compile unit, reset our indent level to zero just in case
s->SetIndentLevel(0);
// See if we are dumping everything?
if (dumpInfo->die_offset == DW_INVALID_OFFSET) {
// We are dumping everything
if (cu) {
cu->Dump(s);
return cu->GetFirstDIEOffset(); // Return true to parse all DIEs in this
// Compile Unit
} else {
return DW_INVALID_OFFSET;
}
} else {
if (show_parents) {
dumpInfo->ancestors.clear();
dumpInfo->ancestors.resize(1);
}
// We are dumping only a single DIE possibly with it's children and
// we must find it's compile unit before we can dump it properly
if (cu && dumpInfo->die_offset < cu->GetFirstDIEOffset()) {
// Not found, maybe the DIE offset provided wasn't correct?
// *ostrm_ptr << "DIE at offset " << HEX32 << dumpInfo->die_offset << "
// was not found." << endl;
return DW_INVALID_OFFSET;
} else {
// See if the DIE is in this compile unit?
if (cu && dumpInfo->die_offset < cu->GetNextCompileUnitOffset()) {
return next_offset;
// // We found our compile unit that contains our DIE, just skip to
// dumping the requested DIE...
// return dumpInfo->die_offset;
} else {
// Skip to the next compile unit as the DIE isn't in the current one!
if (cu) {
return cu->GetNextCompileUnitOffset();
} else {
return DW_INVALID_OFFSET;
}
}
}
}
}
// Just return the current offset to parse the next CU or DIE entry
return next_offset;
}
//----------------------------------------------------------------------
// Dump
//
// Dump the information in the .debug_info section to the specified
// ostream. If die_offset is valid, a single DIE will be dumped. If the
// die_offset is invalid, all the DWARF information will be dumped. Both
// cases will obey a "recurse_depth" or how deep to traverse into the
// children of each DIE entry. A recurse_depth of zero will dump all
// compile unit headers. A recurse_depth of 1 will dump all compile unit
// headers and the DW_TAG_compile unit tags. A depth of 2 will also
// dump all types and functions.
//----------------------------------------------------------------------
void DWARFDebugInfo::Dump(Stream *s, SymbolFileDWARF *dwarf2Data,
const uint32_t die_offset,
const uint32_t recurse_depth) {
DumpInfo dumpInfo(s, die_offset, recurse_depth);
s->PutCString(".debug_info contents");
if (dwarf2Data->get_debug_info_data().GetByteSize() > 0) {
if (die_offset == DW_INVALID_OFFSET)
s->PutCString(":\n");
else {
s->Printf(" for DIE entry at .debug_info[0x%8.8x]", die_offset);
if (recurse_depth != UINT32_MAX)
s->Printf(" recursing %u levels deep.", recurse_depth);
s->EOL();
}
} else {
s->PutCString(": < EMPTY >\n");
return;
}
DWARFDebugInfo::Parse(dwarf2Data, DumpCallback, &dumpInfo);
}
//----------------------------------------------------------------------
// Dump
//
// Dump the contents of this DWARFDebugInfo object as has been parsed
// and/or modified after it has been parsed.
//----------------------------------------------------------------------
void DWARFDebugInfo::Dump(Stream *s, const uint32_t die_offset,
const uint32_t recurse_depth) {
DumpInfo dumpInfo(s, die_offset, recurse_depth);
s->PutCString("Dumping .debug_info section from internal representation\n");
CompileUnitColl::const_iterator pos;
uint32_t curr_depth = 0;
ParseCompileUnitHeadersIfNeeded();
for (pos = m_compile_units.begin(); pos != m_compile_units.end(); ++pos) {
DWARFCompileUnit *cu = pos->get();
DumpCallback(m_dwarf2Data, cu, NULL, 0, curr_depth, &dumpInfo);
const DWARFDIE die = cu->DIE();
if (die)
die.Dump(s, recurse_depth);
}
}